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Showing results 126 to 150 of 500
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Posts Made By:
Deathstalker
Forum:
Space Empires: IV & V
October 2nd, 2003, 03:35 AM
Replies:
9
DeathStalker Final MOD 1.4?
Views:
2,357
Posted By
Deathstalker
Re: DeathStalker Final MOD 1.4?
grEEEtings, bEEEn awhile http://forum.shrapnelgames.com/images/icons/icon10.gif
Good to see the community going strong, says alot about the games strengths. Rollo was indeed correct with the...
Forum:
Space Empires: IV & V
April 20th, 2003, 03:26 PM
Replies:
5
OT - MOO3 armor... OMG
Views:
1,714
Posted By
Deathstalker
Re: OT - MOO3 armor... OMG
QS does have its first 'data only' patch out. The code patch is said to be in the works. MOO3 is not a 9/10 game, more of a 6.5/10 game (IMO), much promise but little carry over. (especially after...
Forum:
Space Empires: IV & V
April 14th, 2003, 04:46 PM
Replies:
41
New Weapons
Views:
7,367
Posted By
Deathstalker
Re: New Weapons
DE-LURK http://forum.shrapnelgames.com/images/icons/icon10.gif
'Old' Weapons from the final build of the D-Mod (posted somewhere on the Shrap Boards ...
Forum:
Space Empires: IV & V
April 7th, 2003, 04:19 AM
Replies:
18
Deathstalker's Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
Views:
3,554
Posted By
Deathstalker
Re: Deathstalker\'s Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
BUMP http://forum.shrapnelgames.com/images/icons/icon7.gif
De-Lurking for a bit, seen a few new faces so I thought I'd introduce them to some 'new' goodies.
As Slick says, its got 'mounts...
Forum:
Space Empires: IV & V
March 8th, 2003, 09:29 PM
Replies:
18
Deathstalker's Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
Views:
3,554
Posted By
Deathstalker
Re: Deathstalker\'s Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
Re-uploaded mod again. Engine errors have been corrected (as have fighter warhead mounts, ty). SRM2 mount has been fixed (extra words removed), and a new Torpedo Mount has been added (Extended...
Forum:
Space Empires: IV & V
March 5th, 2003, 02:15 AM
Replies:
70
OT: Read a book!
Views:
10,529
Posted By
Deathstalker
Re: OT: Read a book!
Hamilton, love her stuff. (sort of an adult Version of Buffy http://forum.shrapnelgames.com/images/icons/icon10.gif )
Best 'sci-fi' novel I've read in ages though would be 'Altered Carbon' by...
Forum:
Space Empires: IV & V
March 5th, 2003, 12:14 AM
Replies:
18
Deathstalker's Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
Views:
3,554
Posted By
Deathstalker
Re: Deathstalker\'s Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
Thanks Hotfoot, seems like an extra word (code) was left there, seems to work ok though. (don't know if its worth a re-post at this time as you can always open/edit). Good eye though ...
Forum:
Space Empires: IV & V
March 4th, 2003, 10:25 PM
Replies:
18
Deathstalker's Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
Views:
3,554
Posted By
Deathstalker
Re: Deathstalker\'s Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
ALERT!
Seems I goofed, uploaded the file and there was the dreaded 'double space error' in the txt file. This has been fixed (as well as the errors in the Warhead mounts for II and III). New...
Forum:
Space Empires: IV & V
March 4th, 2003, 07:58 PM
Replies:
18
Deathstalker's Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
Views:
3,554
Posted By
Deathstalker
Deathstalker\'s Final Mount Mod (Gold 1.4)-Errors Corrected ! (again)
DEATHSTALKER'S FINAL MOUNT MOD (Gold Version 1.4)
EDIT: UPLOAD ERRORS CORRECTED.
Edit: Engine errors corrected, typo corrected, new torp mount (long range).
Get it Here:
1047151477.zip...
Forum:
SEIV Scenarios and Mods
March 4th, 2003, 07:47 PM
Replies:
401
Sticky:
Space Empires IV: Data/Sound/Graphic
Views:
103,493
Posted By
Deathstalker
Re: Space Empires IV: Data/Sound/Graphic
DEATHSTALKER'S FINAL MOUNT MOD (Gold Version 1.4)
EDIT: ERRORS IN UPLOAD CORRECTED.
Edit2: March8th, Typo's corrected. Added new Torp Launcher (Extended Range).
Get it Here:
...
Forum:
Space Empires: IV & V
March 3rd, 2003, 04:56 PM
Replies:
18
Dragon Shipset (looking for AI maker)
Views:
3,078
Posted By
Deathstalker
Re: Dragon Shipset (looking for AI maker)
"I have sent an email to Deathstalker, but he hasn't been very active lately. Actually he hasn't been very active ever since he got married.
So I'd better look for another AI expert for help."
...
Forum:
Space Empires: IV & V
December 16th, 2002, 10:50 PM
Replies:
163
Next Upgrade/patch
Views:
33,261
Posted By
Deathstalker
Re: Next Upgrade/patch
"1. Changed - Ships in combat will now follow their fleet's strategy regardless
of whether they are in a combat group or not.
"
Not sure about this one. Does this mean 'breaking formation'...
Forum:
Space Empires: IV & V
December 4th, 2002, 04:06 PM
Replies:
5
DeathStalker
Views:
1,373
Posted By
Deathstalker
Re: DeathStalker
Fyron, thanks. Your too kind http://forum.shrapnelgames.com/images/icons/icon10.gif (never had anything I did called a 'classic' before http://forum.shrapnelgames.com/images/icons/icon12.gif )...
Forum:
Space Empires: IV & V
December 3rd, 2002, 10:09 PM
Replies:
9
Attacker / Defender Balance
Views:
1,900
Posted By
Deathstalker
Re: Attacker / Defender Balance
I lean toward the upper hand going to the attackers (once a major/minor fleet battle is won). One of the big problems is (IMO) mines and other defenses, they are not enough to stop a fleet (once a...
Forum:
Space Empires: IV & V
December 3rd, 2002, 05:14 PM
Replies:
49
How big is yours?
Views:
6,517
Posted By
Deathstalker
Re: How big is yours?
http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif
Just did a look see (properties) of my Shrapnel folder. Rather scared right now.
...
Forum:
Space Empires: IV & V
November 30th, 2002, 01:47 AM
Replies:
45
Signing out...
Views:
6,676
Posted By
Deathstalker
Re: Signing out...
Aww, man. You WILL be missed. This is kinda like taking the J out of PB&J,still good but just not as satisfying!! http://forum.shrapnelgames.com/images/icons/icon10.gif
Seriously though...
Forum:
Space Empires: IV & V
November 27th, 2002, 09:53 PM
Replies:
15
Mount Question
Views:
2,919
Posted By
Deathstalker
Re: Mount Question
Quote:"DS How would I go about using your mod along with another mod? where do I put it?
Thanks "
The Mount Mod is pretty easy to use (thats why I like it, not a huge clunky components file that...
Forum:
Space Empires: IV & V
November 23rd, 2002, 12:53 AM
Replies:
13
Exodus mod -- suggestions welcome
Views:
3,144
Posted By
Deathstalker
Re: Exodus mod -- suggestions welcome
Quote:"+++Miscellaneous+++
-- Huge numbers of mounts for various components and weapons"
http://forum.shrapnelgames.com/images/icons/icon10.gif ...
Forum:
Space Empires: IV & V
November 22nd, 2002, 12:08 PM
Replies:
15
Mount Question
Views:
2,919
Posted By
Deathstalker
Re: Mount Question
Quote from Taz: "How about: Proximity Missile Mount?"
Sounds great! http://forum.shrapnelgames.com/images/icons/icon10.gif
Though I guess a ship full of Proximity Missiles would be called a...
Forum:
Space Empires: IV & V
November 22nd, 2002, 06:27 AM
Replies:
3
AI Team Game
Views:
1,409
Posted By
Deathstalker
AI Team Game
So, having never used this option I'm curious. Does this mean the AI's will not attack each other? Or just mean they will attack the human players instead of any form of diplomacy. Do they act...
Forum:
Space Empires: IV & V
November 22nd, 2002, 02:52 AM
Replies:
15
Mount Question
Views:
2,919
Posted By
Deathstalker
Re: Mount Question
Perfect, thanx Pax. Thats actually what I was wondering about. Now as what to call the mount? Short Range Missiles (SRM) is kinda misleading (as the missile itself will still go full range), any...
Forum:
Space Empires: IV & V
November 21st, 2002, 11:30 PM
Replies:
15
Mount Question
Views:
2,919
Posted By
Deathstalker
Mount Question
I know is sounds strange coming from me (the 'king' of massive mount modds http://forum.shrapnelgames.com/images/smilies/rolleyes.gif ). But, if I design a missile mount that reduces the range of...
Forum:
Space Empires: IV & V
November 17th, 2002, 03:26 AM
Replies:
22
Cloaked Wormholes?
Views:
3,430
Posted By
Deathstalker
Cloaked Wormholes?
Don't remember if this has ever been asked (probably, just another sign of impending old age I guess. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif ).
But seriously, can you add the...
Forum:
Space Empires: IV & V
November 13th, 2002, 06:26 AM
Replies:
203
AI DEAD MATCH CONTEST!
Views:
23,052
Posted By
Deathstalker
Re: AI DEAD MATCH CONTEST!
Quote"IMPORTANT!!!!!!!!!!!!!!!!!!!!!!!
Hey DeathStalker, could you send me the files for:
Star Wars Empire 1.
EEEvil Empire
Angelican Regency
Please remember that should be compatible with...
Forum:
Space Empires: IV & V
November 10th, 2002, 05:07 PM
Replies:
203
AI DEAD MATCH CONTEST!
Views:
23,052
Posted By
Deathstalker
Re: AI DEAD MATCH CONTEST!
Being one who never underestimates the power of the Dark Side I'd like to see how the Empire does (Star Wars Empire 1) or even my poor misunderstood EEEvil Empire. As for other peoples AI's I've...
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