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Search: Posts Made By: MKDELTA
Forum: Scenarios, Maps and Mods January 17th, 2008, 09:52 AM
Replies: 1
Views: 1,978
Posted By MKDELTA
Re: \"randomname: no name\"

Nevermind, it was a nametype mismatch.
Forum: Scenarios, Maps and Mods January 17th, 2008, 09:46 AM
Replies: 1
Views: 1,978
Posted By MKDELTA
\"randomname: no name\"

I'm trying to mod one nation, but when I try to start a game with it it gives me this error. Since it's rather cryptic I have no idea what it refers to. Can anyone say where it comes from??...
Forum: Scenarios, Maps and Mods January 17th, 2008, 07:59 AM
Replies: 8
Views: 2,852
Posted By MKDELTA
Re: A mod to improve troop commanders

I like the idea. Maybe the effects could be more varied though, especialy for nations that have a lot of plain commanders, like Ulm. Some could boost defence & AP instead. Some could boost precision...
Forum: Dominions 3: The Awakening January 16th, 2008, 07:52 PM
Replies: 0
Views: 1,315
Posted By MKDELTA
New sort of indies for LA...

...how about having some Legionary-type soldiers commanded by those LA Pythian heretic cultists appearing as indies? As a kind of an after-effect of Pythium & Ermor fracturing. Maybe even Theurgs,...
Forum: Dominions 3: The Awakening January 15th, 2008, 09:42 AM
Replies: 27
Views: 15,081
Posted By MKDELTA
Re: Lanka Guide (and Mini-Blood Guide) 3.10 Patch

Flight is a pretty nice spell for the Raksharajas, I think, at least early on. It's like a sniper attack versus those indies who have their commanders loitering around archers. Bless - Flight (make...
Forum: Dominions 3: The Awakening January 15th, 2008, 08:37 AM
Replies: 13
Views: 3,711
Posted By MKDELTA
Re: Review

I don't know, some of the more strange/bewildering creatures or maybe a shot of the blood magic tree could spark interest out the the sheer "What the !@#%* is this!??" factor....
Forum: Scenarios, Maps and Mods January 14th, 2008, 09:16 AM
Replies: 39
Views: 11,359
Posted By MKDELTA
Re: Black Tome of Alisophocus / Blessing Hot Fix

Banner of the Heliophagii is AAEEEE. Not intentional I suppose?
Forum: Dominions 3: The Awakening January 12th, 2008, 10:57 AM
Replies: 16
Views: 3,061
Posted By MKDELTA
What happens if you...

...cast Twiceborn on a pretender. Say, a Crone or some other wimpy thing as such. If the pretender dies, do you get a cool Wight Mage pretender, or is the spell a dud, or what?
Forum: Scenarios, Maps and Mods January 12th, 2008, 10:41 AM
Replies: 12
Views: 3,292
Posted By MKDELTA
Re: Possibilities of #onebattlespell

Possibilities of #onebattlespell...are...endless, mesmerizing, amazing.

I was thinking of some kind of "command" "spells" for as of now lacklustre commanders, like those ulmish ones, which would...
Forum: Scenarios, Maps and Mods January 11th, 2008, 01:21 PM
Replies: 2
Views: 1,434
Posted By MKDELTA
Re: The mod command & exact effects of the

Ah pity. Well, let's hope the command is in the next patch, though this is far from being criticaly important.
Forum: Dominions 3: The Awakening January 11th, 2008, 08:27 AM
Replies: 23
Views: 3,938
Posted By MKDELTA
Re: MA Tien Chi in 3.10

Yeah, that's true. Tien has immense site searching power. An Imperial Alchemist or two doing searching and someone shooting out that Astral site finding spell (I keep forgetting it's name :/ ) is...
Forum: Scenarios, Maps and Mods January 11th, 2008, 08:18 AM
Replies: 2
Views: 1,434
Posted By MKDELTA
The mod command & exact effects of the

...Cold/Storm/Fire/Darkness powers.

I think it's been mentioned somewhere that the command to add these would be #pwrcold and so on, but I couldn't find this in the mod manual. Is it even...
Forum: Dominions 3: The Awakening January 10th, 2008, 02:53 PM
Replies: 21
Views: 5,385
Posted By MKDELTA
Re: Sauramatia Strategy tips

3rd. The auto-petrification-damage shield is terrifying.
Forum: Dominions 3: The Awakening January 10th, 2008, 02:28 PM
Replies: 6
Views: 2,150
Posted By MKDELTA
Re: Unit and commander powers that could be intere

Yeah, that's one possibility. http://forum.shrapnelgames.com/images/smilies/happy.gif Necromancers reanimating soulless out of the looted victims, barbarian lords capturing slave soldiers,...
Forum: Dominions 3: The Awakening January 10th, 2008, 10:41 AM
Replies: 6
Views: 2,150
Posted By MKDELTA
Unit and commander powers that could be interestin

g.

Not sure if this should be at the modding section, but I've been thinking that it would be kind of nice to have more unit and commander powers that haven't yet been used by any nation, as of...
Forum: Scenarios, Maps and Mods January 10th, 2008, 10:06 AM
Replies: 6
Views: 1,715
Posted By MKDELTA
Re: I want demons with Glamour

Hmm, isn't LA Arcoscephale supposed to be bit Alexanderish? Maybe a twist (oh ho) on LA Abysia? http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Scenarios, Maps and Mods January 10th, 2008, 09:31 AM
Replies: 20
Views: 4,873
Posted By MKDELTA
Re: A new tengu nation

Now that sounds like an awesome idea. I can see cheap forging with those paths being really advantagaeous, especialy if they get Tengus, whom I remember having superhuman stats and the commanders get...
Forum: Dominions 3: The Awakening January 10th, 2008, 09:13 AM
Replies: 23
Views: 3,938
Posted By MKDELTA
Re: MA Tien Chi in 3.10

I realized that Nature opens up the path to Eagle Eyes, which is suprisingly nice little spell as it turns even mundane Fireballs and Acid Bolts deadlier.

Or well, more precise, but that's...
Forum: Dominions 3: The Awakening January 6th, 2008, 03:56 PM
Replies: 23
Views: 3,938
Posted By MKDELTA
MA Tien Chi in 3.10

I looked around, but I don't think there were any threads about this rather significat workover they got. Which is kind of suprising, or then everyone at Dominions got super elite while I was away,...
Showing results 51 to 69 of 69

 
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