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Search: Posts Made By: Illuminated One
Forum: Dominions 3: The Awakening October 16th, 2009, 05:15 PM
Replies: 54
Views: 21,130
Posted By Illuminated One
Re: Map Forge Preview

Not currently.
It should be simple enough to add plugin support. Would it be enough to pass command line parameters to an external app? Like map name and province count? What would you like to...
Forum: Dominions 3: The Awakening October 16th, 2009, 12:33 PM
Replies: 54
Views: 21,130
Posted By Illuminated One
Re: Map Forge Preview

Does the program include a tool to distribute sites randomly/deterministically?
Say I wanted all forest province to have the same site? Or a random nature site?
If not you could maybe add a plugin...
Forum: Dominions 3: The Awakening October 16th, 2009, 12:19 PM
Replies: 4
Views: 2,135
Posted By Illuminated One
Re: More than 24 commanders

Yah, it's really hard to spot esp. if you play windowed. Sometimes I'm wtf what happened to all my guys only to find out later that they ended in a province that was "full".
The key to make them...
Forum: Dominions 3: The Awakening October 13th, 2009, 03:51 PM
Replies: 47
Views: 19,946
Posted By Illuminated One
Re: OT: but Mr. Architect, why can't you make a perfect world?

The only species that does multiply beyond limit are humans?

Which proves that clever sheep are the most advanced species on this planet. They are just to clever to show it.
Forum: Multiplayer and AARs October 13th, 2009, 03:27 PM
Replies: 303
Views: 52,785
Posted By Illuminated One
Re: Pyrothere - LA slowpace - Game on!

Zhu Yi folds his hands and bows.

Really an awesome battle Algeanymph, and really close (at least in the battle bug view I get you killed my Golem at turn 70 or so) but never underestimate the...
Forum: Dominions 3: The Awakening October 13th, 2009, 01:12 PM
Replies: 21
Views: 6,466
Posted By Illuminated One
Re: Decay

The thing is it doesn't kill strong units because these always have 1000 of years to live...
Whatever happend to life fast die young...
Forum: Scenarios, Maps and Mods October 13th, 2009, 01:05 PM
Replies: 741
Views: 243,010
Posted By Illuminated One
Re: Conceptual Balance Mod 1.6

Hardly any nation ever needs blood stones to forge dwarven hammers.
Either you get to earth-2. Then you can forge dwarven hammers with earth boots. Or you don't. Then you can't make bloodstones....
Forum: Dominions 3: The Awakening October 12th, 2009, 07:14 PM
Replies: 47
Views: 19,946
Posted By Illuminated One
Re: OT: but Mr. Architect, why can't you make a perfect world?

No seriously, you can't define a "perfect world" as one with only unlimited grass growth etc.

If you are going at the Gnostic/Theodizee (how can god exist&be good&be allmighty when there is...
Forum: Dominions 3: The Awakening October 12th, 2009, 06:53 PM
Replies: 47
Views: 19,946
Posted By Illuminated One
Forum: Multiplayer and AARs October 12th, 2009, 03:04 PM
Replies: 338
Views: 52,536
Posted By Illuminated One
Re: The Early Days. Game running.

Where do I get the pictures for this game again?
I have formated my harddisk and can't take a look at the HoF or scoregraphs... :(
Forum: Dominions 3: The Awakening October 12th, 2009, 09:26 AM
Replies: 44
Views: 17,188
Posted By Illuminated One
Re: How is LA R'yleh overpowered?

1) They are not sacred. 280 gold is not much, but you will have to get them with 1/10 of the others income (after upkeep), so you are always outnumbered magewise. You can take very good scales to...
Forum: Dominions 3: The Awakening October 11th, 2009, 07:32 PM
Replies: 11
Views: 4,960
Posted By Illuminated One
Re: Attack order

Thejeff, you are right, the reverse order (low before high) is also possible, then I'd guess it's a 50% chance (but I looked at 14 turns before I found it). I really get the feeling that that rng...
Forum: Dominions 3: The Awakening October 11th, 2009, 12:11 PM
Replies: 11
Views: 4,960
Posted By Illuminated One
Re: Attack order

It depends on the province numbers. The battle is resolved always in the province with the higher number. Just open up your mp game go through all the battles and look at the numbers...
Forum: Dominions 3: The Awakening October 10th, 2009, 06:30 AM
Replies: 19
Views: 6,598
Posted By Illuminated One
Re: fire storm

I disagree a bit about the SCs part.
Imo you shouldn't give up armies for SCs. Just like there are army killing tools there are SC killing ones.
Don't build big armies and expect to win though,...
Forum: Dominions 3: The Awakening October 10th, 2009, 05:45 AM
Replies: 20
Views: 6,551
Posted By Illuminated One
Re: Taxing

Well, I have taken some raided provinces back where the taxes were set to 200% after 1 turn or so. The drop in population was quite noticable (though, maybe I'm overreacting cause I'm a nice good...
Forum: Dominions 3: The Awakening October 6th, 2009, 01:57 AM
Replies: 8
Views: 3,502
Posted By Illuminated One
Re: Horror spells

Send Lesser Horror is a great way to rout PD. If one isn't enough it's cheaper to send two than a normal horror.
They also work against weaker thugs that rely on buffing quite well (Eagle Kings for...
Forum: Multiplayer and AARs October 5th, 2009, 12:55 PM
Replies: 303
Views: 52,785
Posted By Illuminated One
Re: Pyrothere - LA slowpace - Game on!

I wouldn't mind a delay to sort things out.
A rollback would probably be bad though.
Forum: Multiplayer and AARs October 5th, 2009, 12:31 AM
Replies: 338
Views: 52,536
Posted By Illuminated One
Re: The Early Days. Game running.

Sorry about that I have some trouble keeping to my schedule atm and always turn up late by an hour or so.
Forum: Multiplayer and AARs October 3rd, 2009, 03:56 AM
Replies: 338
Views: 52,536
Posted By Illuminated One
Re: The Early Days. Game running.

500? :)
You know I had 5000gp at the start of the turn and could only spend 1000...
But then if you just had another king you might have won...
Forum: Dominions 3: The Awakening October 1st, 2009, 01:50 PM
Replies: 16
Views: 6,500
Posted By Illuminated One
Re: One of the things I love about Dom3

It's questionable to rely on the manual for battle strategy on any case imo.
You might have a relatively good plan in "theory" i.e. worked out from the manual, that does fail completely in practice...
Forum: Multiplayer and AARs September 30th, 2009, 02:33 AM
Replies: 370
Views: 57,480
Posted By Illuminated One
Re: Noob LA Game: Cataclysm - And Begin!

Ok, Pelthin has said he would sub.
Forum: Dominions 3: The Awakening September 30th, 2009, 02:20 AM
Replies: 40
Views: 14,295
Posted By Illuminated One
Re: Tir na n'Og

Hmm, afaik a mage with enemies in melee range will be forced to do strike instead of spellcasting half of the time (something along the lines of opportunity attack in DnD - spellcasting works best...
Forum: Multiplayer and AARs September 28th, 2009, 08:16 PM
Replies: 338
Views: 52,536
Posted By Illuminated One
Re: The Early Days. Game running.

Ah, the clever Ulmish battle tactic of fatiguing themselves out with flying shards and then casting stoneskin followed by ironskin is finally working.


What's a scale bug btw.?
Forum: Multiplayer and AARs September 28th, 2009, 05:14 PM
Replies: 1
Views: 1,186
Posted By Illuminated One
Re: LA R'lyeh needs a sub in Cataclysm

Sadly Executor can't play so R'lyeh still needs a sub.
Forum: Multiplayer and AARs September 28th, 2009, 05:10 PM
Replies: 370
Views: 57,480
Posted By Illuminated One
Re: Noob LA Game: Cataclysm - And Begin!

Lol, that would be the 4th R'lyeh player then.
Zukkekon has many minds to be sure.

(edit: Nothing against you Executor, it's just funny.)
Showing results 176 to 200 of 500

 
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