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Showing results 76 to 100 of 220
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Posts Made By:
Romulus68
Forum:
Space Empires: IV & V
June 28th, 2007, 11:30 AM
Replies:
65
OT: The irony of SG1
Views:
7,531
Posted By
Romulus68
Re: OT: The irony of SG1
Master Gray'Tac has commented on his age on many occassions as being way up there.
Forum:
Space Empires: IV & V
June 27th, 2007, 05:28 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
340,942
Posted By
Romulus68
Re: Balance Mod Available for SE:V
Looking at your BM Tech Chart.
To steal Technology requires:
AS61 - Sabotage - Empire Wide
AS58(3)
Or is it the Espionage Empie Wide to steal tech?
Any certain level? or higher leveles...
Forum:
Space Empires: IV & V
June 27th, 2007, 05:07 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
340,942
Posted By
Romulus68
Re: Balance Mod Available for SE:V
What is the word on the next patch release date?
Forum:
Space Empires: IV & V
June 27th, 2007, 08:56 AM
Replies:
65
OT: The irony of SG1
Views:
7,531
Posted By
Romulus68
Re: OT: The irony of SG1
Maybe its a set up for some Movies to be released in Theatres??
Forum:
Space Empires: IV & V
June 26th, 2007, 01:55 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
340,942
Posted By
Romulus68
Re: Balance Mod Updates
Is this something we could ask Aaron about? Just a new option to check if cargo is empty. True/False.....if empty the ship retreats = True.
Forum:
Space Empires: IV & V
June 26th, 2007, 09:07 AM
Replies:
1,561
Balance Mod Available for SE:V
Views:
340,942
Posted By
Romulus68
Re: Balance Mod Updates
Kwok,
Can you add a new combat tactic for players and the AI to use. As you may have noticed I really love fighters in the game and I'm trying to get them to a good play level.
We need a...
Forum:
Space Empires: IV & V
June 25th, 2007, 05:08 PM
Replies:
15
Leaving for now
Views:
3,642
Posted By
Romulus68
Re: Leaving for now
We need a replacement for ekolis in SEV Galactic Domination Strikes Back.
Forum:
Space Empires: IV & V
June 20th, 2007, 04:38 PM
Replies:
47
Kwok's next Mod
Views:
7,691
Posted By
Romulus68
Re: Kwok\'s next Mod
That is a tough one to balance slow developement versus fun in playing. If it takes forever for the game to get going you could find MANY people quitting the game for greener pastures.
I too like...
Forum:
Space Empires: IV & V
June 20th, 2007, 02:33 PM
Replies:
47
Kwok's next Mod
Views:
7,691
Posted By
Romulus68
Re: Kwok\'s next Mod
I really liked most of your suggestions and feel like they could work quite well in game.
Armor - I would like to see a broader range in armors as you mentioned. The armors could have varying...
Forum:
Space Empires: IV & V
June 20th, 2007, 01:14 PM
Replies:
2
Weapon Platforms - Ground Attack
Views:
1,210
Posted By
Romulus68
Re: Weapon Platforms - Ground Attack
Ah, I thought the simulator wasn't working right as I thought the PD's were susposed to fire on ground troops.
Forum:
Space Empires: IV & V
June 20th, 2007, 01:12 PM
Replies:
1
PBW + BM1.08 + New Leaky Intel = Wow!
Views:
1,132
Posted By
Romulus68
PBW + BM1.08 + New Leaky Intel = Wow!
I'm in a nice big war with ships flying and Intel a blazing.
I have 20k intel against me (A lot at this stage in the game) and man the actions were going off everywhere this turn (1st turn on...
Forum:
Space Empires: IV & V
June 19th, 2007, 04:32 PM
Replies:
1
Crash Course guide added to Wiki
Views:
1,074
Posted By
Romulus68
Crash Course guide added to Wiki
Crash Course Guide (http://wiki.spaceempires.net/index.php/Crash_Course_Starting_Guide)
I'm a terrible writer, but decent at web pages. This is what crashed Fryons website earlier.
I took...
Forum:
Space Empires: IV & V
June 18th, 2007, 01:30 PM
Replies:
1
SEV Gameplay question: Fleets
Views:
1,414
Posted By
Romulus68
SEV Gameplay question: Fleets
How do you make ships break formation?
Can you make certain ships or the whole fleet break formation at certain intervals during the combat? ie.....the Carriers break formation after they...
Forum:
Space Empires: IV & V
June 15th, 2007, 10:53 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
340,942
Posted By
Romulus68
Re: Balance Mod
wahoo on 1.08!
any ETA?
Forum:
Space Empires: IV & V
June 15th, 2007, 05:33 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
340,942
Posted By
Romulus68
Re: Balance Mod
If I do my turn in BM1.08 and our PBW game is BM1.06. What are the reprecussions of that?
My single player game is 1.08, but we are 1.06 PBW and i'm running only one copy of the game on my pc.
Forum:
Space Empires: IV & V
June 15th, 2007, 12:26 PM
Replies:
47
Kwok's next Mod
Views:
7,691
Posted By
Romulus68
Re: Kwok\'s next Mod
I would like to see more in game help and descriptions. I know this can make modding it tedious, but it helps with things that you are unsure of. IE.....making sphereworlds, warp hole generators,...
Forum:
Space Empires: IV & V
June 15th, 2007, 10:20 AM
Replies:
94
'Space Empires Universe' (spaceempires5.com) News
Views:
16,239
Posted By
Romulus68
Re: \'Space Empires Universe\' (spaceempires5.com) N
Can anyone else not log in on Spaceempires5.com?
It doesn't recognize my user id and even if i try to register again it keeps saying my math problem answer in incorrect. I know that I barely...
Forum:
Space Empires: IV & V
June 13th, 2007, 04:56 PM
Replies:
10
MInefields?
Views:
2,854
Posted By
Romulus68
Re: MInefields?
That would be the first i heard of moving them? Anyone tried this?
Forum:
Space Empires: IV & V
June 13th, 2007, 01:25 PM
Replies:
10
MInefields?
Views:
2,854
Posted By
Romulus68
Re: MInefields?
I have a planet where mines were dropped during a fight. They make a line from a spot to the edge of the map (in combat). I also had a fight on a warp point where the ship ran dropping mines...
Forum:
Space Empires: IV & V
June 13th, 2007, 01:19 PM
Replies:
47
Kwok's next Mod
Views:
7,691
Posted By
Romulus68
Re: Kwok\'s next Mod
Don't forget to give Fighters some love. I love fleet battles with carriers, ships of the line, etc mixing it up in a good firefight.
Forum:
Space Empires: IV & V
June 12th, 2007, 12:21 PM
Replies:
1,561
Balance Mod Available for SE:V
Views:
340,942
Posted By
Romulus68
Re: Balance Mod
BTW, I think we all asked this question. Scrap Facilty = CTRL K (momentary brain loss.....is that correct?? lol)
Forum:
Space Empires: IV & V
June 8th, 2007, 10:10 AM
Replies:
3
Question: Small warp points 500kt limit
Views:
1,892
Posted By
Romulus68
Question: Small warp points 500kt limit
The warpoint is a small size that is limited to 500kt of travel through it.
Does that mean no ship over 500kt's can pass through the warp or no more than 500kt's of ships can pass through it at...
Forum:
Space Empires: IV & V
June 5th, 2007, 02:24 PM
Replies:
17
OT: New B5 Movie
Views:
4,103
Posted By
Romulus68
Re: OT: New B5 Movie
Will it be in Theatres or TV released movie?
Forum:
Space Empires: IV & V
June 4th, 2007, 01:43 PM
Replies:
10
SEV 1.38 - new combat log!
Views:
2,669
Posted By
Romulus68
Re: SEV 1.38 - new combat log!
Have the game host email Geoschmoe. Sent you a PM.
Forum:
Space Empires: IV & V
June 4th, 2007, 10:05 AM
Replies:
10
SEV 1.38 - new combat log!
Views:
2,669
Posted By
Romulus68
Re: SEV 1.38 - new combat log!
In our PBW game we has some combat log issues where our combat files got scrambled. You would see battles that were not the ones you were involved in. Though, that is not my point I want to make....
Showing results 76 to 100 of 220
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