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Showing results 126 to 150 of 500
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Posts Made By:
thejeff
Forum:
Dominions 3: The Awakening
April 5th, 2011, 12:18 PM
Replies:
35
Making leadership matter
Views:
10,891
Posted By
thejeff
Re: Making leadership matter
True. Most of the spell effects seem overpowered though. Other than maybe on expensive capital only commanders.
Might be a nice concept to base a mod nation around.
Forum:
Dominions 3: The Awakening
April 5th, 2011, 08:03 AM
Replies:
35
Making leadership matter
Views:
10,891
Posted By
thejeff
Re: Making leadership matter
Reducing leadership would just mean you recruit twice as many indy commanders.
That's not really solvable without giving specific bonuses to national leaders. Or removing indy commanders. No...
Forum:
Dominions 3: The Awakening
April 2nd, 2011, 03:41 PM
Replies:
8
Quick question: Zmey
Views:
3,456
Posted By
thejeff
Re: Quick question: Zmey
I think that's vice versa in the sense that the larger EDM version was based on the weaker Bogarus ones.
Forum:
Scenarios, Maps and Mods
April 2nd, 2011, 11:24 AM
Replies:
21
Attacking Unconnected Provinces
Views:
7,328
Posted By
thejeff
Re: Attacking Unconnected Provinces
Yes, that's all true, but still irrelevant. I understand that all three are individual AIs, and could be made into AI nations, but normally they are not. (It's a neat idea and I can see how it could...
Forum:
Scenarios, Maps and Mods
March 31st, 2011, 07:30 AM
Replies:
21
Attacking Unconnected Provinces
Views:
7,328
Posted By
thejeff
Re: Attacking Unconnected Provinces
You can also attack indies with remote special monsters, Horrors, Ghost Riders, etc. Which fits what he's saying. But I don't think there are any random special monster attacks.
Forum:
Scenarios, Maps and Mods
March 30th, 2011, 08:13 PM
Replies:
21
Attacking Unconnected Provinces
Views:
7,328
Posted By
thejeff
Re: Attacking Unconnected Provinces
I have never seen them fight. Even with scouts splattered across independent provinces. I've seen plenty of provinces that have been reinforced. Of course it's easier to see those, since you don't...
Forum:
Dominions 3: The Awakening
March 30th, 2011, 07:48 AM
Replies:
8
Single Player Cheating
Views:
3,577
Posted By
thejeff
Re: Single Player Cheating
For testing purposes, the most useful thing I've found is the Debug Mod (http://forum.shrapnelgames.com/showthread.php?t=36453). All research is done (all spells are level 0) and there is a...
Forum:
Scenarios, Maps and Mods
March 30th, 2011, 07:43 AM
Replies:
33
Mod:
LA Oceania - seas of blood
Views:
18,202
Posted By
thejeff
Re: LA Oceania - seas of blood
Besides, while blood hunting may be about "human virgins", blood hunting in surface provinces with non-human poptypes seems to work just fine. Lizard virgins, even icthyid virgins as long as they...
Forum:
Multiplayer and AARs
March 29th, 2011, 09:06 AM
Replies:
120
LA Game - World of Symmetry 7/10 left
Views:
25,248
Posted By
thejeff
Re: LA Game - World of Symmetry 8/10 left
And I wound up working much later than I'd hoped again and just passed out when I got home.
Another extension please.
Forum:
Multiplayer and AARs
March 28th, 2011, 02:10 PM
Replies:
1
World of Symmetry - Patala seeks permanent sub
Views:
2,167
Posted By
thejeff
World of Symmetry - Patala seeks permanent sub
We're in late/endgame with 5-6 nations still competitive. Patala's in a good position, though currently pressed from all sides. I've got Grendelkin, some Tartarians, a good blood economy with access...
Forum:
Multiplayer and AARs
March 28th, 2011, 01:52 PM
Replies:
304
Sticky:
Utility:
List of games currently seeking players (Making a new game? Need Subs? Post Here!)
Views:
155,178
Posted By
thejeff
Re: List of games currently seeking players (Making a new game? Need Subs? Post Here!
I'm looking for a permanent sub for Patala in World of Symmetry.
We're in late/endgame with 5-6 nations still competitive. Patala's in a good position, though currently pressed from all sides....
Forum:
Multiplayer and AARs
March 28th, 2011, 12:48 PM
Replies:
120
LA Game - World of Symmetry 7/10 left
Views:
25,248
Posted By
thejeff
Re: LA Game - World of Symmetry 8/10 left
Paranoid admin is a good thing. This game has had less stales than any I've been in.
It wouldn't be hard to do better than I've been doing the last few turns. Everything's been pretty much running...
Forum:
Multiplayer and AARs
March 28th, 2011, 09:17 AM
Replies:
120
LA Game - World of Symmetry 7/10 left
Views:
25,248
Posted By
thejeff
Re: LA Game - World of Symmetry 8/10 left
I'm going to need another extension. I should be able to get it done tonight, but that depends on how late I'm stuck here.
There doesn't seem to be any end in sight. I'm going to start looking for...
Forum:
Dominions 3: The Awakening
March 26th, 2011, 06:25 PM
Replies:
12
Beginning Super Combatants
Views:
8,904
Posted By
thejeff
Re: Beginning Super Combatants
The nice thing about a pathless Wyrm, other than being a cheap SC, is that it's a poor man's immortal. With no magic to lose, once you've got a good stack of priests he's back a turn or two after he...
Forum:
Dominions 3: The Awakening
March 26th, 2011, 03:37 PM
Replies:
12
Beginning Super Combatants
Views:
8,904
Posted By
thejeff
Re: Beginning Super Combatants
As bbz said: Dom 9 or 10 for awe. Extra death magic boosts his fear. Maybe Earth or Air if you need them for diversity. Earth for protection and later buffs, Air for Air Shield.
He doesn't kill...
Forum:
Scenarios, Maps and Mods
March 25th, 2011, 06:37 PM
Replies:
53
Conceptual Balance Mod 1.83 released!
Views:
20,310
Posted By
thejeff
Re: Conceptual Balance Mod 1.83 released!
Probably more of an unavoidable side effect.
You can't actually change a lot of things when item modding. If you want the Earth Booster from the Boots of Antaeus, you also get the regen and...
Forum:
Multiplayer and AARs
March 25th, 2011, 05:59 PM
Replies:
120
LA Game - World of Symmetry 7/10 left
Views:
25,248
Posted By
thejeff
Re: LA Game - World of Symmetry 8/10 left
The deed of Goganu the Atevi Chieftan, standing alone and hamstringing the mighty Ember Lord shall be remembered long after Bogarus is forgotten.
Forum:
Scenarios, Maps and Mods
March 25th, 2011, 11:39 AM
Replies:
21
Attacking Unconnected Provinces
Views:
7,328
Posted By
thejeff
Re: Attacking Unconnected Provinces
That makes no sense at all. The AI, in this context, refers to AI played nations. It's true that independents and special monsters are implemented as nations, but that's pretty much just for the...
Forum:
Scenarios, Maps and Mods
March 24th, 2011, 08:02 PM
Replies:
21
Attacking Unconnected Provinces
Views:
7,328
Posted By
thejeff
Re: Attacking Unconnected Provinces
The AI knows things it shouldn't.
This is why it will occasionally declare war on you and drop remote attacks and seeking arrows on you while you have no idea where it is.
Forum:
Dominions 3: The Awakening
March 24th, 2011, 06:36 PM
Replies:
8
city question
Views:
2,808
Posted By
thejeff
Re: city question
What I really wish about revealed sites is that the game would track what you can deduce about how someone else has searched a province. That is, if there is a F3 site visible, then mark the province...
Forum:
Scenarios, Maps and Mods
March 24th, 2011, 08:00 AM
Replies:
53
Conceptual Balance Mod 1.83 released!
Views:
20,310
Posted By
thejeff
Re: Conceptual Balance Mod 1.83 released!
Introduced in 1.7
*New E booster replacing the now unique blood stone- 4e const6 Ring of Earth (unfortunately uses the slot of Boots of Antaeus)
Edit: Ninja'd.
I assume the "Curse of the...
Forum:
Multiplayer and AARs
March 23rd, 2011, 08:12 PM
Replies:
120
LA Game - World of Symmetry 7/10 left
Views:
25,248
Posted By
thejeff
Re: LA Game - World of Symmetry 8/10 left
One more day. I swear that's all.
I have to leave early tomorrow anyway. So I will have some time. After that it should be okay, at least for awhile.
Forum:
Multiplayer and AARs
March 22nd, 2011, 10:01 PM
Replies:
120
LA Game - World of Symmetry 7/10 left
Views:
25,248
Posted By
thejeff
Re: LA Game - World of Symmetry 8/10 left
I've got to ask for another day. This can't last much longer, the deadline was yesterday :)
Sorry again.
Forum:
Dominions 3: The Awakening
March 22nd, 2011, 02:02 PM
Replies:
25
Miniblood nations - rates
Views:
9,600
Posted By
thejeff
Re: Miniblood nations - rates
If all you've got is B1 on nationals, you're going to need to empower someone to do anything with all that blood you're collecting.
And the same version of CBM that took SDRs away also took...
Forum:
Dominions 3: The Awakening
March 21st, 2011, 09:09 PM
Replies:
25
Miniblood nations - rates
Views:
9,600
Posted By
thejeff
Re: Miniblood nations - rates
Cheaper to forge Brazen Vessels or Blood Thorns, once you've got the research.
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