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Showing results 101 to 125 of 500
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Posts Made By:
Illuminated One
Forum:
Multiplayer and AARs
November 26th, 2009, 07:41 PM
Replies:
6
Limited thanksgivin' game?
Views:
1,734
Posted By
Illuminated One
Re: Limited thanksgivin' game?
What bugs me about difficult research is that it takes ages before you can use any sort of fun strategy with many nations (i.e. I don't consider the army part of dominions standing up to the magic...
Forum:
Dominions 3: The Awakening
November 26th, 2009, 09:57 AM
Replies:
68
Astral magic seems overpowered
Views:
17,347
Posted By
Illuminated One
Re: Astral magic seems overpowered
Yeah, Astral is very strong but very expensive also.
Just consider that your 50 units against 40 enslaving mages example he was outnumbering you probably by 10:1 or more in terms of gold.
I...
Forum:
Scenarios, Maps and Mods
November 25th, 2009, 02:07 PM
Replies:
741
Mod:
Conceptual Balance Mod 1.6
Views:
243,010
Posted By
Illuminated One
Re: Conceptual Balance Mod 1.6
You could change it so that the 1st commander is a priest and the 2nd a mage.
edit:
Some other thing - why have you made carcator so cheap?
I've always found him perfectly useable (he's...
Forum:
Dominions 3: The Awakening
November 24th, 2009, 08:53 AM
Replies:
13
Wishlist:
Dominions: The Movie
Views:
5,839
Posted By
Illuminated One
Re: Dominions: The Movie
Hmm, what would be the difference to a random fantasy/mythology/sci-fi movie?
Except, when the main character screams "just you wait ... I'll come back with some tarts" this will be very confusing...
Forum:
Scenarios, Maps and Mods
November 23rd, 2009, 12:01 PM
Replies:
6
Debugging: Bad Armor
Views:
2,377
Posted By
Illuminated One
Re: Debugging: Bad Armor
I had the same problem - replacing the numbers with strings
i.e. #armor "Ceramic great shield" instead of #armor 352
fixed it.
Forum:
Dominions 3: The Awakening
November 21st, 2009, 07:16 PM
Replies:
6
Strange game behaviour
Views:
3,324
Posted By
Illuminated One
Re: Strange game behaviour
Yes, CBM 1.5 has been updated for llamaserver for some reason iirc, if you still have the old version this can lead to problems. You will need the right CBM 1.5 to continue the game though, CBM 1.6...
Forum:
Dominions 3: The Awakening
November 20th, 2009, 03:16 PM
Replies:
44
How is LA R'yleh overpowered?
Views:
17,188
Posted By
Illuminated One
Re: How is LA R'yleh overpowered?
Well, I'd even go so far to build a temple in every castle, but that's still maybe 15 temples against 20 temples +20 bloodsacs. So your dominion can certainly be pushed back (while I still think that...
Forum:
Dominions 3: The Awakening
November 20th, 2009, 02:33 PM
Replies:
44
How is LA R'yleh overpowered?
Views:
17,188
Posted By
Illuminated One
Re: How is LA R'yleh overpowered?
The question is can R'lyeh really afford to spam temples (considering it does make you open to raiding you almost need a castle as well, or some guards)? You can of course make Juggernaughts but at...
Forum:
Dominions 3: The Awakening
November 20th, 2009, 02:25 PM
Replies:
7
Use of Haste
Views:
3,447
Posted By
Illuminated One
Re: Use of Haste
Weeeeell ... I've thought of casting it on mages who can then (buff)(attack)(attack)(scripted spell)(scripted spell) instead of (buff)(attack)(attack)(attack)(attack)(let the AI take over).
Forum:
Dominions 3: The Awakening
November 19th, 2009, 10:17 PM
Replies:
19
Gem Use for Fatigue/Boosting Skill
Views:
6,801
Posted By
Illuminated One
Re: Gem Use for Fatigue/Boosting Skill
Iirc e1 mage with summon earthpower + 2 gems for rain of stones.
Forum:
Dominions 3: The Awakening
November 19th, 2009, 03:55 PM
Replies:
19
Gem Use for Fatigue/Boosting Skill
Views:
6,801
Posted By
Illuminated One
Re: Gem Use for Fatigue/Boosting Skill
So any spells (not gems) that boost a skill also boost the number of gems that can be used to cast the spell?
I guess I'm confused by spell descriptions and the manual stating that one gem is...
Forum:
Multiplayer and AARs
November 18th, 2009, 01:35 PM
Replies:
1,513
MP:
Noobs & Vets: Rise of the AI Menace. EA, BI. Game Over. Team ACGHHS wins!
Views:
280,241
Posted By
Illuminated One
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
Eh, formoria you cheat.
Now I know who was the thief that stole me gems.
Just joking.
Forum:
Dominions 3: The Awakening
November 17th, 2009, 01:26 PM
Replies:
26
Sauromatia: Lawful Evil
Views:
21,191
Posted By
Illuminated One
Re: Sauromatia: Lawful Evil
Can Sauromatia really do horsemen? Or can all nations with h3 undead?
I already see Marignon (un)suiciding a ton of inquisitors.
Forum:
Multiplayer and AARs
November 17th, 2009, 08:21 AM
Replies:
338
The Early Days. Game running.
Views:
52,536
Posted By
Illuminated One
Re: The Early Days. Game running.
Hmmm ... the birds are flying low.
Forum:
Dominions 3: The Awakening
November 17th, 2009, 08:05 AM
Replies:
15
earth grip
Views:
6,001
Posted By
Illuminated One
Re: earth grip
Hahaha, I can already see another guide.
Earth grip - how to win the game by not researching.
No seriously it is nothing that would unbalance the game even if spammed. Quickness (iirc) or some...
Forum:
Dominions 3: The Awakening
November 16th, 2009, 08:45 PM
Replies:
17
Mojo's EA Abysia Guide
Views:
7,314
Posted By
Illuminated One
Re: Mojo's EA Abysia Guide
One of the really cool spells that is hard to use is Flame Eruption. 26 AP damage over 15 squares but the low range necessitates to get very close.
Annointed with Winged Boots and Misbred bodyguard?
Forum:
Scenarios, Maps and Mods
November 15th, 2009, 08:23 PM
Replies:
741
Mod:
Conceptual Balance Mod 1.6
Views:
243,010
Posted By
Illuminated One
Re: Conceptual Balance Mod 1.6
Well, I'm not talking about limited in one nation (of course a nation must be limited or it's simply overpowered, see Hinnom, Sauromatia).
I mean that balancing nations should not be done by just...
Forum:
Dominions 3: The Awakening
November 15th, 2009, 08:20 PM
Replies:
5
Any way to edit the .2h file...
Views:
3,526
Posted By
Illuminated One
Re: Any way to edit the .2h file...
Make backups while you do the turn.
I always sort stuff first, then exit and save the files into a subfolder called sorted. Then I do all the other things connected to another area (military...
Forum:
Scenarios, Maps and Mods
November 15th, 2009, 08:03 PM
Replies:
741
Mod:
Conceptual Balance Mod 1.6
Views:
243,010
Posted By
Illuminated One
Re: Conceptual Balance Mod 1.6
That's actually one thing I have to disagree with.
Firstly, it's limiting strategies to "expand fast" (with a chance to outresearch and use research advantage in some situations).
Secondly I...
Forum:
Dominions 3: The Awakening
November 15th, 2009, 07:41 PM
Replies:
11
Cold Blooded...
Views:
4,856
Posted By
Illuminated One
Re: Cold Blooded...
There might be also some pretenders (do something I don't want to know if I know which) that are cold blooded. Since the jade mask is an artifact that's relatively hard to use it could be a good...
Forum:
Multiplayer and AARs
November 15th, 2009, 01:05 PM
Replies:
303
MP:
Pyrothere - LA slowpace - Game on!
Views:
52,785
Posted By
Illuminated One
Re: Pyrothere - LA slowpace - Game on!
Gnah, putting mages next to cold radiating guys, my old nemesis. At least it's not as painful as teleporting SCs underwater with a ring of frost res instead of water breathing.
Forum:
Multiplayer and AARs
November 14th, 2009, 08:48 AM
Replies:
1,513
MP:
Noobs & Vets: Rise of the AI Menace. EA, BI. Game Over. Team ACGHHS wins!
Views:
280,241
Posted By
Illuminated One
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Running.
I'm going to be away this weekend. If the next turn hosts before 22:00gmt+0 can you please delay it until then?
Forum:
Multiplayer and AARs
November 14th, 2009, 08:46 AM
Replies:
338
The Early Days. Game running.
Views:
52,536
Posted By
Illuminated One
Re: The Early Days. Game running.
I'm going to be without internet access until sunday evening. I should be fine with the delay that's already in, but I might need one or two hours on top of that.
Forum:
Multiplayer and AARs
November 13th, 2009, 08:29 PM
Replies:
338
The Early Days. Game running.
Views:
52,536
Posted By
Illuminated One
Re: The Early Days. Game running.
I'm not sure what should be the improvement over the status quo in that for me? I might consider to accept a peace while keeping the province, though.
Forum:
Multiplayer and AARs
November 12th, 2009, 09:37 PM
Replies:
338
The Early Days. Game running.
Views:
52,536
Posted By
Illuminated One
Re: The Early Days. Game running.
As long as you can get over the initial price... we're not that drunk, somehow 8 breweries are not enough to sustain us. :D
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