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Showing results 51 to 75 of 76
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Posts Made By:
Epoletov___SPR
Forum:
TO&Es
March 14th, 2009, 10:24 AM
Replies:
2
PBEM campaigns -- no smoke ammo at Core Force infantry.
Views:
2,455
Posted By
Epoletov___SPR
PBEM campaigns -- no smoke ammo at Core Force infantry.
I create PBEM campaigns.
Core force infantry and HQ has no smoke ammo.
Auxiliary force infantry (the same Rifle Pl, that is taken and in Core Force) has smoke ammo.
Strange it...
Forum:
TO&Es
February 28th, 2009, 02:46 PM
Replies:
359
Ideas how to improve WinSP MBT/WW2 !
Views:
140,628
Posted By
Epoletov___SPR
Re: Ideas how to improve WinSP MBT/WW2 !
Many times we (fans WinSP) are asked by a question...
Why from falling (it is destroyed by air defence) fighter-bomber does not jump out crew? :angel
It probably to make in WinSP ? :re:
Forum:
TO&Es
February 23rd, 2009, 01:41 PM
Replies:
3
Use of button W - Bug.
Views:
2,365
Posted By
Epoletov___SPR
Re: Use of button W - Bug.
Let's store this secret.
:angel
------------------------------------------------------------
At replay turn the opponent it will be easily noticed. :)
Also it is possible to refuse...
Forum:
TO&Es
February 23rd, 2009, 09:00 AM
Replies:
3
Use of button W - Bug.
Views:
2,365
Posted By
Epoletov___SPR
Use of button W - Bug.
****EDITED BY DRG****
Let's just keep this one quiet as there is a potential to use it as a cheat and the fewer who know about it the better
Forum:
TO&Es
February 2nd, 2009, 05:09 PM
Replies:
359
Ideas how to improve WinSP MBT/WW2 !
Views:
140,628
Posted By
Epoletov___SPR
Re: Ideas how to improve WinSP MBT/WW2 !
To make so that abandoned vechicles were evacuated in tank transporter.
Forum:
TO&Es
January 17th, 2009, 01:06 PM
Replies:
359
Ideas how to improve WinSP MBT/WW2 !
Views:
140,628
Posted By
Epoletov___SPR
Re: Ideas how to improve WinSP MBT/WW2 !
For campaigns PBEM and Human vs Computer.
Abandoned enemy technics and grasped by the opponent to add to the Core force.
Forum:
TO&Es
January 16th, 2009, 12:10 AM
Replies:
12
Turretetd bunker in USSR OOB.
Views:
4,898
Posted By
Epoletov___SPR
Re: Turretetd bunker in USSR OOB.
Tank turret in a concrete base.
Look Photo in Post #1 this thread.
Forum:
TO&Es
January 15th, 2009, 03:24 PM
Replies:
12
Turretetd bunker in USSR OOB.
Views:
4,898
Posted By
Epoletov___SPR
Re: Turretetd bunker in USSR OOB.
Clubmates S.P.R. do not want new turreted bunker.
It is more important to add other weapon and units in free ten slots.
But in WinSPWW2 is a lot of free slots for units.
I shall look for...
Forum:
WinSPWW2
January 14th, 2009, 03:40 PM
Replies:
47
winSPWW2 V3.5 upgrade NOW AVAILABLE !
Views:
26,815
Posted By
Epoletov___SPR
Re: winSPWW2 V3.5 upgrade NOW AVAILABLE !
At last has tested WinSPWW ver. 3.5
The opportunity to see number unit has very much liked!
It is very grateful! :up:
Forum:
TO&Es
January 11th, 2009, 11:12 AM
Replies:
12
Turretetd bunker in USSR OOB.
Views:
4,898
Posted By
Epoletov___SPR
Re: Turretetd bunker in USSR OOB.
Let's (S.P.R. club) search solid info.
Forum:
TO&Es
January 10th, 2009, 02:23 PM
Replies:
12
Turretetd bunker in USSR OOB.
Views:
4,898
Posted By
Epoletov___SPR
Turretetd bunker in USSR OOB.
Turreted bunker have been located on border with China.
Also they were on Kuriles.
Their occurrence in USSR OOB is possible ?
For clearing a place in USSR OOB it is necessary to remove one of...
Forum:
TO&Es
December 17th, 2008, 01:10 PM
Replies:
3
Soviet OOB. GAZ-3937 Vodnik. Passengers perish !?
Views:
2,935
Posted By
Epoletov___SPR
Soviet OOB. GAZ-3937 Vodnik. Passengers perish !?
It armoured the car.
Is in section Misc-> Utility Vehicle.
Its passengers (Scouts, Inf-AT and etc.) receive losses from bombardment from a small arms.
On mine, it is a mistake.
Others similar...
Forum:
TO&Es
December 17th, 2008, 01:00 PM
Replies:
2
Speed Hovercraft ?
Views:
2,719
Posted By
Epoletov___SPR
Speed Hovercraft ?
Probably on it already informed, but Hovercraft in WinSPMBT on roads speed in 100 km/h reach. :eek:
It probably to correct ?
Forum:
TO&Es
December 7th, 2008, 02:04 PM
Replies:
8
Fortified House.
Views:
3,662
Posted By
Epoletov___SPR
Re: Fortified House.
10 soldier could make it.
They would shoot from all windows around.
It is historical. Example " House Pavlov " in Stalingrad.
Add men in garrison and make all-round defense.
Remarkable...
Forum:
TO&Es
December 7th, 2008, 11:30 AM
Replies:
8
Fortified House.
Views:
3,662
Posted By
Epoletov___SPR
Fortified House.
Now from the house it is possible to shoot only forward.
In my opinion it is not true, there should be an all-round defense.
It probably to change?
Forum:
WinSPWW2
November 16th, 2008, 06:56 PM
Replies:
16
SPWW2 Sound Mod – Cross Sounds 1.1 - Released Feb 2009
Views:
15,524
Posted By
Epoletov___SPR
Re: SPWW2 Sound Mod – Cross Sounds 1.0
Excellent sound ! :clap:
To all I recommend, it is pleasant to you. :jam:
:party:
P.S.: Also we shall combine with WinSPMBT .
Forum:
TO&Es
November 16th, 2008, 01:35 PM
Replies:
359
Ideas how to improve WinSP MBT/WW2 !
Views:
140,628
Posted By
Epoletov___SPR
Re: Ideas how to improve WinSP MBT/WW2 !
Can be make from WinSPWW2 a simulator of two world wars ?!
That is with 1914 for 1945.
Forum:
TO&Es
October 24th, 2008, 04:29 AM
Replies:
4
Bug with artillery.
Views:
2,873
Posted By
Epoletov___SPR
Re: Bug with artillery.
It is convenient, if it is necessary to destroy the opponent inaccessible for z-fire, but it somewhere beside.
Through 1 turn (we shall move a marker) we can already strew to it on a head shells,...
Forum:
TO&Es
October 23rd, 2008, 02:56 PM
Replies:
4
Bug with artillery.
Views:
2,873
Posted By
Epoletov___SPR
Bug with artillery.
For example.
You Mortar is aimed in "Bombardament menu".
Its shots: X:X:X.
Now press button "Z" and shoot a smoke.
Further, we look in "Bombardament menu" and it is visible that we can to aim...
Forum:
TO&Es
September 26th, 2008, 11:44 AM
Replies:
359
Ideas how to improve WinSP MBT/WW2 !
Views:
140,628
Posted By
Epoletov___SPR
Re: Ideas how to improve WinSP MBT/WW2 !
Please make armies with dogs !
They should find out well the opponent nearby. :up:
And also dogs-mines and so on.
Forum:
TO&Es
August 18th, 2008, 04:13 PM
Replies:
359
Ideas how to improve WinSP MBT/WW2 !
Views:
140,628
Posted By
Epoletov___SPR
Re: Ideas how to improve WinSP MBT/WW2 !
You can transport the tank with crew inside.
I remember, what disappointment when the empty tank could not be taken away from a battlefield by this machine was. :re:
Well to correct this lack.
Forum:
TO&Es
August 17th, 2008, 02:38 PM
Replies:
359
Ideas how to improve WinSP MBT/WW2 !
Views:
140,628
Posted By
Epoletov___SPR
Re: Ideas how to improve WinSP MBT/WW2 !
To increase cost VH even up to 999, now 250 points.
Forum:
TO&Es
August 1st, 2008, 05:36 PM
Replies:
5
Soviet Medium tank Co(10)-comanders order Platoon.
Views:
3,314
Posted By
Epoletov___SPR
Re: Soviet Medium tank Co(10)-comanders order Platoon.
It has no value as it is assured that in WinSPWW2 3.0 too most with Company medium tank (10).
Has just in case made secure.
Forum:
TO&Es
July 26th, 2008, 03:40 PM
Replies:
5
Soviet Medium tank Co(10)-comanders order Platoon.
Views:
3,314
Posted By
Epoletov___SPR
Soviet Medium tank Co(10)-comanders order Platoon.
WinSPWW2 ver. 2.5
Soviet Medium tank Company (10) T-34 commanders of a rank a platoon order.
Also in these Company there is no division on Platoon.
What for they are made, if is standard...
Forum:
TO&Es
July 20th, 2008, 01:22 PM
Replies:
1
obat 11 unit 035 SU-122
Views:
2,201
Posted By
Epoletov___SPR
obat 11 unit 035 SU-122
In my opinion, should be 13 riders, instead of as now 6.
For example, on similar SU-85,SU-100,ISU-122 them 13.
Showing results 51 to 75 of 76
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