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Search: Posts Made By: clark
Forum: Space Empires: IV & V October 8th, 2003, 04:57 PM
Replies: 2,841
Views: 347,208
Posted By clark
Re: STM "Final v1.7.5" Discussion

great mod!

Trying the federation, and I noticed one of those comp-image errors for what looks like some Point Defense gun (not the federation, but the Borg one I think).

I also noticed that I...
Forum: Space Empires: Starfury September 25th, 2003, 08:41 PM
Replies: 24
Views: 7,686
Posted By clark
Re: Planets... or billiard balls?

Anyone know if there are 'cloaks' in the full Version? I'm thinking of something that prevents others from seeing you, or locking onto you with their targeting while on- you can't fire either until...
Forum: Space Empires: Starfury September 25th, 2003, 07:56 PM
Replies: 24
Views: 7,686
Posted By clark
Re: Planets... or billiard balls?

Hover tanks? http://forum.shrapnelgames.com/images/icons/tongue.gif Nah.

I have DO... i wonder if there could be a way to mate the two games so that a [portal] (like the warp point) would...
Forum: Space Empires: Starfury September 25th, 2003, 07:29 PM
Replies: 24
Views: 7,686
Posted By clark
Re: Planets... or billiard balls?

I bet you might be able to do something like that if you linked it as a [warp point] transfer to another map (notice how it loads a 'map' when you enter a warp point). Position the [planet-warp]...
Forum: Space Empires: Starfury September 25th, 2003, 06:37 PM
Replies: 53
Views: 13,916
Posted By clark
Re: Access Violation by Starfuy.exe

Here's a problem I doubt many have run into...

I have DO (Dungeon Odyysey). I find whenever I play that, and then try to play the SF demo, SF fails. I have to do a reboot, then I can play the SF...
Forum: Space Empires: Starfury September 25th, 2003, 06:21 PM
Replies: 12
Views: 5,000
Posted By clark
Re: A few things I have learned..

A few things I have learned...

1. Radar: You can cycle through various radar ranges, do so. If you reduce your Radar range to below "system" you will appear in your radar screen as an arrow, the...
Forum: Space Empires: Starfury September 24th, 2003, 07:56 PM
Replies: 44
Views: 11,213
Posted By clark
Re: Some observations

Is it worthwhile joining the pirates mercenary guild? What kind of missions do I get for 50,000 bucks?

You DO know where the pirates mercenary guild is, don't you....
Forum: Space Empires: Starfury September 24th, 2003, 07:48 PM
Replies: 44
Views: 11,213
Posted By clark
Re: Some observations

Once more, thank you!

How about this...

Every once in a while, I manage to destroy another ship and they leave behind some "illegal" cargo. What is the value fo this stuff? Is it worth more to...
Forum: Space Empires: Starfury September 24th, 2003, 07:14 PM
Replies: 44
Views: 11,213
Posted By clark
Re: Some observations

Thanks again! Okay, next question:

I noted the issue with the weapons and there not being much difference in ability between levels. It seems there is a slight difference in some of the weapons...
Forum: Space Empires: Starfury September 24th, 2003, 06:34 PM
Replies: 44
Views: 11,213
Posted By clark
Re: Some observations

Alright, another mystery....

Can anyone explain the power requirments?

Right now, I can see different power plants that produce different amounts of energy. I think we start with a 25k plant,...
Forum: Space Empires: Starfury September 24th, 2003, 06:32 PM
Replies: 44
Views: 11,213
Posted By clark
Re: Some observations

Wonderful! Thank you for holding my hand. I think I will try to ride the bike on my own now! http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum: Space Empires: Starfury September 24th, 2003, 06:28 PM
Replies: 44
Views: 11,213
Posted By clark
Re: Some observations

Thanks for the reply!

However, I am confused about resetting the keyboard commands. I understand the ESC brings up the control panel options, and I understand clicking on "controls", but how on...
Forum: Space Empires: Starfury September 24th, 2003, 05:56 PM
Replies: 44
Views: 11,213
Posted By clark
Re: Some observations

I like the demo, so far. well, I liked it after I learned how not to crash into things and generally learn to fly.

In my newbie experience, I would have to say for battles, use F8, it is by far...
Forum: Space Empires: Starfury September 12th, 2003, 06:54 PM
Replies: 89
Views: 15,067
Posted By clark
Re: Star Fury Question, Ask Away

<font size="2" face="Verdana, Helvetica, sans-serif">So all ships and planets, and just about everything is on the same plane?

No attacks from above, or below?

Is is analogous to sailing a ship...
Forum: Space Empires: IV & V July 16th, 2003, 10:30 PM
Replies: 4
Views: 1,557
Posted By clark
A Mod idea to resolve disparity of unique race tech

If this is impossible, ignore, if not, please feel free to implement as you see fit.

There seems to be a bit of debate over which racial techs are the best, which are over powered, undervalued,...
Forum: Space Empires: IV & V June 24th, 2003, 07:35 PM
Replies: 15
Views: 3,089
Posted By clark
Re: Genetic Modding of Pop?

Well, quite the science lesson we all got! Thanks. http://forum.shrapnelgames.com/images/icons/icon10.gif

Perhaps SEV could handle this by removing the "cultural traits" section from a race, and...
Forum: Space Empires: IV & V June 23rd, 2003, 08:35 PM
Replies: 15
Views: 3,089
Posted By clark
Re: Genetic Modding of Pop?

Here's another idea instead, would it be possible to allow for the *gradual* terraforming of any planet WITHOUT a facility?

What I'm thinking is that as soon as you coloniza a less than suitable...
Forum: Space Empires: IV & V June 23rd, 2003, 08:29 PM
Replies: 15
Views: 3,089
Posted By clark
Re: Genetic Modding of Pop?

I'm not doing anything in particular...

As it stands now, a player can either spend the time and resources to convert every single one of his planets to an appropriate atmosphere for his people....
Forum: Space Empires: IV & V June 23rd, 2003, 07:44 PM
Replies: 15
Views: 3,089
Posted By clark
Re: Genetic Modding of Pop?

So no facility can be given an ability to do this?

Perhaps something like the 'resource convertor'?

Oxygen people go in, carbon dixoide people come out... ...
Forum: Space Empires: IV & V June 23rd, 2003, 07:21 PM
Replies: 29
Views: 4,082
Posted By clark
Re: OT: Caption Kim Jung-Il and his kewl krew

6AM - Sunday Morning

THREE LOUD KNOCKS AT FRONT DOOR.

"Goodmorning. We would like to talk to you about our lord and savior, Jesus H. Christ."
Forum: Space Empires: IV & V June 23rd, 2003, 07:07 PM
Replies: 15
Views: 3,089
Posted By clark
Genetic Modding of Pop?

Is there a way to mod SEIV to allow conVersion of population from one atmosphere type to another, in game?

I posted this in the SEV wish list. But the basic idea is instead of changing the...
Forum: Space Empires: IV & V June 23rd, 2003, 05:59 PM
Replies: 29
Views: 4,082
Posted By clark
Re: OT: Caption Kim Jung-Il and his kewl krew

Straight from the back alley ways of the Guan-dong province, the latest boy band craze sweeping the nation is...

"Hu and the Fabuolous Five"

Listen to some of their greatest hits!

"Party...
Forum: SEIV June 23rd, 2003, 05:17 PM
Replies: 2,397
Views: 438,719
Posted By clark
Re: SE5, Tell Aaron what\'s on your Wish List

I haven't seen this, so please disregard if it has been suggested before:

Genetic ConVersion.

We can convert the atmosphere of a planet to suit the needs of the population, but we are unable to...
Forum: Space Empires: IV & V June 22nd, 2003, 07:13 PM
Replies: 35
Views: 5,609
Posted By clark
Re: The Trillian Empire

Thank you all for the praise, it is encouraging to say the least. http://forum.shrapnelgames.com/images/icons/icon10.gif

I must say that I feel my story here has a long way to go to compare to...
Forum: Space Empires: IV & V June 21st, 2003, 02:26 AM
Replies: 35
Views: 5,609
Posted By clark
Re: The Trillian Empire

So am I teasing you enough? http://forum.shrapnelgames.com/images/icons/icon10.gif
Showing results 76 to 100 of 123

 
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