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Showing results 126 to 150 of 210
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Posts Made By:
Cirvol
Forum:
Space Empires: IV & V
August 24th, 2003, 06:02 PM
Replies:
39
Crystallurgy - in general and in DevNull
Views:
5,939
Posted By
Cirvol
Re: Crystallurgy - in general and in DevNull
now that pbw is back... can anyone else comment on the devnull dual-special-race abilities/components?
has anyone tested them in larger type games?
in higher level tech fights?
and, finally,...
Forum:
Space Empires: IV & V
August 20th, 2003, 05:46 PM
Replies:
367
PBW Down? - Back up!
Views:
51,268
Posted By
Cirvol
Re: PBW Down? - Back up!
<font size="2" face="Verdana, Helvetica, sans-serif">GOOD stuff geo! what really freaked me out was that shrapnelgames.com was not up and running yesterday when i checked... its like a double...
Forum:
Space Empires: IV & V
August 18th, 2003, 06:08 PM
Replies:
37
PBW still down, what have you been doing?
Views:
6,186
Posted By
Cirvol
Re: PBW still down, what have you been doing?
<font size="2" face="Verdana, Helvetica, sans-serif">isnt that like an ancient game from the 80's? lol
i didn't even know it was still going
Forum:
Space Empires: IV & V
August 17th, 2003, 04:36 PM
Replies:
367
PBW Down? - Back up!
Views:
51,268
Posted By
Cirvol
Re: PBW Down? - Back up!
i can't believe pbw is STILL down http://forum.shrapnelgames.com/images/icons/icon9.gif
this is starting to get scary...
i really dont mind tooo tooo much since im on vacation, but i did bring...
Forum:
Space Empires: IV & V
August 8th, 2003, 08:05 PM
Replies:
114
Katchoo's Shipset Thread (aka the ungodly slow DoGa guy).
Views:
15,880
Posted By
Cirvol
Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
thx katchoo;)
im really interested if you've played with rhinoceros?
also, since you did your excellent baseship in bryce, would you think of doing a whole shipset in bryce? what are the...
Forum:
Space Empires: IV & V
August 8th, 2003, 07:24 PM
Replies:
86
Does Life Exist
Views:
10,675
Posted By
Cirvol
Re: Does Life Exist
jurijd, communism didn't fail because of enemies 'abroad and within'...
it failed because it absolutely relies on the 100% trustworthiness of people running the system to not take advantage of...
Forum:
Space Empires: IV & V
August 8th, 2003, 06:59 PM
Replies:
6
OS Question
Views:
2,178
Posted By
Cirvol
Re: OS Question
turn off animate ship combat
turn on fast combat
http://forum.shrapnelgames.com/images/icons/icon12.gif enjoy
(the speed difference is most likely due to difference in graphics cards and...
Forum:
Space Empires: IV & V
August 8th, 2003, 06:57 PM
Replies:
367
PBW Down? - Back up!
Views:
51,268
Posted By
Cirvol
Re: PBW Down? - Back up!
lol, no sh*t, geo,... any eta on a dsl line?
Forum:
Space Empires: IV & V
August 8th, 2003, 02:52 PM
Replies:
29
OT but this might be next years Darwin award
Views:
3,998
Posted By
Cirvol
Re: OT but this might be next years Darwin award
hey katchoo, nice sig, ie, nice shipset you're working on there http://forum.shrapnelgames.com/images/icons/icon7.gif
i want to do my own also
which program do you use?
i have been playing...
Forum:
Space Empires: IV & V
August 8th, 2003, 02:32 PM
Replies:
154
oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Views:
22,513
Posted By
Cirvol
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
what we really need is to grab moo3's starmap and get that to work inside se4
**drools**
**wipes drool off chin, shirt collar and pants**
(and fix the initiative problem)- then we're all set...
Forum:
Space Empires: IV & V
August 8th, 2003, 02:25 PM
Replies:
86
Does Life Exist
Views:
10,675
Posted By
Cirvol
Re: Does Life Exist
if any aliens did use standard energy to communicate, (and they were more advanced than us), they'd be using narrow band laser-type communication devices...
due to the minimalized signal strength...
Forum:
Space Empires: IV & V
August 7th, 2003, 11:06 PM
Replies:
154
oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Views:
22,513
Posted By
Cirvol
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
lol, thats just incredible
*sigh*
i really wanted to love it
with a good ui, i might have loved it
i *like* the idea of macro vs micro...
(esp since my pbw games at turn 150 usually take 4...
Forum:
Space Empires: IV & V
August 7th, 2003, 11:03 PM
Replies:
33
Shrapnel Games Convention Petition
Views:
5,698
Posted By
Cirvol
Re: Shrapnel Games Convention Petition
ive been drunk for a month,
ive been drunk since ive left
these so-called vacations will soon be my death http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
August 7th, 2003, 09:15 PM
Replies:
11
Good time to thanks Geoshmo -- PWB/Paypal
Views:
3,644
Posted By
Cirvol
Re: Good time to thanks Geoshmo -- PWB/Paypal
heh, yeah, the community is a definate plus...
esp since the 'ol'timers' here are decent grognards and enjoy a good fight...
im glad you're all here - my only only wish is for large ship fleet...
Forum:
Space Empires: IV & V
August 7th, 2003, 09:06 PM
Replies:
33
Shrapnel Games Convention Petition
Views:
5,698
Posted By
Cirvol
Re: Shrapnel Games Convention Petition
um, yes!
whereever it is, its a good thing http://forum.shrapnelgames.com/images/icons/icon7.gif
ohio or toronto are easier for me tho (like it makes a difference)
Forum:
Space Empires: IV & V
August 7th, 2003, 08:37 PM
Replies:
154
oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Views:
22,513
Posted By
Cirvol
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
does aaron read this board?
if yes, why does he never bother to reply?
if no, why are we bothering to post this stuff?
it seems a 1.2.5 patch is out for moo3, anyone play with it yet? how...
Forum:
Space Empires: IV & V
August 7th, 2003, 04:35 PM
Replies:
387
Devnull Mod Gold: updates and discussion
Views:
71,476
Posted By
Cirvol
Re: Devnull Mod Gold: updates and discussion
so whats the deal with devnull4? http://forum.shrapnelgames.com/images/icons/icon7.gif
who among you are in it?
which racial techs did u choose?
do we need any other 'rules' to disallow uncool...
Forum:
Space Empires: IV & V
August 7th, 2003, 02:28 PM
Replies:
39
Crystallurgy - in general and in DevNull
Views:
5,939
Posted By
Cirvol
Re: Crystallurgy - in general and in DevNull
ok, so how many players in devnull4 (when geo gets his dsl back;P) will be using crystal+religous?
if you were going to fight against such an opponent, would outranging be your only viable option?...
Forum:
Space Empires: IV & V
July 30th, 2003, 08:37 PM
Replies:
39
Crystallurgy - in general and in DevNull
Views:
5,939
Posted By
Cirvol
Re: Crystallurgy - in general and in DevNull
Taera... so Crystal and Religious you think are the most over-balanced?
How would you fight against someone with both traits? http://forum.shrapnelgames.com/images/icons/tongue.gif
(aside from...
Forum:
Space Empires: IV & V
July 30th, 2003, 08:35 PM
Replies:
387
Devnull Mod Gold: updates and discussion
Views:
71,476
Posted By
Cirvol
Re: Devnull Mod Gold: updates and discussion
whats considered to be 'unbalanced' currently in terms of racial special techs?
i notice that some 'extra special' stuff comes up when you combine 2 of the big ones...
like org + relig
or psy...
Forum:
Space Empires: IV & V
July 29th, 2003, 03:32 PM
Replies:
52
Ticon and Pyrexia Ship Sets are now available
Views:
8,037
Posted By
Cirvol
Re: Ticon and Pyrexia Ship Sets are now available
Has anyone else used autocad or rhinoceros to make shipsets?
or do you all use doga?
whats the pro's and con's of it? http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
SEIV
July 29th, 2003, 03:25 PM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
421,551
Posted By
Cirvol
Re: SE5, Tell Aaron what\'s on your Wish List
Aaron!
I'm a long time se4 fan... i bought both se4 and se4 gold http://forum.shrapnelgames.com/images/icons/icon7.gif
please please add these - they are THE MOST IMPORTANT imho
1. Save...
Forum:
Space Empires: IV & V
July 29th, 2003, 04:53 AM
Replies:
47
Gamey Tactics and Bug Exploits Thread Talk
Views:
6,256
Posted By
Cirvol
Re: Gamey Tactics and Bug Exploits Thread Talk
me and a few others have talked about the real problem with se4 gold remaining...
initiative...
currently, going first in battle is a HUGE advantage since most of the time you end up withing...
Forum:
Space Empires: IV & V
July 29th, 2003, 04:44 AM
Replies:
125
PvK Balance Mod Version 1.1 posted (for SE4 Gold Version 1.91 - Patch 4)
Views:
16,722
Posted By
Cirvol
Re: PvK Balance Mod Version 1.1 posted (for SE4 Gold Version 1.91 - Patch 4)
very interesting thread...
have you played any pbw games with this yet?
how have players reacted?
so far, i think you're fairly reasonable about balancing things, good work ...
Forum:
Space Empires: IV & V
July 29th, 2003, 04:36 AM
Replies:
39
Crystallurgy - in general and in DevNull
Views:
5,939
Posted By
Cirvol
Re: Crystallurgy - in general and in DevNull
so whats the best racial tech combo you think for devnull 1.7??
crystal and psychic?
crystal and religous?
if you had to pick 2, which would you do?
Showing results 126 to 150 of 210
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