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Showing results 51 to 75 of 160
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Posts Made By:
msew
Forum:
Multiplayer & AARs
March 15th, 2005, 09:05 PM
Replies:
215
Rebalance Mod game now running on a 24h timer.
Views:
43,141
Posted By
msew
Re: Rebalance Mod game starting, everyone welcome!
I will play.
*throws pokeball* I choose VANHEIM!
Forum:
Dominions 2: The Ascension Wars
March 15th, 2005, 07:04 PM
Replies:
122
The Grand Anti-SC competition! - Results!
Views:
27,882
Posted By
msew
Re: The Grand Anti-SC competition! - Results!
can you post the turn file for 1 before the battle?
Forum:
Multiplayer & AARs
March 14th, 2005, 06:41 PM
Replies:
94
MP Game: Age of Men - Completed - Arco wins!
Views:
22,367
Posted By
msew
Re: MP Game: Age of Men - Running 24hr QH -
are we going to actually bother playing anymore?
Arco played by Ironhawk has clearly won
Forum:
Multiplayer & AARs
March 13th, 2005, 06:09 PM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Team Game Starting
Probably as much fun as I would have if I was playing the vans.
It is a TEAM game. The TEAM winning is that matters.
My nation (Ulm BF) was SLOW starter and end game ungodly powerful (given...
Forum:
Multiplayer & AARs
March 10th, 2005, 04:23 AM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Team Game Starting
I think the high level goal that people want is for people to not make a team where there is really only one nation "fighting" and the other two nations are feeding that "fighter" nation.
So...
Forum:
Multiplayer & AARs
March 8th, 2005, 09:16 PM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Team Game Starting
okie seems team B is conceding.
At least that is what I got from the IRC conversation and that no one has done their turns. or what not.
So are we up for another team game?
Same rules?...
Forum:
Multiplayer & AARs
March 8th, 2005, 06:58 AM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Team Game Starting
I retort: self preservation
if it were not for that my lands would have been burnt to the ground by the invaders!
Forum:
Multiplayer & AARs
March 6th, 2005, 10:35 PM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Team Game Starting
Also:
Please save any interesting battles and such that you have.
Both arco and vans have saved off the major battles they have had so far.
It is nice to be able to go back and look at the...
Forum:
Multiplayer & AARs
March 6th, 2005, 09:51 PM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Team Game Starting
If you are the last one out you must double turn. So complete your turn. The turn generates you immediately do another turn.
Forum:
Multiplayer & AARs
March 6th, 2005, 08:43 PM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Team Game Starting
kk game is on 24h quick host
we are on turn 18.
we played til turn 9 and abysia had not taken heat 2 so his nation was pretty much worthless.
We restarted. Did 10 turns in 50...
Forum:
Multiplayer & AARs
March 6th, 2005, 06:20 PM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Team Game Starting
okie truper has taken griffon's place.
the first post of the thread has updated info on teams and such
Forum:
Multiplayer & AARs
March 6th, 2005, 09:10 AM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Team Game Starting
yes this game
SUNDAY 2005-03-06
11 am PST be in irc
irc.GameSurge.net
channel #dominions
Forum:
Multiplayer & AARs
March 5th, 2005, 08:12 PM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Timing
Okie We are using s24
http://www.msew.org/~msew/dom2/S24.zip
Please DL from this url so we are all using the same map.
Gandalf: You can run your scripts or what not. We have the map...
Forum:
Multiplayer & AARs
March 5th, 2005, 08:08 AM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Timing
s27 http://www.dom2minions.com/~dominion/Dominions2/RandomMaps/S/TodayMapS27.htm
is looking pretty good.
the farmlands in the NW are little clumped but there are enough of them elsewhere to...
Forum:
Multiplayer & AARs
March 5th, 2005, 08:06 AM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Timing
issues with s23:
terrain is pretty grouped.
farmlands in one area, forest in another, mountains in another
so s23 dropping in the ranks
Forum:
Multiplayer & AARs
March 4th, 2005, 10:39 PM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Timing
can't DL any of the attachments
Forum:
Multiplayer & AARs
March 4th, 2005, 10:13 PM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Nation Selection
S23 is good
that is current leader righ tnow
Forum:
Multiplayer & AARs
March 4th, 2005, 04:23 AM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Timing
MAPS:
okie
aran is out. It is a lame map. The two pennisulas are pretty much "safe" havens for whom ever gets their Capital placed near them. If someone is a sea nation then there needs to...
Forum:
Multiplayer & AARs
March 4th, 2005, 03:48 AM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Timing
OK
mods / game version we are going to use:
Mods (all of the latest and greatest at the time of the game start)
GameVersion: 2.15
Items: N/A
Nations: N/A
PretenderGods: 2.0...
Forum:
Multiplayer & AARs
March 4th, 2005, 03:45 AM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Timing
kk that works
teams are set above
Forum:
Multiplayer & AARs
March 4th, 2005, 03:32 AM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Timing
yes and no
-to get to chain summoning you need to have high research. which is why we have research set to high
-high gems means you are able to "splurge" on spells to attack with and make...
Forum:
Multiplayer & AARs
March 3rd, 2005, 10:51 PM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Timing
70
nice high number for massive mega death spells and items and such.
Dom2 is supposed to be about war. Not building up for 50 turns and then chain summoning crap onto people's provinces.
...
Forum:
Multiplayer & AARs
March 3rd, 2005, 10:49 PM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Timing
okie
one team is ironhawk + msew + ???????????
who wants to be on our team?
Then we can make nation choices before the game starts hehe
Forum:
Multiplayer & AARs
March 2nd, 2005, 09:21 PM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Timing
agree
Forum:
Multiplayer & AARs
March 2nd, 2005, 05:47 AM
Replies:
89
Team Game Starting
Views:
19,837
Posted By
msew
Re: Team Game Starting
people have just been listing what they want to play.
i.e. if there are no overlaps then we don't have to do a run off / random choice etc etc
Showing results 51 to 75 of 160
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