The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 4 of 7
«
First
<
2
3
4
5
6
>
Last
»
Showing results 76 to 100 of 167
Search took
0.01
seconds; generated 32 minute(s) ago.
Search:
Posts Made By:
Mudshark
Forum:
Space Empires: IV & V
May 10th, 2002, 01:21 AM
Replies:
15
Very new to the game, need help badly!
Views:
3,101
Posted By
Mudshark
Re: Very new to the game, need help badly!
Try Atrocities site, look for the Duboius stratey guide; http://www.angelfire.com/tv2/NewAgeShipyards/index.html
Perhaps my site (located at the bottom) may also be of help. They are both...
Forum:
Space Empires: IV & V
May 9th, 2002, 09:38 PM
Replies:
17
Manual Addendum?
Views:
2,900
Posted By
Mudshark
Re: Manual Addendum?
Ratqueen My site has has a a bit of information that you are welcome to use, Also check out the dubious strategy guide.
Forum:
Space Empires: IV & V
May 8th, 2002, 03:00 PM
Replies:
6
Downloading Races
Views:
1,951
Posted By
Mudshark
Re: Downloading Races
and here are a few more sites;
http://universalshipyards.cjb.net/
http://se4kdy.cyberwars.com/
http://www.xmission.com/~rstulce/SE4-Index.htm
Forum:
Space Empires: IV & V
May 8th, 2002, 05:18 AM
Replies:
68
Important notice for PBW Users.
Views:
9,716
Posted By
Mudshark
Re: Important notice for PBW Users.
Damn, just as I was about to die. I'm hanging on with two small colony planets. Lucky for me the aggressor didn't antisipate a large minefield surrounding my Last stand, PBW goes down while I'm on...
Forum:
Space Empires: IV & V
May 6th, 2002, 05:22 AM
Replies:
30
How Dumb Is Your Game AI?
Views:
5,792
Posted By
Mudshark
Re: How Dumb Is Your Game AI?
"Oh I am not bashing the program, just some of the really dumb things the AI does. If I were to bash a program, you would know it. (See "Don't Buy Civ III" Thread.)
I just wanted to post about the...
Forum:
Space Empires: IV & V
May 6th, 2002, 03:05 AM
Replies:
30
How Dumb Is Your Game AI?
Views:
5,792
Posted By
Mudshark
Re: How Dumb Is Your Game AI?
Sure the AI is dumb, but I must admit to doing some pretty stupid things in my few PBW games! The first would have to be counting on not building up defences, the second having trust in another...
Forum:
Space Empires: IV & V
April 30th, 2002, 02:31 AM
Replies:
7
PBEM question
Views:
2,282
Posted By
Mudshark
Re: PBEM question
I have had no problem playing Play-by-Web at home or at work (excluding bosses). I have never tried a PBM game, perhaps if you move to PBW? I know this is not a answer to your question, but perhaps...
Forum:
Space Empires: IV & V
April 30th, 2002, 01:57 AM
Replies:
19
Building Colonies???HELP!
Views:
4,132
Posted By
Mudshark
Re: Building Colonies???HELP!
Atrocities, perhaps this is right up my ally. As always you ideas are well founded. work willing, I'll start working on this in the next few days.
Forum:
Space Empires: IV & V
April 28th, 2002, 11:10 PM
Replies:
6
Strategy & Tactic website
Views:
1,723
Posted By
Mudshark
Re: Strategy & Tactic website
Thanks for the words of insparation Skulky, Especialy the consise way the sire is layed out. In my opinion haphazard. This site would not even be in any kind of shape without the help of Imperator...
Forum:
Space Empires: IV & V
April 27th, 2002, 07:43 AM
Replies:
2
Racial Techs
Views:
1,275
Posted By
Mudshark
Re: Racial Techs
Almost a year old http://forum.shrapnelgames.com/ubbuploads/jc173/changes.txt
http://forum.shrapnelgames.com/ubbuploads/jc173/TechArea.txt
But here are the files you are looking for
Forum:
Space Empires: IV & V
April 26th, 2002, 05:19 PM
Replies:
10
Question for PC support gurus
Views:
3,138
Posted By
Mudshark
Re: Question for PC support gurus
Located in the WINNT\system32 in windows 2000
Forum:
Space Empires: IV & V
April 26th, 2002, 01:03 AM
Replies:
70
SE4 Strategy - An Art or a Science?
Views:
11,413
Posted By
Mudshark
Re: SE4 Strategy - An Art or a Science?
Here is the article Oleg;
http://www.wargamer.com/articles/german_myth_main.asp
Forum:
Space Empires: IV & V
April 25th, 2002, 04:52 AM
Replies:
70
SE4 Strategy - An Art or a Science?
Views:
11,413
Posted By
Mudshark
Re: SE4 Strategy - An Art or a Science?
Good point. consider the French in WWII, of for that matter Italy during this time frame. In terms of SEIV they would have been lost except for a huge economic base, that was at least a year in...
Forum:
Space Empires: IV & V
April 25th, 2002, 04:26 AM
Replies:
70
SE4 Strategy - An Art or a Science?
Views:
11,413
Posted By
Mudshark
Re: SE4 Strategy - An Art or a Science?
Ther is a very good article about why Nazi Germany lost the war in www.wargamer.com (http://www.wargamer.com) . It had more to do with logistics than anything else. Very good read. And some of it...
Forum:
Space Empires: IV & V
April 25th, 2002, 04:08 AM
Replies:
70
SE4 Strategy - An Art or a Science?
Views:
11,413
Posted By
Mudshark
Re: SE4 Strategy - An Art or a Science?
some very good Posts to this forum, if no one minds, I will add to the Stratagy&tactic website, it would be a shame for this forum to be lost.
Forum:
Space Empires: IV & V
April 25th, 2002, 04:03 AM
Replies:
10
Where would you place Star Trek on the tech scale?
Views:
3,774
Posted By
Mudshark
Where would you place Star Trek on the tech scale?
TNG- Not phased sheilds, perhaps shield 4? Combat sensers 3? Size battle cruiser? 4 APB's 4-5
The original series- cruiser size, perhaps 2 size 2 shields, APB 1's. Sensor 1's ?
How do the rest of...
Forum:
Space Empires: IV & V
April 25th, 2002, 12:59 AM
Replies:
18
Pirates and Nomads opening strategies
Views:
4,817
Posted By
Mudshark
Re: Pirates and Nomads opening strategies
Never mind. I re-installed the mod, and now have the Pirate and Nomad under advanced traits. Musst have been a wierd glitch.
Forum:
Space Empires: IV & V
April 25th, 2002, 12:49 AM
Replies:
18
Pirates and Nomads opening strategies
Views:
4,817
Posted By
Mudshark
Re: Pirates and Nomads opening strategies
1 quick question, this thread has gotten me interested in P&N. Started a game, and no yard facility, only a space port and resupply depot. storage and this is all, and no ability to build more.
How...
Forum:
Space Empires: IV & V
April 24th, 2002, 06:41 PM
Replies:
3
Tech Tree needed !
Views:
1,564
Posted By
Mudshark
Re: Tech Tree needed !
PDF, try this link. It has the complete tech tree for the unmodded game.
http://se4kdy.cyberwars.com/files/tree.txt
Forum:
Space Empires: IV & V
April 23rd, 2002, 06:06 AM
Replies:
6
Strategy & Tactic website
Views:
1,723
Posted By
Mudshark
Re: Strategy & Tactic website
Uoch, and now my fingers hurt! LOL
Forum:
Space Empires: IV & V
April 23rd, 2002, 06:04 AM
Replies:
6
Strategy & Tactic website
Views:
1,723
Posted By
Mudshark
Re: Strategy & Tactic website
I have gotten the graphics to work, missed many good threads fiddlng around. I'm starting to think that a very bsic site. No grphics. thinking more of a database than a website? Or perhaps a...
Forum:
Space Empires: IV & V
April 19th, 2002, 05:11 AM
Replies:
6
Strategy & Tactic website
Views:
1,723
Posted By
Mudshark
Strategy & Tactic website
I have decided to pull my website. and re-build from the bottom up, I think I was pushing to many graphics for my ISP to handle. The graphics were no longer showing up on the server copy. I got...
Forum:
Space Empires: IV & V
April 17th, 2002, 05:45 AM
Replies:
3
Quick Question for Simultaneous Combat
Views:
1,689
Posted By
Mudshark
Re: Quick Question for Simultaneous Combat
Can't be done. would be a great feature http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
April 17th, 2002, 05:18 AM
Replies:
7
Question about TDM Modpack
Views:
1,764
Posted By
Mudshark
Re: Question about TDM Modpack
Extract to C:\program files => shrapnel games =>malfador=> space empires gold. This does assume you have winzip. And I'm sure that you know what happens when you assuume
Forum:
Space Empires: IV & V
April 10th, 2002, 03:18 AM
Replies:
15
Technology Tree Overwhelming
Views:
2,702
Posted By
Mudshark
Re: Technology Tree Overwhelming
Andrés do you mind if I add your latest to my site? for that matter is it OK that I added your previous work? It is not my intention to take credit from other peoples work, just to help out with...
Showing results 76 to 100 of 167
Page 4 of 7
«
First
<
2
3
4
5
6
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
03:07 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.