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Search: Posts Made By: Jmenschenfresser
Forum: Space Empires: IV & V August 29th, 2002, 02:11 PM
Replies: 2,983
Views: 378,767
Posted By Jmenschenfresser
Re: Ye New Galactic Bar & Grill & Phong\'s Head Cantina - After Hours

<font size="2" face="Verdana, Helvetica, sans-serif">Alright...damn. Some people complain about a few drops.

*Mensch walks into the bathroom and hangs up exactly 64 pine tree-shaped air...
Forum: Space Empires: IV & V August 28th, 2002, 08:22 PM
Replies: 40
Views: 5,700
Posted By Jmenschenfresser
Re: Travler

Oh, and one other little side discovery:

The line in setting.txt for minimum resource production of each type.

You only get that as resource income if you have no facilities of that kind...
Forum: Space Empires: IV & V August 28th, 2002, 03:14 PM
Replies: 5
Views: 1,465
Posted By Jmenschenfresser
Re: AI and remote mining

Last time I heard this question come up, I think the answer was that the AI won't use them even if you can get them to build them.

Someone else?
Forum: Space Empires: IV & V August 28th, 2002, 04:07 AM
Replies: 40
Views: 5,700
Posted By Jmenschenfresser
Re: Travler

The Effect Amount doesn't seem to matter on the close event. Least I can't see a difference.

Also, I don't think a timed event will much matter, because the timing is just until it happens...not...
Forum: Space Empires: IV & V August 28th, 2002, 01:32 AM
Replies: 40
Views: 5,700
Posted By Jmenschenfresser
Re: Travler

Let me see if I can get it all:

Events.txt
-Took out all other events except WP close.
-Added several dozen repetitions of this event(not sure if this helps, but hey...)
-Made some of there...
Forum: Space Empires: IV & V August 28th, 2002, 01:05 AM
Replies: 40
Views: 5,700
Posted By Jmenschenfresser
Re: Travler

Couple new findings:

Has to do with Simultaneous games.

Seems that stellar manipulation happens before events. When I opened two WPs at once...least half of the time, one of them closed the...
Forum: Space Empires: IV & V August 28th, 2002, 12:49 AM
Replies: 40
Views: 5,700
Posted By Jmenschenfresser
Re: Travler

Tested in same game:
-2 empires
-Each with 4 Jump ships
-Opened 8 WPs in one game turn.

Results by Empire:
Empire 1:
WP A - Soon as I close this turn.
WP B - 2
WP C - 4
Forum: Space Empires: IV & V August 28th, 2002, 12:35 AM
Replies: 40
Views: 5,700
Posted By Jmenschenfresser
Re: Travler

Ah, frickin' hah!

Spent the Last 30 mins combining my idea with Geo's about the unstable WPs and I think I have the system working satisfatorily...

Findings:
-I think no events happen during...
Forum: Space Empires: IV & V August 27th, 2002, 10:05 PM
Replies: 648
Views: 124,673
Posted By Jmenschenfresser
Re: OT: How old are you ?

25. I kinda work at a place that is almost a company. No, really...the reality is that vague.

We were poor growing up and isolated. So my first strategy games were ones my friends and I created...
Forum: Space Empires: IV & V August 27th, 2002, 03:40 PM
Replies: 40
Views: 5,700
Posted By Jmenschenfresser
Re: Travler

In still not giving up....

The Lucky trait is a specific thing. I don't recall off hand how Proportions does its Cursed trait, but I suppose Lucky could be given an extrememly high positive...
Forum: Space Empires: IV & V August 27th, 2002, 02:54 PM
Replies: 40
Views: 5,700
Posted By Jmenschenfresser
Re: Travler

Well, I took out all events but the warp point close. Set highest event to low (changed warp point close to low). Set frequency to high, but that doesn't matter because I changed all levels to the...
Forum: Space Empires: IV & V August 27th, 2002, 05:37 AM
Replies: 40
Views: 5,700
Posted By Jmenschenfresser
Re: Travler

<font size="2" face="Verdana, Helvetica, sans-serif">I must be missing something. I raised the percent chance to 10,000 and ran 30 turns and nothing happened.
Forum: Space Empires: IV & V August 27th, 2002, 02:30 AM
Replies: 40
Views: 5,700
Posted By Jmenschenfresser
Re: Travler

Tried my own suggestion and no matter what, I cannot get it to close one single WP. WTF?

Are these fields in events.txt and settings.txt just for show?

Anyone know how this works?
Forum: Space Empires: IV & V August 26th, 2002, 10:55 PM
Replies: 22
Views: 3,471
Posted By Jmenschenfresser
Re: Weapon tweaking

Just to go down a path. Recently been experimenting with taking mine sweepers out of the game, but not mines. What if you did the same with PDC.

Take them out of the game. Make missles reload...
Forum: Space Empires: IV & V August 26th, 2002, 10:07 PM
Replies: 40
Views: 5,700
Posted By Jmenschenfresser
Re: Travler

There is an effect amount of 1 under the warp point close. Wonder what happens if you change that to 100?

Or if you up the % in the settings file to over 100%?

Any ideas. Can't try them at...
Forum: Space Empires: IV & V August 26th, 2002, 09:47 PM
Replies: 40
Views: 5,700
Posted By Jmenschenfresser
Re: Travler

I've never tried this, but it is something I suggested for another mod.

If I understand correctly you want ships that can ferry other ships through jump gates. Some large ships do the ferrying for...
Forum: Space Empires: IV & V August 26th, 2002, 07:46 PM
Replies: 13
Views: 3,117
Posted By Jmenschenfresser
Re: ice for shields, and other grit-tech stuff

My suggestion for regen capabilities came from the idea that it could regenerate from combat round to combat round (if not destroyed), just like a shield.

Minus the supply usage of course. Least I...
Forum: Space Empires: IV & V August 26th, 2002, 06:22 PM
Replies: 10
Views: 3,078
Posted By Jmenschenfresser
Re: My two kopecks ...

CТАРЊЙ CCCP ИНТЕЛ ПИНТИУМ

Translation: (old U.S.S.R. Intel Pentium)

Naw, really just cut and paste from character map.

EDIT: yea, my grammar in any language is ungodly.

[ August 26,...
Forum: Space Empires: IV & V August 26th, 2002, 05:08 PM
Replies: 10
Views: 3,078
Posted By Jmenschenfresser
Re: My two kopecks ...

Я сожалею товарища. Я не говорю на русском.
Forum: Space Empires: IV & V August 26th, 2002, 04:32 PM
Replies: 10
Views: 3,078
Posted By Jmenschenfresser
Re: My two kopecks ...

Tovarish, such discussions merely cater to the petty bourgois ideals. They are meant to confuse the worker and instigate unfocused anger.

Material Dialecticalism needs no canon nor talk of one.
Forum: Space Empires: IV & V August 26th, 2002, 03:50 PM
Replies: 20
Views: 3,759
Posted By Jmenschenfresser
Re: Way OT - Who\'s number 1?

I did have another number, but then I lost the password to it and was thoroughly chided.

Who knew we'd all end up bustin' rocks on a Jraenar chain gang.
Forum: Space Empires: IV & V August 26th, 2002, 03:37 PM
Replies: 13
Views: 3,117
Posted By Jmenschenfresser
Re: ice for shields, and other grit-tech stuff

What about giving it the armor ability, but also giving it a regenerative ability.

And call it a shield.
Forum: Space Empires: IV & V August 26th, 2002, 06:24 AM
Replies: 7
Views: 1,822
Posted By Jmenschenfresser
Kudos to the TDM guys

Again, what would single player be without this collection? More or less nada.

My first single game in a while. Modded the planets to hold lots more pop and units, but other than that it's normal....
Forum: Space Empires: IV & V August 24th, 2002, 12:30 AM
Replies: 68
Views: 9,610
Posted By Jmenschenfresser
Re: Proportions 2.4.2 released

Help, I need somebody...

Umm. Just downloaded Prop 2.4.2. Several, well all really, of the non-stock races included don't have pics or AI files, which of course causes errors when adding a new...
Forum: Space Empires: IV & V August 23rd, 2002, 10:42 PM
Replies: 8
Views: 2,143
Posted By Jmenschenfresser
Re: Null(!) space weapons

Oh, Puke, sounds like some kinda psych tech.
Showing results 126 to 150 of 345

 
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