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Search: Posts Made By: Bman
Forum: Space Empires: IV & V April 16th, 2002, 11:03 PM
Replies: 12
Views: 3,845
Posted By Bman
Re: Tractor & Repulser weapons

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Taera:
BMan - great idea. But this does already "exist" - the wormhole weapon. It realy does move the target...
Forum: Space Empires: IV & V April 16th, 2002, 04:59 PM
Replies: 32
Views: 5,432
Posted By Bman
Re: blockade............

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Krakenup:
Also, planets or moons can blockade. For example, if you have a treaty with someone and have...
Forum: Space Empires: IV & V April 16th, 2002, 03:54 PM
Replies: 32
Views: 5,432
Posted By Bman
Re: blockade............

You do not have to destroy any garrison on the planet in order to blockade it. You just have to survive whatever the planet throws at you. The easiest way to do this is to go edit your strategies: ...
Forum: Space Empires: IV & V April 16th, 2002, 03:43 PM
Replies: 12
Views: 3,273
Posted By Bman
Re: Combat simulator bug (v1.60)

Ack! http://forum.shrapnelgames.com/images/icons/shock.gif Someone test this! If they did make this change to OA in Gold, then why on earth did they not list it in the change log, given that it is...
Forum: Space Empires: IV & V April 15th, 2002, 10:59 PM
Replies: 12
Views: 3,845
Posted By Bman
Re: Tractor & Repulser weapons

Well, what I do not understand is why the smaller ship is not moved? If they make it so that you can only move ships smaller than you, then you should be able to use a repulser beam against a...
Forum: Space Empires: IV & V April 15th, 2002, 09:41 PM
Replies: 7
Views: 2,035
Posted By Bman
Re: The sun just went NOVA...

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Suicide Junkie:
and probably also nightmarish gravity changes
The only gravity you will feel is from the...
Forum: Space Empires: IV & V April 15th, 2002, 04:27 PM
Replies: 6
Views: 1,991
Posted By Bman
Re: The path to transcendance

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Quikngruvn:
Bman, the way you emphasize knowing reminds me of Dakkon, the githzerai from Planescape: Torment....
Forum: Space Empires: IV & V April 12th, 2002, 08:07 PM
Replies: 1
Views: 1,300
Posted By Bman
Re: New PBW game - "Limited Resources 2"

18 hour turns?? http://forum.shrapnelgames.com/images/icons/shock.gif Sounds like it will be limited players. http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum: Space Empires: IV & V April 12th, 2002, 05:19 PM
Replies: 6
Views: 1,991
Posted By Bman
Re: The path to transcendance

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by PvK:
Hey Bman, nice, but where is the "path" to your "transcendant" ship set?

It's "so transcendant" that...
Forum: Space Empires: IV & V April 10th, 2002, 10:49 PM
Replies: 34
Views: 7,002
Posted By Bman
Re: Gold Patch installing problem

The data files it is talking about are not the files you would download from PBW. It is talking about the datafiles that are in the Data folder of SE4 installation. If you created the game using...
Forum: Space Empires: IV & V April 10th, 2002, 09:25 PM
Replies: 7
Views: 1,959
Posted By Bman
Re: Stalemate?

Yep when they changed that facility to block warp-point components they introduced the possibility of stalemate. I suppose the only thing you could do would be to wait and hope some catastrophic...
Forum: Space Empires: IV & V April 10th, 2002, 08:25 PM
Replies: 7
Views: 2,051
Posted By Bman
Re: New game idea: how many people would play?

Heh. Another variation is take your setup, and instead of having a warp-point to each other homeworld, just have a one-way warp-point to the "next" homeworld. I haven't messed with the map editor...
Forum: Space Empires: IV & V April 10th, 2002, 06:00 PM
Replies: 7
Views: 2,051
Posted By Bman
Re: New game idea: how many people would play?

Hmm. Now that I think about it, you are probably right that you could not attack each other's homeworld. Given that, I will probably nix the storms as I want that to be a strategic decision: keep...
Forum: Space Empires: IV & V April 10th, 2002, 05:55 PM
Replies: 7
Views: 2,051
Posted By Bman
Re: New game idea: how many people would play?

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by geoschmo:
Sounds interesting.

Storms can be made to block all sensors. That would make everybodies homeworld...
Forum: Space Empires: IV & V April 10th, 2002, 03:45 PM
Replies: 7
Views: 2,051
Posted By Bman
New game idea: how many people would play?

The idea is simple:

The galaxy is a single system.
You start with Full-tech.
Racial points: 0
In the center of the system is a tiny planet.
Scattered around the edge of the system is a bunch...
Forum: Space Empires: IV & V April 8th, 2002, 08:51 PM
Replies: 3
Views: 1,816
Posted By Bman
Re: Efficient Explore Strategy - early warning system

Better yet: a minefield without the satellite! You may not know what is coming, but you certainly know when it is not coming anymore. http://forum.shrapnelgames.com/images/icons/tongue.gif

...
Forum: Space Empires: IV & V April 8th, 2002, 04:07 PM
Replies: 8
Views: 2,320
Posted By Bman
Re: Drones really hate me!

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Growltigga:
Can some bright spark out there tell me what I am doing wrong?

I have just developed drone...
Forum: Space Empires: IV & V April 8th, 2002, 04:06 PM
Replies: 39
Views: 8,770
Posted By Bman
Re: Official statement of cheating on PBW.

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Growltigga:
this may be a stupid question but do the cheat codes referred to in the SEIVG manual work on PBW?
...
Forum: Space Empires: IV & V April 8th, 2002, 03:59 PM
Replies: 27
Views: 6,094
Posted By Bman
Re: MOO3 officially moved to Q3 2002

Hmm. I guess it is time to wait for GalCiv. Moo3 looked like it could be good but is suffering from publisher-itis and so looks like it will fall short of its goal. Stars SN looked very good also...
Forum: Space Empires: IV & V April 6th, 2002, 12:52 AM
Replies: 9
Views: 1,989
Posted By Bman
Re: Counter-Intel: Let\'s finally lay this to rest... (and other intel Q\'s)

does the ship bomb bypass armor?

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Suicide Junkie:
We need a sequence of ship bomb operations with...
Forum: Space Empires: IV & V April 5th, 2002, 09:39 PM
Replies: 26
Views: 3,721
Posted By Bman
Re: Is is possible to cheat?

Yes I was in several of the games affected by this player. In one game I run, by turn10, with only 1 planet, 100k starting bonus, low-tech, medium research cost, this player had managed to research:...
Forum: Space Empires: IV & V April 5th, 2002, 07:03 PM
Replies: 45
Views: 10,562
Posted By Bman
Re: Name Hunt - BOTW

i hope someone mentioned:

Shiner
Pete's Wicked Ale
ESB

what's that wierd one...
Zima
Forum: Space Empires: IV & V April 5th, 2002, 06:54 PM
Replies: 6
Views: 1,991
Posted By Bman
The path to transcendance

Hi, our paranoia game has started. I thought I would try to write a RP-piece every week or two. Here's the first one. For obvious reasons, I must remain vague about locations and people. Just...
Forum: Space Empires: IV & V April 5th, 2002, 05:31 PM
Replies: 40
Views: 9,719
Posted By Bman
Re: Questions About the Coming Gold Patch

&gt; 3. Fixed - Cloaked minesweepers will decloak their entire group if they encounter a minefield (regardless of their minister settings).

Does this mean we can now safely run around with a cloaked...
Forum: Space Empires: IV & V April 5th, 2002, 05:05 PM
Replies: 8
Views: 1,997
Posted By Bman
Re: An idea for gold patch

Yes formations are a bit tricky late in the game. I had a fleet of 70 ships go through a warp point and enter combat with a 10? ship defense fleet. My first 9 or 10 ships were in a nice V...
Showing results 76 to 100 of 140

 
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