.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

winSPMBT: Main Battle Tank- Save $6.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 76 to 99 of 99
Search took 0.00 seconds; generated 75 minute(s) ago.
Search: Posts Made By: SirDarwin
Forum: Space Empires: IV & V November 19th, 2000, 03:33 AM
Replies: 5
Views: 1,537
Posted By SirDarwin
Re: Invasion

Ok, if you click on the fleet on your main screen, up on the top you'll see a "pawn", this will allow you to the strategy for your fleet. Just choose "capture planet".
Forum: Space Empires: IV & V November 19th, 2000, 03:31 AM
Replies: 36
Views: 7,505
Posted By SirDarwin
Re: Major Modification

Hrm forgot to hit the submit button their Last time....
Ok well missile pods are nasty http://www.shrapnelgames.com/ubb/images/icons/icon7.gif I can defenitly see how the opening salvo would be...
Forum: Space Empires: IV & V November 19th, 2000, 03:28 AM
Replies: 36
Views: 7,505
Posted By SirDarwin
Re: Major Modification

Well I started work on my Missile Pods and unfortunetly it seems even with out any engines they still get a movement of 1...which I guess could be the ship towing them ...
Forum: Space Empires: IV & V November 19th, 2000, 02:46 AM
Replies: 36
Views: 7,505
Posted By SirDarwin
Re: Major Modification

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Phoenix-D:
The only other problem- and the reason I'm waiting to try this- is the bomb-pumped missile warheads...
Forum: Space Empires: IV & V November 19th, 2000, 02:41 AM
Replies: 3
Views: 1,635
Posted By SirDarwin
Re: Climate Control Facility?

Well I don't know about where too look it up, but when you improve the condition of the planet this makes reproduction of people higher, makes them happier, and that helps with productions (lots of...
Forum: Space Empires: IV & V November 19th, 2000, 02:39 AM
Replies: 5
Views: 1,537
Posted By SirDarwin
Re: Invasion

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Ebonyknight:
Another newbie question. How do I drop troops onto an enemy planet? I tried attack and no luck. ...
Forum: Space Empires: IV & V November 19th, 2000, 12:30 AM
Replies: 36
Views: 7,505
Posted By SirDarwin
Re: Major Modification

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Jubala:
As for this little modproject, I think it will be interesting, but I can't help thinking it would be...
Forum: Space Empires: IV & V November 19th, 2000, 12:28 AM
Replies: 2
Views: 1,590
Posted By SirDarwin
Re: SEIV and Linux

Yeah I was using Wine. Its not the newest Version, maybe a couple months old. But works great!

Funny thing was my labtop under windows can only do 800x600 8bit colour (with correct drivers from...
Forum: Space Empires: IV & V November 18th, 2000, 03:28 PM
Replies: 10
Views: 3,049
Posted By SirDarwin
Re: In what folder

The two settings are for number of ships in space (starts at 100, max 2000) and number of units in *space* (starts at 100, max 2000). So I'm guessing this means you could have 2000 mines in space,...
Forum: Space Empires: IV & V November 18th, 2000, 03:19 PM
Replies: 36
Views: 7,505
Posted By SirDarwin
Re: Major Modification

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Noble713:
The only problem I see is the wedge and sidewalls. They could be considered shields, but there is no...
Forum: Space Empires: IV & V November 18th, 2000, 03:18 PM
Replies: 36
Views: 7,505
Posted By SirDarwin
Re: Major Modification

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Dutch:
Actually, David Weber was involved in the design/redesign of the Starfire board game, which the...
Forum: Space Empires: IV & V November 18th, 2000, 03:16 PM
Replies: 36
Views: 7,505
Posted By SirDarwin
Re: Major Modification

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Warlord Adamus:
I think the tech would be pretty easy to do. Cut out just about every field besides Missile and...
Forum: Space Empires: IV & V November 18th, 2000, 04:05 AM
Replies: 5
Views: 2,997
Posted By SirDarwin
Re: patch?????

It'll be on their website early next week.
Forum: Space Empires: IV & V November 18th, 2000, 03:56 AM
Replies: 2
Views: 1,590
Posted By SirDarwin
SEIV and Linux

Has anyone tried this out yet? I got it working on my p233 and 2mb vid card, unfortunetly its rather slow :(

But its neat that it works :)
Forum: Space Empires: IV & V November 18th, 2000, 03:49 AM
Replies: 36
Views: 7,505
Posted By SirDarwin
Re: Major Modification

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Knight:
My problem is with technology. The tech trees and components will need major reworking. I'd rather...
Forum: Space Empires: IV & V November 17th, 2000, 08:41 PM
Replies: 11
Views: 2,987
Posted By SirDarwin
Re: What is the effect of population size?

I believe you recieve a bonus when your population is 4000M+, so it really only effect large planets. Also it gives you a higher score I think ...
Forum: Space Empires: IV & V November 17th, 2000, 08:25 PM
Replies: 36
Views: 7,505
Posted By SirDarwin
Re: Major Modification

Well I had an idea of how to make the "Junction" more of a important factor in a modification for the game...if the warp points that connect other systems together had a value so that it took more...
Forum: Space Empires: IV & V November 17th, 2000, 08:17 PM
Replies: 36
Views: 7,505
Posted By SirDarwin
Re: Major Modification

CMSS Nimitz
If anyone can guess the the acroymn you get a smile http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Yeah having treecats as a race would be a interesting idea, perhaps...
Forum: Space Empires: IV & V November 17th, 2000, 03:51 PM
Replies: 17
Views: 4,903
Posted By SirDarwin
Re: How to Mine Asteroids?/Effects of Storms?

Well a escort class ship, having a bridge, crew quaters, life support, two engines and 1 robo miner has little maintinence. The only problem I see is that since you only get 600 units of production...
Forum: Space Empires: IV & V November 17th, 2000, 03:33 PM
Replies: 12
Views: 3,648
Posted By SirDarwin
Re: Counter intelligence help please!

I've had my counter-intel work. But only after making sure I had more points the the computer, and putting it all towards the one race to stop it. Think of the project as a ongoing project,...
Forum: Space Empires: IV & V November 17th, 2000, 03:29 PM
Replies: 36
Views: 7,505
Posted By SirDarwin
Re: Major Modification

Yeah thats been my biggest problem...thinking of how to do the junction.
Although if you limited it to a scenario, you could use your own map, having clusters the Manticore being in the middle...
Forum: Space Empires: IV & V November 17th, 2000, 08:02 AM
Replies: 36
Views: 7,505
Posted By SirDarwin
Major Modification

Ok I've been reading a series of books by David Weber recently, revolving around a charcter named Honor Harrigton (started with "On Basilisk Station"). I don't know if its by chance or not but a lot...
Forum: Space Empires: IV & V November 16th, 2000, 10:39 PM
Replies: 22
Views: 5,000
Posted By SirDarwin
Re: Planetary bombardment(genocide)

I dunno, I kinda like the idea of destroying a few million people http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Now one thing that'd be nice to see is that if a player/AI does bombard a...
Forum: Space Empires: IV & V November 16th, 2000, 09:58 AM
Replies: 20
Views: 7,301
Posted By SirDarwin
Re: Ringworlds

Range Error.
Has anyone had this problem with building a Ringworld? Its so sad to see all my star bases collecting dust in orbit http://www.shrapnelgames.com/ubb/images/icons/icon12.gif
Showing results 76 to 99 of 99

 
Forum Jump

All times are GMT -4. The time now is 04:28 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.