The Official e-Store of Shrapnel Games
This Month's Specials
winSPMBT: Main Battle Tank- Save $6.00
winSPWW2- Save $6.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 3 of 20
<
1
2
3
4
5
13
>
Last
»
Showing results 51 to 75 of 500
Search took
0.01
seconds; generated 97 minute(s) ago.
Search:
Posts Made By:
Redeyes
Forum:
Scenarios, Maps and Mods
June 30th, 2012, 06:43 AM
Replies:
25
CBM 1.92 EDM summons cost increase
Views:
17,408
Posted By
Redeyes
Re: CBM 1.92 EDM summons cost increase
I don't think adjusting gem costs alone is the best way to balance these summons when looking at gem income and site distribution. If you have a fire income of 8 surplus gems you will currently...
Forum:
Dominions 3: The Awakening
June 27th, 2012, 07:19 PM
Replies:
59
Blood SCs
Views:
22,009
Posted By
Redeyes
Re: Blood SCs
Apparently the risk of Mictlan b1 priests casting both sabbatah slave and master is one of the worst things to ever to happen to the game?
I don't really understand what's being argued because the...
Forum:
Dominions 3: The Awakening
June 23rd, 2012, 08:43 AM
Replies:
59
Blood SCs
Views:
22,009
Posted By
Redeyes
Re: Blood SCs
This is hardly a large issue with proper spacing.[/QUOTE]
You can't really keep your warlock away from your slaves, though. Or your warlock's bodyguard.[/QUOTE]
One warlock's effect doesn't...
Forum:
Dominions 3: The Awakening
June 23rd, 2012, 05:43 AM
Replies:
59
Blood SCs
Views:
22,009
Posted By
Redeyes
Re: Blood SCs
True, the difficulty of employing blood magic on the battlefield without killing your own blood slaves is one of the significant challenges of playing Abysia. They also burn indy recruits and nearly...
Forum:
Scenarios, Maps and Mods
June 7th, 2012, 07:09 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
220,022
Posted By
Redeyes
Re: Conceptual Balance Mod v1.92
If we can drop hyperbole: you shouldn't blame anyone. Next time you'll know that shields do not stop boulders and can adjust your strategy accordingly.
Forum:
Scenarios, Maps and Mods
June 7th, 2012, 02:21 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
220,022
Posted By
Redeyes
Re: Conceptual Balance Mod v1.92
Just please don't ask that CBM be balanced around SP in any form. It is directly counterproductive towards CBM's role and function.
Attempting to deal with the stone hurlers using high defense...
Forum:
Scenarios, Maps and Mods
June 6th, 2012, 09:20 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
220,022
Posted By
Redeyes
Re: Conceptual Balance Mod v1.92
It might be appropriate to adjust the direct hit damage of the boulder slightly. In vanilla it was at 28 damage, now it's at 34 due to heightened strength and using another base weapon for it (with...
Forum:
Scenarios, Maps and Mods
June 6th, 2012, 01:13 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
220,022
Posted By
Redeyes
Re: Conceptual Balance Mod v1.92
The biggest difference is that vanilla stone hurlers' boulders are stopped by shields. The vanilla and cbm hurlers should perform fairly similarly until you run into elite infantry, like the Tuatha...
Forum:
Scenarios, Maps and Mods
June 6th, 2012, 12:36 PM
Replies:
509
Conceptual Balance Mod v1.92
Views:
220,022
Posted By
Redeyes
Re: Conceptual Balance Mod v1.92
I went back and looked at the code just to check that I had the right numbers again.
What happens is: 1 primary attack that hits at 1 damage max.
1 attack following up the primary attack that...
Forum:
Scenarios, Maps and Mods
June 6th, 2012, 10:07 AM
Replies:
509
Conceptual Balance Mod v1.92
Views:
220,022
Posted By
Redeyes
Re: Conceptual Balance Mod v1.92
Something odd must have happened when you fought as the boulder attack of the Agharatan stone thrower has a damage modifier of -16: their boulders do 8 damage per attack.
Tir Na Nog units have...
Forum:
Dominions 3: The Awakening
May 31st, 2012, 08:36 PM
Replies:
22
Niefelheim vs Hinnom
Views:
9,751
Posted By
Redeyes
Re: Niefelheim vs Hinnom
Because I like the commander to contribute to the battle after he is done buffing. Prophets get divine blessing unlike most priests and prophet makes the unit free of upkeep. So you may as well pick...
Forum:
Dominions 3: The Awakening
May 31st, 2012, 06:52 AM
Replies:
8
Bug report
Views:
3,849
Posted By
Redeyes
Re: Bug report
It is the same for the assassin.
Forum:
Scenarios, Maps and Mods
May 9th, 2012, 08:26 AM
Replies:
509
Conceptual Balance Mod v1.92
Views:
220,022
Posted By
Redeyes
Re: Conceptual Balance Mod v1.92
Blood slaves can't be used to boost your path level to cast more demanding spells the way other gems can be used. You need B3 at least to cast all B3 spells.
Forum:
Dominions 3: The Awakening
May 7th, 2012, 08:43 AM
Replies:
23
Father of Winters
Views:
9,120
Posted By
Redeyes
Re: Father of Winters
Curse of Stones is MR negates easily. While it's a great spell otherwise it is very unlikely to affect anyone with high MR.
Going the fatigue route stellar cascades should destroy him quickly,...
Forum:
Dominions 3: The Awakening
October 7th, 2011, 08:45 AM
Replies:
9
The Steel Ovens
Views:
4,659
Posted By
Redeyes
Re: The Steel Ovens
Ever had the ultimate gateway and steel oven in provinces adjacent to each other? It's both good fun and a game winner.
Forum:
Dominions 3: The Awakening
August 1st, 2011, 08:14 PM
Replies:
26
Thunderstrike - what am I missing?
Views:
9,845
Posted By
Redeyes
Re: Thunderstrike - what am I missing?
The biggest difference between AI and humans in troop composition is that humans tend towards fewer, elite, armies, whereas the AI recruits largely at random in massive numbers.
Hence...
Forum:
Dominions 3: The Awakening
April 8th, 2011, 09:17 AM
Replies:
22
"Painless" Doc Jhonson, or how to kill your commander
Views:
11,619
Posted By
Redeyes
Re: "Painless" Doc Jhonson, or how to kill your commander
And not too bad as thugs.
Forum:
Dominions 3: The Awakening
February 15th, 2011, 12:57 PM
Replies:
20
Glamour counter
Views:
9,563
Posted By
Redeyes
Re: Glamour counter
Well, dragonflies can be pretty good at getting through high defense and glamour if you're only facing singular raiding thugs.
Does repel damage break glamour?
Forum:
Dominions 3: The Awakening
January 24th, 2011, 07:00 AM
Replies:
23
Guide:
Yet Another Hinnom Guide
Views:
23,350
Posted By
Redeyes
Re: Yet Another Hinnom Guide
If there's anything I would like to know about Hinnom it's how to pronounce the nation's weird names like Avvite, Rephaite or even Samyaza.
Forum:
Dominions 3: The Awakening
January 6th, 2011, 06:45 PM
Replies:
8
EA Arco oreliads as thugs.
Views:
3,383
Posted By
Redeyes
Re: EA Arco oreliads as thugs.
It works with Caelum Eagle Kings who start with LR 100 % (IIRC!)
Forum:
Scenarios, Maps and Mods
December 15th, 2010, 05:26 PM
Replies:
185
Mod:
CBM 1.7 released
Views:
73,293
Posted By
Redeyes
Re: CBM 1.7 released
MA Ermor is the worst, maybe a bit more likely to spam Clams too... in the pre-1.7 days.
Forum:
Dominions 3: The Awakening
December 15th, 2010, 05:24 PM
Replies:
28
Infernal Sword
Views:
10,145
Posted By
Redeyes
Re: Infernal Sword
There's always the Staff of Storms to lower the enemy's precision, although precision isn't too important with Banishment...
Forum:
Dominions 3: The Awakening
December 6th, 2010, 07:08 PM
Replies:
78
A newbie asks...
Views:
21,904
Posted By
Redeyes
Re: A newbie asks...
You are actually following those house rules?
No, you don't always need to build more forts. It's a good idea to build forts when you have an economic surplus or when you find a site with...
Forum:
Dominions 3: The Awakening
December 3rd, 2010, 06:49 AM
Replies:
47
Nerf
Views:
15,043
Posted By
Redeyes
Re: Nerf
Don't play with the CBM.
Play with a version you like.
Forum:
Dominions 3: The Awakening
December 2nd, 2010, 06:04 PM
Replies:
33
Taxing and Patrolling... is it worth it?
Views:
12,990
Posted By
Redeyes
Re: Taxing and Patrolling... is it worth it?
Who mines the gold??[/QUOTE]
I think they fish for it.
Showing results 51 to 75 of 500
Page 3 of 20
<
1
2
3
4
5
13
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
04:52 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.