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Search: Posts Made By: Emperor's Child
Forum: Space Empires: IV & V August 17th, 2005, 09:15 AM
Replies: 111
Views: 10,618
Posted By Emperor's Child
Re: SE V Video on 3dGamers

I've always thought an interesting startup scenario would be the classic escape from the sun going nova scenario (name it the Nova mod, perhaps?). You would put all players with a single colony ship...
Forum: Space Empires: IV & V August 16th, 2005, 02:25 PM
Replies: 2
Views: 855
Posted By Emperor's Child
Forum: Space Empires: IV & V August 16th, 2005, 01:27 PM
Replies: 2
Views: 855
Posted By Emperor's Child
Feeding the Masses

Question for you mod – gurus: I have been trying to figure out a way in a mod I'm working on to set a value for an empire's organic consumption driven by the size of its population (instead of its...
Forum: Space Empires: IV & V August 16th, 2005, 10:51 AM
Replies: 47
Views: 7,159
Posted By Emperor's Child
Re: Where do you live? (CSM Targetting Priorities)

Fredericksburg, Virginia (http://maps.google.com/maps?q=fredericksburg+virginia&ll=38.245865,-77.480221&spn=0.031571,0.057893&t=h&hl=en)

Link edited for zoomed-in picture
Forum: Space Empires: IV & V August 8th, 2005, 10:29 AM
Replies: 3
Views: 1,481
Posted By Emperor's Child
Art for Mods (Intellectual Property question)

Question for the Mod Gurus:

I’m putting together a Mod based on the Warhammer / Battlefleet Gothic background, and found some online art released by the parent company as Computer Wallpaper that...
Forum: Space Empires: IV & V August 4th, 2005, 01:24 PM
Replies: 19
Views: 2,612
Posted By Emperor's Child
Re: PBW basics

I've done it, I've gone over to the DARK SIDE! I've joined my very first PBW games.

Something I didn't see in the FAQ I'm curious about: I assume that you have to upload to your computer the...
Forum: Space Empires: IV & V August 3rd, 2005, 08:51 PM
Replies: 3
Views: 1,165
Posted By Emperor's Child
Re: Swapping ship picture

That will work, but you could omit the step using mounts (since they are looking for a certain hull size) and just make the new hull one ton larger or smaller than the other design with the same...
Forum: Space Empires: IV & V August 3rd, 2005, 10:36 AM
Replies: 3
Views: 1,165
Posted By Emperor's Child
Swapping ship picture

Folks, I Need some AI design / Mod advice for an unusual thing I’m trying to do in a Mod’ I’m working on (Battlefleet Gothic). My problem is that I’d like to make 2 warships of the same size that...
Forum: Space Empires: IV & V July 30th, 2005, 08:08 AM
Replies: 10
Views: 1,937
Posted By Emperor's Child
Re: Need design Creations help

Thanks folks, that's been a great help!
Forum: Space Empires: IV & V July 29th, 2005, 05:05 PM
Replies: 10
Views: 1,937
Posted By Emperor's Child
Re: Need design Creations help

I'm in the stump the chump mode on finding an AI-tags description. My searches have come up with lots of references to "use AI TAGS", but I can't find something that actually describes how to do it....
Forum: Space Empires: IV & V July 29th, 2005, 11:14 AM
Replies: 10
Views: 1,937
Posted By Emperor's Child
Need design Creations help

Is there a way to force the design-creations ships to build an EXACT weapons mix for a given hull size? The mod I'm working on is intended to be played with all weapon technology available, but with...
Forum: Space Empires: IV & V July 26th, 2005, 12:15 PM
Replies: 19
Views: 2,612
Posted By Emperor's Child
Re: PBW basics

Thanks Tesco!
Douglas hits a Home run! Very helpful!

Another PBW newbie question: Where do new games get started or announced? Is there a place where all PBW games are announced other than on...
Forum: Space Empires: IV & V July 26th, 2005, 11:58 AM
Replies: 4
Views: 1,141
Posted By Emperor's Child
Re: Racing Torpedoes

Great link! Jonny on the spot!

Thanks again, guys.
Forum: Space Empires: IV & V July 26th, 2005, 09:38 AM
Replies: 4
Views: 1,141
Posted By Emperor's Child
Re: Racing Torpedoes

Thanks! I’ll use that, too! But what damage will it do at those VERY long ranges beyond 21.. presumably the same as the value for 21, right?
Forum: Space Empires: IV & V July 26th, 2005, 09:31 AM
Replies: 19
Views: 2,612
Posted By Emperor's Child
PBW basics

For all you PBW players: I’ve never dabbled in this style of game play and am curious about how you guys get a game going.

Race Selection: And I’ve always been curious, how does the game start...
Forum: Space Empires: IV & V July 26th, 2005, 09:12 AM
Replies: 4
Views: 1,141
Posted By Emperor's Child
Racing Torpedoes

I’ve been playing around with a mod that has changed the speed of ships and torpedoes to the same value (six movement). I noted that in the combat simulator, the torps seemed to out-distanced the...
Forum: Space Empires: IV & V July 21st, 2005, 01:50 PM
Replies: 7
Views: 1,754
Posted By Emperor's Child
Re: Forcing hit rates

I think you guys have helped me solve this. While I can't actually make the weapons hit at a 50% rate, I can change the damage tables to make them give damage at that rate.

As long as I keep the...
Forum: Space Empires: IV & V July 21st, 2005, 12:01 PM
Replies: 7
Views: 1,754
Posted By Emperor's Child
Re: Forcing hit rates

Wolfie wrote: "Even with changing the universal range penalty though, wouldn't the ECM and combat sensors still change the % up or down? "


Yes, but in this mod I'd been planning do do away with...
Forum: Space Empires: IV & V July 21st, 2005, 10:48 AM
Replies: 7
Views: 1,754
Posted By Emperor's Child
Forcing hit rates

I've been tinkering around recently on a Battle Fleet Gothic (ie: Warhammer 40k background) mod and am trying to figure out a way to get a direct fire weapon system to hit its target 50% of the time...
Forum: SEIV July 15th, 2005, 04:55 PM
Replies: 2,397
Views: 430,358
Posted By Emperor's Child
Re: SE5, Tell Aaron what\'s on your Wish List

Another interesting thing I'd like to try in the game is some type of planet-to-planet wormhole / gate technology to move troops / cargo between planets.

There are a lot of sci fi themes that...
Forum: Space Empires: IV & V July 11th, 2005, 12:40 PM
Replies: 28
Views: 3,510
Posted By Emperor's Child
Re: We need more pirates!

Got it, thanks! Yes, it was clicking over at 255 points.
Forum: Space Empires: IV & V July 11th, 2005, 11:34 AM
Replies: 28
Views: 3,510
Posted By Emperor's Child
Re: We need more pirates!

I've recently played as a non-pirate (to check out some of the different tech combos), and began to build some of the large hulls but found a funny problem I'm hoping somebody can help with. (I've...
Forum: Space Empires: IV & V June 30th, 2005, 01:05 PM
Replies: 529
Views: 56,535
Posted By Emperor's Child
Re: OT: Movies I Have Seen Lately

I was actually not all that impressed with War of the Worlds. Great visual effects, acting and characters are lackluster IMHO. Not sure if I'd spring for a CD once they come out.
Forum: Space Empires: IV & V June 24th, 2005, 12:34 PM
Replies: 8
Views: 1,540
Posted By Emperor's Child
Re: Need help fixing an error.

Not necessairly. I was in the same situation, and I figured out I needed the component pack only after I developed point defence weaponry and saw no picture in the ship-construction area. At that...
Forum: Space Empires: IV & V June 17th, 2005, 08:56 AM
Replies: 59
Views: 9,849
Posted By Emperor's Child
Re: OT: A question about the Human Ability to Cope

Have you ever traveled abroad? There are a lot of not so nice places around, and these types of rules are more common around the world than our relatively permissive ones.

I believe that the...
Showing results 126 to 150 of 254

 
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