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Search: Posts Made By: Debaser8
Forum: Multiplayer and AARs March 11th, 2011, 12:42 PM
Replies: 279
Views: 73,216
Posted By Debaser8
Re: Kings of Drama - Keeping up the proud tradition

What do people think about pausing the game till we figure out the fate of Juffos?
Forum: Multiplayer and AARs March 10th, 2011, 04:03 PM
Replies: 279
Views: 73,216
Posted By Debaser8
Re: Kings of Drama - Keeping up the proud tradition

Our admin staled. A bit worrying.
Forum: Multiplayer and AARs February 21st, 2011, 07:20 PM
Replies: 279
Views: 73,216
Posted By Debaser8
Re: Kings of Drama - Keeping up the proud tradition

The score tables are stuck on turn 41. I was wondering if we should ask Llamabeast to update them. On the one hand it would be useful to have more information, on the other hand being a little in the...
Forum: Dominions 3: The Awakening February 8th, 2011, 08:48 PM
Replies: 7
Views: 2,854
Posted By Debaser8
Re: Monkey Question

I haven't played Patala in MP, but between BL and Kailasa I think Kailasa is easily stronger early and mid-game, late game BL is probably stronger, but that assumes that they are still around and...
Forum: Dominions 3: The Awakening January 20th, 2011, 07:57 PM
Replies: 9
Views: 5,106
Posted By Debaser8
Re: Clockwork Horrors vs. Golems

Give him a fire brand instead of gleaming and script personal luck instead of astral shield/astral tempest. It's worth a try anyway. Also you can replace hat with fear hat and maybe add a shroud if...
Forum: Multiplayer and AARs January 10th, 2011, 11:16 PM
Replies: 12
Views: 5,427
Posted By Debaser8
Re: AAR two biologicals vs three silicones

I guess the bless is for the whites ones and thugs/SCs?
Forum: Scenarios, Maps and Mods January 3rd, 2011, 08:07 PM
Replies: 185
Views: 74,454
Posted By Debaser8
Re: CBM 1.7 released

Why not just put gemgens on summonable creatures like that sea troll thing that cost money in upkeep? Also, make them desert if there is no money left (this might be impossible to implement). That...
Forum: Multiplayer and AARs November 27th, 2010, 05:22 PM
Replies: 279
Views: 73,216
Posted By Debaser8
Re: Kings of Drama - Keeping up the proud tradition

You have to submit the turn after you are defeated for some reason. Maybe, just a final kick on the way out.
Forum: Multiplayer and AARs November 21st, 2010, 02:23 PM
Replies: 279
Views: 73,216
Posted By Debaser8
Forum: Multiplayer and AARs November 18th, 2010, 08:21 PM
Replies: 279
Views: 73,216
Posted By Debaser8
Re: Kings of Drama - submit pretenders!

I believe, based on a quick test, Ghoul's pretender was stripped of all paths. On that basis I think we should restart.
Forum: Multiplayer and AARs November 18th, 2010, 08:01 PM
Replies: 279
Views: 73,216
Posted By Debaser8
Re: Kings of Drama - submit pretenders!

You made a druid pretender in 1.6 and used in 1.7?
Forum: Multiplayer and AARs November 10th, 2010, 01:47 AM
Replies: 279
Views: 73,216
Posted By Debaser8
Re: Kings of Drama - a MA game, recruiting!

Bandar-MFing-Log
And I suggest 4 capitals as the victory condition rather than 5.
Forum: Multiplayer and AARs October 30th, 2010, 11:58 AM
Replies: 188
Views: 44,978
Posted By Debaser8
Re: EA: Master Blaster [NOOB GAME]

Here is my last turn. That construction site is ridiculously powerful and right next to my capital. It really helped me. I think next game I play will be on a wraparound map with no overpowered sites.
Forum: Multiplayer and AARs October 29th, 2010, 11:48 AM
Replies: 188
Views: 44,978
Posted By Debaser8
Re: EA: Master Blaster [NOOB GAME]

Great.

I'll post my last turn file when I get home. Hopefully you won't open it up and be kicking yourself, "I could have beat that chump."
Forum: Multiplayer and AARs October 28th, 2010, 01:28 AM
Replies: 540
Views: 124,157
Posted By Debaser8
Re: Countdown

Who kept losing the hammer of the forge lord? That must have been painful.

Anyways, in case anybody is curious I am going to post up my final turn.
Forum: Multiplayer and AARs October 26th, 2010, 09:57 PM
Replies: 188
Views: 44,978
Posted By Debaser8
Re: EA: Master Blaster [NOOB GAME]

Added 48 hours for TC to show up.
Forum: Multiplayer and AARs October 26th, 2010, 04:19 PM
Replies: 188
Views: 44,978
Posted By Debaser8
Re: EA: Master Blaster [NOOB GAME]

They are mostly mine.
Forum: Multiplayer and AARs October 26th, 2010, 01:59 PM
Replies: 188
Views: 44,978
Posted By Debaser8
Re: EA: Master Blaster [NOOB GAME]

Added 8 hours for TC, because I'm worried he might miss turn.
Forum: Multiplayer and AARs October 25th, 2010, 11:13 PM
Replies: 540
Views: 124,157
Posted By Debaser8
Re: Countdown

Well looks like you won TwoBits. Congrats. Your go it alone and kick a lot of *** strategy worked out. I think your awesome scales contributed also. My dominion was so pathetic I was able to leach of...
Forum: Multiplayer and AARs October 21st, 2010, 09:12 PM
Replies: 188
Views: 44,978
Posted By Debaser8
Re: EA: Master Blaster [NOOB GAME]

Changed e-mail address for Abysia. Added 24hrs.
Forum: Multiplayer and AARs October 21st, 2010, 03:44 PM
Replies: 540
Views: 124,157
Posted By Debaser8
Re: Countdown

That's quite a nice devil army you got there.

If TNN and Helheim want to acknowledge TwoBits as winner than that is if fine with me, if not I will fight on.
Forum: Multiplayer and AARs October 21st, 2010, 12:08 PM
Replies: 188
Views: 44,978
Posted By Debaser8
Re: EA: Master Blaster [NOOB GAME]

Sending stealthed thugs behind my borders would definitely qualify as a hostile action in my book and the NAP would immediately be void.
Forum: Multiplayer and AARs October 20th, 2010, 07:13 PM
Replies: 188
Views: 44,978
Posted By Debaser8
Re: EA: Master Blaster [NOOB GAME]

I thought about trying to dispel it this turn, but that definitely seems like an aggressive action, which would break our NAP, and since diplomacy is binding, I decided not to.

I think the paying...
Forum: Multiplayer and AARs October 20th, 2010, 06:08 PM
Replies: 188
Views: 44,978
Posted By Debaser8
Re: EA: Master Blaster [NOOB GAME]

That was a pretty big battle.

Tien Chi put up forge of the ancients this turn. I'm not sure if that is something that normally ends NAPs immediately, but since we have no protocol for it I will...
Forum: Multiplayer and AARs October 19th, 2010, 02:18 PM
Replies: 188
Views: 44,978
Posted By Debaser8
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