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Search: Posts Made By: Seawolf
Forum: Space Empires: IV & V December 28th, 2000, 09:17 PM
Replies: 21
Views: 4,377
Posted By Seawolf
Re: Diplomacy woes...again...1.19

Ashe,

MM does look at this board.

We it would be nice if everything else in the game worked, drones are missing, bugs still to be fixed. Diplomacy while I agree needs tweaking isn't causing...
Forum: Space Empires: IV & V December 28th, 2000, 09:13 PM
Replies: 8
Views: 2,454
Posted By Seawolf
Re: Getting Empires to Stop Warring on Me?

Sometimes there is nothing you can do to make them like you so when given enemies make enemy suschi!

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Seawolf on the prowl
Forum: Space Empires: IV & V December 28th, 2000, 05:55 PM
Replies: 8
Views: 2,684
Posted By Seawolf
Re: Mutiny bug?

Guys,

There is a computer virus that can be used against master computers.

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Seawolf on the prowl
Forum: Space Empires: IV & V December 28th, 2000, 05:50 PM
Replies: 21
Views: 4,377
Posted By Seawolf
Re: Diplomacy woes...again...1.19

Void,

There are more pressing issues with SE IV.

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Seawolf on the prowl
Forum: Space Empires: IV & V December 28th, 2000, 05:48 PM
Replies: 4
Views: 1,443
Posted By Seawolf
Re: Treaty level bug?

Puke,

THat bug should have been fixed. Were you playing one of those no worm hole games? There is a formula that determines when a race agrees to be taken over. I am willing to bet if you played...
Forum: Space Empires: IV & V December 28th, 2000, 05:45 PM
Replies: 29
Views: 5,966
Posted By Seawolf
Re: Laying Mines problem since new Patch, Bug?

Bill,

1 other idea which I think is what happens here, Each "mine" actually represents a minefield that has been laid down. Additional "mines" make the field bigger to catch more ships.
...
Forum: Space Empires: IV & V December 28th, 2000, 05:42 PM
Replies: 8
Views: 2,525
Posted By Seawolf
Re: Number of Facilities?

probably not. The documentation isn't so great

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Seawolf on the prowl
Forum: Space Empires: IV & V December 27th, 2000, 11:40 PM
Replies: 8
Views: 2,507
Posted By Seawolf
Re: where can I find an e-mail game :)

Guys,

What kind game are you planning? a turn at a time or simulatous movement?

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Seawolf on the prowl
Forum: Space Empires: IV & V December 27th, 2000, 10:16 PM
Replies: 7
Views: 1,902
Posted By Seawolf
Re: City Ships

BAH HUMBUG!!

You can make worlds!!! and they want City Ships!. I think someone has been reading again instead of playing http://www.shrapnelgames.com/ubb/images/icons/icon12.gif
...
Forum: Space Empires: IV & V December 27th, 2000, 08:50 PM
Replies: 17
Views: 4,351
Posted By Seawolf
Re: Problem with Research Points?

Only other thing that comes to minsd is that some of your planets may be blockade preventing the transfer of points.

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Seawolf on the prowl
Forum: Space Empires: IV & V December 27th, 2000, 08:47 PM
Replies: 21
Views: 4,377
Posted By Seawolf
Re: Diplomacy woes...again...1.19

Hey guys just a point,

If diplomacy was a science how many wars would not have been fought in the past 100 years?

MM is working on diplmacy, no idea how high on the list but hey consider how...
Forum: Space Empires: IV & V December 27th, 2000, 08:43 PM
Replies: 6
Views: 1,977
Posted By Seawolf
Re: Need to be able to move supplies between ships

Kage,

A better solution is to create a supply ship with nothing but supplies on it. That should give more supplies to each ships in a fleet.

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Seawolf on the prowl
Forum: Space Empires: IV & V December 27th, 2000, 08:35 PM
Replies: 5
Views: 1,692
Posted By Seawolf
Re: Capital Ship Missile Bug

Tomgs,

Missiles do miss!

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Seawolf on the prowl
Forum: Space Empires: IV & V December 27th, 2000, 07:10 PM
Replies: 2
Views: 1,149
Posted By Seawolf
Re: Patched mine laying

I don't think you can change it

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Seawolf on the prowl
Forum: Space Empires: IV & V December 22nd, 2000, 12:50 AM
Replies: 1
Views: 1,156
Posted By Seawolf
Re: Rate of Fire question

No can do Noble. Max rate of fire is 1 per turn.

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Seawolf on the prowl
Forum: Space Empires: IV & V December 22nd, 2000, 12:47 AM
Replies: 4
Views: 1,925
Posted By Seawolf
Re: Auto-Fire for Satellites/WPs

Tampa,

Op fire is being considered but it is currently causes many problems in the game.

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Seawolf on the prowl
Forum: Space Empires: IV & V December 22nd, 2000, 12:39 AM
Replies: 29
Views: 3,978
Posted By Seawolf
Re: Remaining issues

OK guys but in current patch that should be fixed... currently I have ai sending warships to a planet before sending in a CS.

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Seawolf on the prowl
Forum: Space Empires: IV & V December 21st, 2000, 06:08 PM
Replies: 4
Views: 1,925
Posted By Seawolf
Re: Auto-Fire for Satellites/WPs

Tampa,

I see a few issues with this;

1) By doing this you can now spoof sats easier. Send in 1 ship to trigger all the sats, since they in same hex, then bring in the other ships in clos and...
Forum: Space Empires: IV & V December 21st, 2000, 05:42 PM
Replies: 7
Views: 1,789
Posted By Seawolf
Re: Advanced Storage Techniques on ships???

rd,

I think you answered your own question. It would be too big an advantage over others, also in space it isn't size but weight that matters so no matter how little room 100 kt takes it still is...
Forum: Space Empires: IV & V December 21st, 2000, 05:36 PM
Replies: 29
Views: 3,978
Posted By Seawolf
Re: Remaining issues

K126,

As far as attacking Satlites over an empty planet in my game they only do it if want to colonize the planet. If they don't there really isn't a reason to attack them.

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Forum: Space Empires: IV & V December 20th, 2000, 09:42 PM
Replies: 8
Views: 2,519
Posted By Seawolf
Re: Do you know what really hurts

Isn't gaming what work is for? http://www.shrapnelgames.com/ubb/images/icons/icon12.gif

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Seawolf on the prowl

[This message has been edited by Seawolf (edited 20 December...
Forum: Space Empires: IV & V December 20th, 2000, 09:41 PM
Replies: 29
Views: 3,978
Posted By Seawolf
Re: Remaining issues

Jub,

Was talking about AI.

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Seawolf on the prowl
Forum: Space Empires: IV & V December 20th, 2000, 08:44 PM
Replies: 4
Views: 1,994
Posted By Seawolf
Re: Wanted - Patch Info

Is this a comprehnsive patch? One that has all the updates? or must I just the other patch first then this one?

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Seawolf on the prowl
Forum: Space Empires: IV & V December 20th, 2000, 08:41 PM
Replies: 29
Views: 3,978
Posted By Seawolf
Re: Remaining issues

All I have to say is ...

Get the new patch!



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Seawolf on the prowl
Forum: Space Empires: IV & V December 20th, 2000, 08:38 PM
Replies: 7
Views: 2,208
Posted By Seawolf
Re: Planets Screen newbie question

Whoa! I think that is asking alot!! You would have to in effect have 2 Versions of the game going. 1 to keep track of the current game and another to keep a record of what you saw Last. Then multiply...
Showing results 126 to 150 of 294

 
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