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Search: Posts Made By: Spyder
Forum: Space Empires: IV & V March 1st, 2001, 09:33 PM
Replies: 23
Views: 6,322
Posted By Spyder
Re: Moons

No argument with either of you guys...however, I would like to know what's under that ice on Europa....rock maybe? or, is it just one big ball of ice? If its rock, does that make it an ICE...
Forum: Space Empires: IV & V March 1st, 2001, 09:07 PM
Replies: 809
Views: 76,873
Posted By Spyder
Re: A pirates life for me...

I think the nomadic & Pirate ideas are one & the same http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Also, if you think about it, they can't really win the game...if they kill everyone...
Forum: Space Empires: IV & V March 1st, 2001, 08:23 PM
Replies: 23
Views: 6,322
Posted By Spyder
Re: Moons

Right you are, but, as I said most would not necessarily have atmospheres. The only one large enough to be called a planet seems to be in a binary planet symbiosis (gravitationally speaking) with...
Forum: Space Empires: IV & V March 1st, 2001, 08:01 PM
Replies: 809
Views: 76,873
Posted By Spyder
Re: A pirates life for me...

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by WhiteHojo:
Spyder - I agree w/the bonus to intel but for another reason - thought pirates wld be difficult to...
Forum: Space Empires: IV & V March 1st, 2001, 07:43 PM
Replies: 2
Views: 1,480
Posted By Spyder
Re: Early start

Or.....

To better emulate figuring out wormholes, you have only damaging wormholes until such time as you have researched wormhole technology. Then you can rebuild those wormholes into safe ones....
Forum: Space Empires: IV & V March 1st, 2001, 07:38 PM
Replies: 809
Views: 76,873
Posted By Spyder
Re: A pirates life for me...

Their maintenance should be more, not less. They have to cannibalize for spare parts, etc...



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Spyder, Chairman of the Arachnid Consortium
Forum: Space Empires: IV & V March 1st, 2001, 07:36 PM
Replies: 809
Views: 76,873
Posted By Spyder
Re: A pirates life for me...

+10 to Intelligence....their spies are EVERYWHERE http://www.shrapnelgames.com/ubb/images/icons/icon7.gif



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Spyder, Chairman of the Arachnid Consortium
Forum: Space Empires: IV & V March 1st, 2001, 07:33 PM
Replies: 13
Views: 3,505
Posted By Spyder
Re: Silicoids

You would have to make it so that they could not EVER use gas colonization, and, make it so that they would or could not use foreign colonization (ie, use other races to colonize). They would prob...
Forum: Space Empires: IV & V March 1st, 2001, 06:37 PM
Replies: 23
Views: 6,322
Posted By Spyder
Re: Moons

By the way....I THINK I remember seeing a moon with ruins on it once....



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Spyder, Chairman of the Arachnid Consortium
Forum: Space Empires: IV & V March 1st, 2001, 06:35 PM
Replies: 23
Views: 6,322
Posted By Spyder
Re: Moons

1) If they were too big, they'd escape the gravitational pull of their planet and either float away or create their own orbit and become planets.

2) The only moons of which I have heard that may...
Forum: Space Empires: IV & V March 1st, 2001, 06:16 PM
Replies: 9
Views: 2,096
Posted By Spyder
Re: Ruins?

I like it! http://www.shrapnelgames.com/ubb/images/icons/icon7.gif


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Spyder, Chairman of the Arachnid Consortium
Forum: Space Empires: IV & V March 1st, 2001, 06:01 PM
Replies: 13
Views: 3,505
Posted By Spyder
Silicoids

It'd be interesting to have a race like the Silicoids from MOO. A Race that can colonize any atmosphere...however, he could only ever do rock & ice planets (ie, planets with solidity...rocks to...
Forum: Space Empires: IV & V March 1st, 2001, 05:06 PM
Replies: 6
Views: 2,401
Posted By Spyder
Re: Quickest way to get out of domes?

Personally, this is one of my main research targets. I want the atmosphere renewer as quickly as possible so, I do a targetted research on that area (planet utilization)very early.

...
Forum: Space Empires: IV & V March 1st, 2001, 04:09 PM
Replies: 21
Views: 7,155
Posted By Spyder
Re: Ringworld/Sphere World

Well, in a highly competitive game that is Lasting a long time, I can see where the extra population & resources can help. However, against the game's AI, by the time you build an artificial planet,...
Forum: Space Empires: IV & V March 1st, 2001, 04:05 PM
Replies: 7
Views: 2,068
Posted By Spyder
Re: How did they do that?

I COULD have missed the message, but, I generally read the event log pretty closely...I have had a planet spontaneously rebel and become an independent race before, but, these satellites just...
Forum: Space Empires: IV & V March 1st, 2001, 02:34 AM
Replies: 8
Views: 2,025
Posted By Spyder
Re: The Arachnid Consortium

Any takers out there?

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Spyder, Chairman of the Arachnid Consortium
Forum: Space Empires: IV & V March 1st, 2001, 02:29 AM
Replies: 7
Views: 2,068
Posted By Spyder
How did they do that?

I closed myself off from the rest of the world and began developing the 12 or so systems under my control. After awhile, I notice that all of a sudden, one of my INNER systems was in dispute! I...
Forum: Space Empires: IV & V February 28th, 2001, 03:05 PM
Replies: 7
Views: 2,068
Posted By Spyder
Re: How did they do that?

Ewwwww.....that's tacky http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

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Spyder, Chairman of the Arachnid Consortium
Forum: Space Empires: IV & V February 27th, 2001, 11:45 PM
Replies: 14
Views: 2,827
Posted By Spyder
Re: Intel: I\'m Stumped

The way I do Intel is I set one defense project (my biggest), Puppet political parties, Crew insurrection & resource collection and then tell it to repeat projects & spread points evenly.

Then I...
Forum: Space Empires: IV & V February 27th, 2001, 10:09 PM
Replies: 3
Views: 1,593
Posted By Spyder
Re: How do you move between stars....

Hmmm...interesting. The text associated with the various engines lead you to believe otherwise. But, the results don't lie http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
...
Forum: Space Empires: IV & V February 27th, 2001, 09:53 PM
Replies: 3
Views: 1,593
Posted By Spyder
How do you move between stars....

&lt;Jeez, it got quiet http://www.shrapnelgames.com/ubb/images/icons/icon7.gif Did everyone go to lunch?&gt;

...when there are no wormholes? There is a certain level of engine that is supposed to...
Forum: Space Empires: IV & V February 27th, 2001, 07:29 PM
Replies: 27
Views: 6,373
Posted By Spyder
Re: Tech Levels in Excell Spreadsheet format...

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by geoschmo:
For a Low Tech Cost Game:
The multiplier is simply tech level.....
<HR></BLOCKQUOTE>
...
Forum: Space Empires: IV & V February 27th, 2001, 06:53 PM
Replies: 8
Views: 2,025
Posted By Spyder
Re: The Arachnid Consortium

How about one that sits quietly in the middle of his (ever-growing) web of planets until someone pisses him off..... http://www.shrapnelgames.com/ubb/images/icons/icon7.gif (you see, these spyders...
Forum: Space Empires: IV & V February 27th, 2001, 06:31 PM
Replies: 2
Views: 1,417
Posted By Spyder
Ship Type names

Is there a file with these names in it? I find that I don't use the names given very much and create my own. I'd be easier if the names which I use were already in the file and the names which I...
Forum: Space Empires: IV & V February 27th, 2001, 05:53 PM
Replies: 8
Views: 2,025
Posted By Spyder
Re: The Arachnid Consortium

Race pic should be spyderish http://www.shrapnelgames.com/ubb/images/icons/icon7.gif of course
Showing results 101 to 125 of 195

 
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