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Search: Posts Made By: Magus38
Forum: Space Empires: IV & V April 3rd, 2001, 08:41 AM
Replies: 164
Views: 28,679
Posted By Magus38
Re: Intergalactic Civil War !!??

I like the idea, but definitely not as a random event. An element of randomness adds a certain amount of sophistication to a game, honing the ability to adapt, but civil war being random? No warning?...
Forum: Space Empires: IV & V April 3rd, 2001, 07:49 AM
Replies: 43
Views: 10,127
Posted By Magus38
Re: Umm, have to bring up the new \"look\"

Let me start off with the premise that violence is like money. In and of itself it is a neutral expression of conflict, an evolutionary transaction. Societies, cultures, like any organism, must...
Forum: Space Empires: IV & V April 2nd, 2001, 08:15 AM
Replies: 7
Views: 1,673
Posted By Magus38
Re: AI vers Human

If you want to compare the efficiency of the AI POP minister to human management, just compare your POP to that of the AI players by looking through the score stats (a good way to keep comparitive...
Forum: Space Empires: IV & V March 30th, 2001, 02:18 AM
Replies: 4
Views: 2,047
Posted By Magus38
Klingons/Romulans Research Score

I have been using God Emperor's latest Klingon and Romulan mod (both shipsets and AI) in conjunction with the latest Version of Mephisto's Modpack. Everything was working well together, but then I...
Forum: Space Empires: IV & V March 29th, 2001, 03:28 PM
Replies: 4
Views: 2,047
Posted By Magus38
Re: Klingons/Romulans Research Score

Yes, that makes sense. I am, in fact using his tech tree and remember examining his explanation of the filler techs. I suppose I did not make the connection, not having anticipated this dramatic an...
Forum: Space Empires: IV & V March 28th, 2001, 09:10 AM
Replies: 8
Views: 1,828
Posted By Magus38
Re: Modding Questions

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Garet:
Greets,

2. Can the DefaultDesignTypes file be edited without affecting game play? I find many of the...
Showing results 51 to 56 of 56

 
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