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Showing results 51 to 75 of 148
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Posts Made By:
klausD
Forum:
Space Empires: IV & V
April 13th, 2003, 02:05 AM
Replies:
61
[OT] Military (non-political) discussion of Iraq war
Views:
9,830
Posted By
klausD
Re: [OT] Military (non-political) discussion of Iraq war
<font size="2" face="Verdana, Helvetica, sans-serif">Well I think this is one of "military" actionswe will see in the future. But it depends on the type of armies which are battling against another....
Forum:
Space Empires: IV & V
April 9th, 2003, 06:13 PM
Replies:
4
Does an AI in war ever agree to peace?
Views:
1,591
Posted By
klausD
Re: Does an AI in war ever agree to peace?
many thanks for your replies.
klausD
Forum:
Space Empires: IV & V
April 9th, 2003, 08:20 AM
Replies:
4
Does an AI in war ever agree to peace?
Views:
1,591
Posted By
klausD
Does an AI in war ever agree to peace?
I am just playing a game where the AI is at war with me (the humans of Battlestar Galactica). They are very friendly to me ("brotherly" feelings), but each time I send a non-aggression pact they...
Forum:
Space Empires: IV & V
April 2nd, 2003, 09:13 PM
Replies:
15
Perry Rhodan?
Views:
5,817
Posted By
klausD
Re: Perry Rhodan?
Hey Perry Rhodan. I did not know that it is still published in the States too. The most young men in Germany/Austria are reading these tiny little booklets. I am grown up with it and today I am...
Forum:
Space Empires: IV & V
March 25th, 2003, 01:07 PM
Replies:
69
OT) Best Turn Based Game: Fantasy or Space or War
Views:
16,102
Posted By
klausD
Re: OT) Best Turn Based Game: Fantasy or Space or War
<font size="2" face="Verdana, Helvetica, sans-serif">Yes, it was not that good. It had an inferior AI and the rest - well.
Imp Fyron
<font size="2" face="Verdana, Helvetica, sans-serif">Thanks...
Forum:
Space Empires: IV & V
March 22nd, 2003, 07:42 PM
Replies:
27
Revamping SEIV Ship Hull Sizes & Features
Views:
5,889
Posted By
klausD
Re: Revamping SEIV Ship Hull Sizes & Features
in standard game there are several reasons not to use the small ship hulls.
1. a small ship is NOT that much cheaper in construction and maintenance, but it is much more vulnerable. Solution:...
Forum:
Space Empires: IV & V
March 22nd, 2003, 02:38 AM
Replies:
69
OT) Best Turn Based Game: Fantasy or Space or War
Views:
16,102
Posted By
klausD
Re: OT) Best Turn Based Game: Fantasy or Space or War
<font size="2" face="Verdana, Helvetica, sans-serif">Thats fine. I played Empires in Arms 2 times and it was great. I am not so fond of the new Eagle Game Napoleon in Europe with pLastik peaces (not...
Forum:
Space Empires: IV & V
March 21st, 2003, 10:27 PM
Replies:
323
Proportions Mod Versions 2.5.2 and 2.5.3 available
Views:
48,972
Posted By
klausD
Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
<font size="2" face="Verdana, Helvetica, sans-serif">Maybe you like realtime. I do not. (if pauseable or not)
To claim that SEV will be better with a RT modus is a pure assumption and a matter of...
Forum:
Space Empires: IV & V
March 21st, 2003, 05:45 PM
Replies:
323
Proportions Mod Versions 2.5.2 and 2.5.3 available
Views:
48,972
Posted By
klausD
Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
pvk
Sounds very interesting. Maybe you take some time to do this project? I mean you have done already a big part - proportions.
Its not that sure that SEV will rock (you know because of a...
Forum:
Space Empires: IV & V
March 20th, 2003, 06:28 PM
Replies:
69
OT) Best Turn Based Game: Fantasy or Space or War
Views:
16,102
Posted By
klausD
Re: OT) Best Turn Based Game: Fantasy or Space or War
<font size="2" face="Verdana, Helvetica, sans-serif">I know both EUs, and and played them and I tried to like them, but I cannot. I am too much a pure turnbased player. And originally EU was a...
Forum:
Space Empires: IV & V
March 20th, 2003, 12:59 PM
Replies:
27
Thoughts on future of Intel
Views:
6,525
Posted By
klausD
Re: Thoughts on future of Intel
<font size="2" face="Verdana, Helvetica, sans-serif">Glad that I could inspire you. http://forum.shrapnelgames.com/images/icons/icon7.gif My post was intended to make some suggestions and...
Forum:
Space Empires: IV & V
March 20th, 2003, 12:25 PM
Replies:
69
OT) Best Turn Based Game: Fantasy or Space or War
Views:
16,102
Posted By
klausD
Re: OT) Best Turn Based Game: Fantasy or Space or War
<font size="2" face="Verdana, Helvetica, sans-serif">Not at all, sorry. The problem is not the "understanding". Its the "not accepting". I do understand the concepts of real time, and I played not...
Forum:
Space Empires: IV & V
March 19th, 2003, 07:01 PM
Replies:
69
OT) Best Turn Based Game: Fantasy or Space or War
Views:
16,102
Posted By
klausD
Re: OT) Best Turn Based Game: Fantasy or Space or War
"Sid had no relation to MoM. MoM and Moo have been made by Steve Barcia !"
Oh,you misunderstood me. I meant with SM does it again that he is developing a good game again. (after his civ series,...
Forum:
Space Empires: IV & V
March 19th, 2003, 04:11 PM
Replies:
1,859
[OT] Another heated discussion about the Iraq siutation, war and politics.
Views:
184,203
Posted By
klausD
Re: [OT] Another heated discussion about the Iraq siutation, war and politics.
A very heated discussion. I would like to tell you what I think about this situation.
1. American doctrine of world domination, the "Project for the New American Century" (PNAC) is active now....
Forum:
Space Empires: IV & V
March 19th, 2003, 03:34 PM
Replies:
69
OT) Best Turn Based Game: Fantasy or Space or War
Views:
16,102
Posted By
klausD
Re: OT) Best Turn Based Game: Fantasy or Space or War
Oh, MOO2 had really the best tactical combat I ever experienced in a 4x game. Formidable.
I hope too that SEV has a similar sytem, but I dont think so. Aaron is more tending to a real time...
Forum:
Space Empires: IV & V
March 19th, 2003, 03:16 PM
Replies:
27
Thoughts on future of Intel
Views:
6,525
Posted By
klausD
Re: Thoughts on future of Intel
I would like to break a lance for the "personalized" intel system. I just like the romantic feeling of "cloak and dagger" operatives with specific advantages and skills instead of just calculating...
Forum:
Space Empires: IV & V
March 18th, 2003, 05:25 PM
Replies:
323
Proportions Mod Versions 2.5.2 and 2.5.3 available
Views:
48,972
Posted By
klausD
Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
sorry to post such a naiv question, but please can anybody tell what the mod "foundation" is?
danke und tschüß
KlausD
Forum:
Space Empires: IV & V
March 10th, 2003, 12:55 PM
Replies:
154
oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Views:
27,360
Posted By
klausD
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
<font size="2" face="Verdana, Helvetica, sans-serif">IMO SEIV AI is not so bad. I mean which AI of a 4X game is really that good? Eg I hate all those AI cheats from MOO (triple amount of fleet points...
Forum:
Space Empires: IV & V
March 9th, 2003, 04:13 PM
Replies:
154
oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Views:
27,360
Posted By
klausD
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
<font size="2" face="Verdana, Helvetica, sans-serif">A tip: Try The war engine from Shrapnel. A wonderful game with a lot of modules. And it has nice modifications.
One of my long term Favorites....
Forum:
Space Empires: IV & V
March 8th, 2003, 02:38 AM
Replies:
6
Upcoming 4X games!
Views:
2,508
Posted By
klausD
Re: Upcoming 4X games!
ad galciv:
yes you cannot design your own ships and the combat model is like CIV I/CIV II. You know 1 ships attacks another and combat is till death. I hope this will be changed in a patch. The...
Forum:
Space Empires: IV & V
March 4th, 2003, 03:48 PM
Replies:
154
oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Views:
27,360
Posted By
klausD
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
I am glad that there are different opinions about the qualities of games.
With MOO3 it seem that players which like to play realtime games or at least do have basic tolerance (although no...
Forum:
Space Empires: IV & V
March 1st, 2003, 12:23 AM
Replies:
11
OT) MoO3 and SE IV
Views:
2,778
Posted By
klausD
Re: OT) MoO3 and SE IV
<font size="2" face="Verdana, Helvetica, sans-serif">Uncommon Valor - a very good game. And the most complex game I ever played. I cannot believe that your are "just" a casual gamer. One have to be...
Forum:
Space Empires: IV & V
February 28th, 2003, 05:03 PM
Replies:
56
(OT) Games That Have Dissapointed You
Views:
7,906
Posted By
klausD
Re: (OT) Games That Have Dissapointed You
<font size="2" face="Verdana, Helvetica, sans-serif">Sorry I didnt like it. I think the main reason is that it has no movement grid(hexes) in strategic and tactical combat. (AoW I did have this)...
Forum:
Space Empires: IV & V
February 28th, 2003, 04:28 PM
Replies:
154
oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Views:
27,360
Posted By
klausD
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
psycho freak.
every detail of your explanation is correct.
klaus
Forum:
Space Empires: IV & V
February 28th, 2003, 04:22 PM
Replies:
21
(OT) Will we be Nuked?
Views:
3,603
Posted By
klausD
Re: (OT) Will we be Nuked?
nuklear bombs are not that difficult to build, especially if a government supports its research. The countries which have no nuke today will have one tomorrow. And then they will remember the big bad...
Showing results 51 to 75 of 148
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