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Showing results 51 to 75 of 500
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Posts Made By:
Deathstalker
Forum:
Space Empires: IV & V
February 7th, 2004, 06:25 AM
Replies:
4
se4 musings and stuff that bugs me :)
Views:
1,489
Posted By
Deathstalker
se4 musings and stuff that bugs me :)
Just sitting here doing some modd testing and realizing that there are a few things in the game that just plain annoy me. Mainly the analyze tech option and the boarding parties.
Capturing a ship...
Forum:
Space Empires: IV & V
February 7th, 2004, 06:18 AM
Replies:
20
Weapon Stats Calculator
Views:
3,453
Posted By
Deathstalker
Re: Weapon Stats Calculator
ummm...maybe I'm just missing something but how do you get this to work??
I unzip it and then double click on the exe and get a 'component 'COMDLG32.OCX' not correctly registered: file is missing...
Forum:
Space Empires: IV & V
February 3rd, 2004, 02:49 AM
Replies:
41
OT: the best time loop ?
Views:
7,077
Posted By
Deathstalker
Re: OT: the best time loop ?
Anyone checked out Eliza Drishku's series Tru Calling?? Not a bad show, she re-lives the day to save dead people from ever dying....kinda neat....
Forum:
Space Empires: IV & V
February 3rd, 2004, 02:27 AM
Replies:
13
Modding CompEnhancement.txt question
Views:
3,394
Posted By
Deathstalker
Re: Modding CompEnhancement.txt question
"Is there any way to add component abilities? For example, certain beam weapons can peirce shields. "
Sigh,....I wish.
This is my fondest wish for this game, IMO it would be the most worthy...
Forum:
Space Empires: IV & V
February 2nd, 2004, 12:36 AM
Replies:
13
Modding CompEnhancement.txt question
Views:
3,394
Posted By
Deathstalker
Re: Modding CompEnhancement.txt question
"Cool! So I can make it so that only certain weapon types can use certain mounts. Is there any way to get the computer to select these mounts? "
Yes, Fyron is right, the AI will use the Last mount...
Forum:
Space Empires: IV & V
February 1st, 2004, 04:51 AM
Replies:
387
Devnull Mod Gold: updates and discussion
Views:
72,392
Posted By
Deathstalker
Re: Devnull Mod Gold: updates and discussion
Rollo, you welcome to add in any of the new mounts from the latest mount modd Version.
Forum:
Space Empires: IV & V
February 1st, 2004, 01:46 AM
Replies:
13
Modding CompEnhancement.txt question
Views:
3,394
Posted By
Deathstalker
Re: Modding CompEnhancement.txt question
"Is there any way to limit certain weapon mounts in the CompEnhancement.txt to certain weapon types. For example Gauss Weapon mounts for only Depleated uranium cannons. "
Yep and its fun as heck,...
Forum:
Space Empires: IV & V
January 25th, 2004, 05:36 PM
Replies:
24
Yet More NON-Newbie Questions ;)
Views:
2,290
Posted By
Deathstalker
Re: Yet More NON-Newbie Questions ;)
ok, now for a few facility questions...do negative numbers work for facilities (ie, happiness, resources, % increase in resources for planet or system etc).
I'd like to make forced labour...
Forum:
Space Empires: IV & V
January 25th, 2004, 05:21 AM
Replies:
56
New info at MM
Views:
9,107
Posted By
Deathstalker
Re: New info at MM
darn, I thought maybe it was that seekers with movement would aquire a new target after the main one they were aimed at was destroyed....ah well.....
Forum:
Space Empires: IV & V
January 25th, 2004, 04:00 AM
Replies:
56
New info at MM
Views:
9,107
Posted By
Deathstalker
Re: New info at MM
9. Fixed - Decreased seeker damage factor required to move to next target.
??????????? http://forum.shrapnelgames.com/images/icons/confused.gif ...
Forum:
Space Empires: IV & V
January 23rd, 2004, 03:23 PM
Replies:
30
Deathstalker's Gold-D-2 Mod Uploaded to PBW
Views:
6,074
Posted By
Deathstalker
Re: Deathstalker\'s Gold-D-2 Mod Uploaded to PBW
Thanks Fyron, will write a little blurb tonite (off to work right now) and email it to the site. (along with a new modinfo/history txt I guess, lol). And far from minding, I quite appreciate the...
Forum:
Space Empires: IV & V
January 21st, 2004, 04:05 AM
Replies:
4
Arrrr, Maytee...hear be a request!.....
Views:
1,136
Posted By
Deathstalker
Arrrr, Maytee...hear be a request!.....
For Pirates!!! http://forum.shrapnelgames.com/images/icons/tongue.gif
For the next update for the Gold-D-2 Mod I'm looking for someone to design a Pirate AI race (not the AI files, that I can...
Forum:
Space Empires: IV & V
January 20th, 2004, 11:27 AM
Replies:
30
Deathstalker's Gold-D-2 Mod Uploaded to PBW
Views:
6,074
Posted By
Deathstalker
Re: Deathstalker\'s Gold-D-2 Mod Uploaded to PBW
http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif
LOL,
Thanks HEMAN. I...
Forum:
Space Empires: IV & V
January 19th, 2004, 12:09 AM
Replies:
24
Yet More NON-Newbie Questions ;)
Views:
2,290
Posted By
Deathstalker
Re: Yet More NON-Newbie Questions ;)
Rollo, you are a godsend http://forum.shrapnelgames.com/images/icons/icon10.gif
Will do as you say and see what happens. (something so simple yet so frusturating, don't know what I'd do without...
Forum:
Space Empires: IV & V
January 18th, 2004, 03:52 AM
Replies:
24
Yet More NON-Newbie Questions ;)
Views:
2,290
Posted By
Deathstalker
Re: Yet More NON-Newbie Questions ;)
http://forum.shrapnelgames.com/images/icons/icon8.gif nope, crew conVersion mines don't work. Just treated as normal damage (turned all mine warheads into crew conVersion damage, ships just kept...
Forum:
Space Empires: IV & V
January 18th, 2004, 02:31 AM
Replies:
24
Yet More NON-Newbie Questions ;)
Views:
2,290
Posted By
Deathstalker
Re: Yet More NON-Newbie Questions ;)
heh, think I will, and along with that does shields on units still work kinda funky (ie, not really shields but part of the structure??). I'd like to add different types of PDC weapons that can skip...
Forum:
Space Empires: IV & V
January 18th, 2004, 02:05 AM
Replies:
24
Yet More NON-Newbie Questions ;)
Views:
2,290
Posted By
Deathstalker
Re: Yet More NON-Newbie Questions ;)
Ok, now for a real fun one, does 'Crew ConVersion' work for damage for a mine warhead http://forum.shrapnelgames.com/images/icons/icon10.gif , and wouldn't that be fun for a borg minelayer if it...
Forum:
Space Empires: IV & V
January 17th, 2004, 12:42 AM
Replies:
30
Deathstalker's Gold-D-2 Mod Uploaded to PBW
Views:
6,074
Posted By
Deathstalker
Re: Deathstalker\'s Gold-D-2 Mod Uploaded to PBW
"Just wondering--i believe i installed everything correctly, but i cannot generate maps with alot of systems. I choose large but the maps seem small to me? Am i missing something? "
Nope, that was...
Forum:
Space Empires: IV & V
January 16th, 2004, 04:22 AM
Replies:
30
Deathstalker's Gold-D-2 Mod Uploaded to PBW
Views:
6,074
Posted By
Deathstalker
Re: Deathstalker\'s Gold-D-2 Mod Uploaded to PBW
I've tried to 'correct' some of the things I found that held the AI back. Mainly the supply 'thing' (ministers sending the fleets back for re-supply waaayy to much) and AI's colonizing planets...
Forum:
Space Empires: IV & V
January 15th, 2004, 10:36 PM
Replies:
30
Deathstalker's Gold-D-2 Mod Uploaded to PBW
Views:
6,074
Posted By
Deathstalker
Re: Deathstalker\'s Gold-D-2 Mod Uploaded to PBW
"Before I d/l this, is this intented for PBW only, or can solo players use it also?"
It can be used for both, I'm quite happy with how it does solo play as thats my main mode of play as well. ...
Forum:
Space Empires: IV & V
January 15th, 2004, 07:41 PM
Replies:
30
Deathstalker's Gold-D-2 Mod Uploaded to PBW
Views:
6,074
Posted By
Deathstalker
Deathstalker\'s Gold-D-2 Mod Uploaded to PBW
Yes, finally in a form acceptable to me http://forum.shrapnelgames.com/images/icons/icon10.gif
!!!Note before we start, this mod is meant to be played on the MED tech start all the time, with...
Forum:
Space Empires: IV & V
January 8th, 2004, 05:32 PM
Replies:
24
Yet More NON-Newbie Questions ;)
Views:
2,290
Posted By
Deathstalker
Re: Yet More NON-Newbie Questions ;)
Thanks Fyron, I played around with the expansion projects and finally figured out how you did it (didn't realize the importance of the empty facilities that could be upgraded)....sneaky guy arn't ya....
Forum:
Space Empires: IV & V
January 8th, 2004, 04:11 AM
Replies:
2
Population loading Bug, modded.
Views:
1,281
Posted By
Deathstalker
Re: Population loading Bug, modded.
Ah, I see, the 'upkeep' before the turn gets processed (MTGO players will get the refrence http://forum.shrapnelgames.com/images/icons/icon12.gif ). Didn't even know the system had random...
Forum:
Space Empires: IV & V
January 8th, 2004, 03:27 AM
Replies:
2
Population loading Bug, modded.
Views:
1,281
Posted By
Deathstalker
Population loading Bug, modded.
Don't know if this has been noticed, but races that start in a system with 'random movement X' never have population loaded into their colonizers. Nearby planets are colonized with 0 pop, meaning...
Forum:
Space Empires: IV & V
January 6th, 2004, 01:34 PM
Replies:
71
OT: Best D&D RPG Game?
Views:
9,120
Posted By
Deathstalker
Re: OT: Best D&D RPG Game?
The best RPG (IMO of course) is Wizardry 8, damn fine game. Probally my 2nd favorite game after seIV and part of my all time top 10 games ever.
Showing results 51 to 75 of 500
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