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Search: Posts Made By: Bman
Forum: Space Empires: IV & V April 5th, 2002, 05:02 PM
Replies: 8
Views: 1,997
Posted By Bman
Re: An idea for gold patch

How come they do not break formation on Capture Planet? I do and it seems to work just fine. Although with the Gold change so that ships that break formation now follow their own strategy instead...
Forum: Space Empires: IV & V April 4th, 2002, 07:19 PM
Replies: 14
Views: 3,344
Posted By Bman
Re: Are gas giants really an advantage?

Yes, that graphic makes much more since that the Last one. There are *alot* of moons out there :-)
Thanks for all your hard work and analysis!

<blockquote><font size="1" face="Verdana,...
Forum: Space Empires: IV & V April 3rd, 2002, 11:50 PM
Replies: 5
Views: 3,171
Posted By Bman
Re: Newbie Ques Shield Regenerators?

That would be true if shield regeneration worked like organic-armor regeneration (ie it accumulated points before you were damaged). But since it does not work that way, you have to survive 7 turns...
Forum: Space Empires: IV & V April 2nd, 2002, 04:24 PM
Replies: 2
Views: 1,474
Posted By Bman
Re: Using Stock shipsets for PBW games...

Good idea. I have always wished the stock shipsets were in the list when uploading your empires.

Something that would make that picklist easier: Sort the shipsets alphabetically. It is hard to...
Forum: Space Empires: IV & V April 1st, 2002, 08:15 PM
Replies: 13
Views: 2,848
Posted By Bman
Re: Brightness/contrast

Well, you'd have to ask a ship designer to be sure, but I think if you make the small Version of the ship as an empty black square (i.e. don't really draw anything) then the ship will be invisible on...
Forum: Space Empires: IV & V April 1st, 2002, 06:33 PM
Replies: 13
Views: 2,848
Posted By Bman
Re: Brightness/contrast

I've gone as far as editting the graphics for those ships and putting a big red square around them so that they can't sneak up on me in a game. I've wondered if anyone has used the dirty tactic of...
Forum: Space Empires: IV & V March 28th, 2002, 10:17 PM
Replies: 0
Views: 1,360
Posted By Bman
OT: Laser Squand Nemesis

Has anyone tried this gem out?

Check it out at their homepage (http://www.lasersquadnemesis.com/). It is a turn-based squad-level PBEM tactical combat using sci-fi. It's developed by the makers...
Forum: Space Empires: IV & V March 28th, 2002, 10:13 PM
Replies: 17
Views: 4,210
Posted By Bman
Re: Satellites and multiple targets

I thought they had fixed it so that the "defending player" goes first which means the sats should go first. Even though the ships have engines and such, the sats are sitting at the wormhole carrying...
Forum: Space Empires: IV & V March 27th, 2002, 09:21 PM
Replies: 12
Views: 3,768
Posted By Bman
Re: repair time

Okay, the boss walked by and I had to put away my bhong. I pulled up my game and sure enough the armor works as you say. I think I was confused because I always check the Auto checkbox when in the...
Forum: Space Empires: IV & V March 27th, 2002, 06:57 PM
Replies: 63
Views: 13,048
Posted By Bman
Re: OT: Complete the following statement, "My first computer was a..."

My friend was the envy of the neighborhood with his Commodore 64.
Until I got my TRS80 I think it was called. A computer I could use on my lap! It was basically a keyboard with a little 2inch by...
Forum: Space Empires: IV & V March 27th, 2002, 06:47 PM
Replies: 12
Views: 3,768
Posted By Bman
Re: repair time

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Suicide Junkie:
No problem: what you've got there is not Tactical Combat, and therein lies our confusion ...
Forum: Space Empires: IV & V March 27th, 2002, 06:35 PM
Replies: 12
Views: 3,768
Posted By Bman
Re: repair time

No when I right-click the ship the armor is still damaged. And the game is a PBW game running 1.49. The ships just don't repair for me until they are hit again. I'd be happy to privately give you...
Forum: Space Empires: IV & V March 27th, 2002, 05:49 PM
Replies: 14
Views: 3,344
Posted By Bman
Re: Are gas giants really an advantage?

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Andrés Lescano:
Count planets of every type atmosphere and size in sectypes.
Count how many are allowes as any...
Forum: Space Empires: IV & V March 27th, 2002, 05:03 PM
Replies: 12
Views: 3,768
Posted By Bman
Re: repair time

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Suicide Junkie:
Organic armor only heals during combat.
At the end of each round of combat, add the total...
Forum: Space Empires: IV & V March 25th, 2002, 06:52 PM
Replies: 31
Views: 6,650
Posted By Bman
Re: Opening Strategies

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by geoschmo:
Bman,

I agree totally. I have played entire 100+ turn multi-player turn games never building a...
Forum: Space Empires: IV & V March 25th, 2002, 04:51 PM
Replies: 31
Views: 6,650
Posted By Bman
Re: Opening Strategies

Everyone is talking about building cargo storage early on. I say fooey on that. If you have surplus minerals after about 10 turns in a 1-planet start then you are doing something wrong and not...
Forum: Space Empires: IV & V March 22nd, 2002, 11:37 PM
Replies: 13
Views: 3,211
Posted By Bman
Re: Saving ship designs, research plans

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Suicide Junkie:
Are you sure you haven't turned on the ship design minister?<hr></blockquote>

LOL. But...
Forum: Space Empires: IV & V March 22nd, 2002, 09:38 PM
Replies: 12
Views: 2,090
Posted By Bman
Re: Is Ground Combat Rare?

I usually go down to 80% ground combat and make up for it with extra troops. As a funny aside, what do people commonly use for troop transports? In a game I am in now I am using anything available...
Forum: Space Empires: IV & V March 22nd, 2002, 05:42 PM
Replies: 9
Views: 1,871
Posted By Bman
Re: pbw down ?

Hmm...The Great Experiment hangs in the balance...if I don't get my turn in by the deadline tonight I fear that the AI will mangle my 70-ship fleets with maxed experience deep in enemy territory... ...
Forum: Space Empires: IV & V March 21st, 2002, 04:42 PM
Replies: 20
Views: 3,364
Posted By Bman
Re: New GOLD game of paranoia over at PBW

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by PvK:
What's going to determine when an empire is knocked out? Do they have to have a populated colony...
Forum: Space Empires: IV & V March 21st, 2002, 04:37 PM
Replies: 20
Views: 3,364
Posted By Bman
Re: New GOLD game of paranoia over at PBW

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Sinapus:



An old role-playing game called PARANOIA!<hr></blockquote>

Yes, I've heard of the game of...
Forum: Space Empires: IV & V March 21st, 2002, 04:36 PM
Replies: 20
Views: 3,364
Posted By Bman
Re: New GOLD game of paranoia over at PBW

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by askan:
No permanent alliances?
No full co-operation?
Backstabbing?

I like it.


Askan
Forum: Space Empires: IV & V March 21st, 2002, 04:33 PM
Replies: 20
Views: 3,364
Posted By Bman
Re: New GOLD game of paranoia over at PBW

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by dumbluck:
Personally, I think the victory conditions should be the first empire to be destroyed by it's...
Forum: Space Empires: IV & V March 21st, 2002, 04:29 PM
Replies: 20
Views: 3,364
Posted By Bman
Re: New GOLD game of paranoia over at PBW

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Arak Koba:
If you don't know who your target empire is, and someone else inadvertantly destroys that empire for...
Forum: Space Empires: IV & V March 20th, 2002, 04:20 PM
Replies: 20
Views: 3,364
Posted By Bman
Re: New GOLD game of paranoia over at PBW

<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Puke:
"But no Computer empire? Keep your Meson BLaster VI handy?"

haha! i guess methane breathers will...
Showing results 101 to 125 of 140

 
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