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Showing results 176 to 195 of 195
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Posts Made By:
Spyder
Forum:
Space Empires: IV & V
February 15th, 2001, 05:02 PM
Replies:
18
Do Planets need Cargo facilities?
Views:
4,099
Posted By
Spyder
Re: Do Planets need Cargo facilities?
That DOES seem to be a nonsequitur, doesn't it? http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Forum:
Space Empires: IV & V
February 15th, 2001, 03:08 PM
Replies:
14
Are Racial modifiers additive
Views:
3,652
Posted By
Spyder
Re: Are Racial modifiers additive
Well, I was talking primarily hypothetically....I just wanted to make sure that the bonuses from the two diff screens added together and weren't capped or mutually exclusive.
Forum:
Space Empires: IV & V
February 15th, 2001, 03:05 PM
Replies:
3
How do I deploy a Weapons Plat?
Views:
2,222
Posted By
Spyder
How do I deploy a Weapons Plat?
Well, yah'll answered my earlier question on why I couldn't deploy my weapons platform over a wormhole, so I built a Weapons Platform over a planet with a planetary ShipYard....now, how do I get it...
Forum:
Space Empires: IV & V
February 15th, 2001, 02:57 AM
Replies:
27
Tech Levels in Excell Spreadsheet format...
Views:
6,373
Posted By
Spyder
Re: Tech Levels in Excell Spreadsheet format...
Yes, it is very helpful. I am greating a graphical depiction of the research tree in PowerPoint and will publish it when done. I also am creating some tabular information for each of the...
Forum:
Space Empires: IV & V
February 14th, 2001, 06:57 PM
Replies:
18
Do Planets need Cargo facilities?
Views:
4,099
Posted By
Spyder
Do Planets need Cargo facilities?
If so, what for? It seems to me that you are in a constant state of production and those items which you produce are constantly being offloaded onto ships. My planets all have one cargo facility,...
Forum:
Space Empires: IV & V
February 14th, 2001, 06:45 PM
Replies:
14
Are Racial modifiers additive
Views:
3,652
Posted By
Spyder
Are Racial modifiers additive
If I choose the major option that gives me 125% production, and then further adjust my production modifiers with the available attribute adjustments so that Production is enhanced by 20 more...
Forum:
Space Empires: IV & V
February 14th, 2001, 06:26 PM
Replies:
7
How many Facilities....
Views:
1,692
Posted By
Spyder
Re: How many Facilities....
Cool...I had no idea http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Forum:
Space Empires: IV & V
February 14th, 2001, 05:45 PM
Replies:
7
How many Facilities....
Views:
1,692
Posted By
Spyder
Re: How many Facilities....
hmmm....maybe races are different...?
I specifically remember that Medium planets let me build 12 facilities, Huge planets let me build 30.....??
Forum:
Space Empires: IV & V
February 14th, 2001, 05:34 PM
Replies:
7
How many Facilities....
Views:
1,692
Posted By
Spyder
How many Facilities....
....on each size of planet?
Tiny == ??
Small == ??
Medium == 12 ?
Large == 20 ?
Huge == 30 ?
Boring day here at work today...sorry http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Forum:
Space Empires: IV & V
February 14th, 2001, 04:45 PM
Replies:
3
Here's a question for you....
Views:
1,660
Posted By
Spyder
Here\'s a question for you....
What good does population do you outside of colonization?
Forum:
Space Empires: IV & V
February 14th, 2001, 03:37 PM
Replies:
7
Remote Mining
Views:
2,061
Posted By
Spyder
Remote Mining
I tried to do build remote mining stations Last night so that I could rely on them for my resources and put my planets to better use.
I quickly noticed that the asteroid/planet degradation...
Forum:
Space Empires: IV & V
February 13th, 2001, 05:48 PM
Replies:
6
An Interesting Anomoly
Views:
2,028
Posted By
Spyder
Re: An Interesting Anomoly
If this is indeed true, then its the first occurence that I have seen of inter-dependence in the research tree....
Paul E. Mason
Senior VMS Systems Administrator
Forum:
Space Empires: IV & V
February 13th, 2001, 04:19 PM
Replies:
6
An Interesting Anomoly
Views:
2,028
Posted By
Spyder
An Interesting Anomoly
As I was continuing my task of mapping the full research tree Last night, I noticed that you can research Tractor/Repulsor weapons to levels 7 and 8, but, you don't get anything for gaining those...
Forum:
Space Empires: IV & V
February 12th, 2001, 03:10 PM
Replies:
1
Can't discharge my weapons platform
Views:
1,101
Posted By
Spyder
Can\'t discharge my weapons platform
I finally was able to build a weapons platform. I attempted to build one at a wormhole, but, I can't seem to get it off the ship...? How do I put it in place amongst the mines & satellites?
Paul...
Forum:
Space Empires: IV & V
February 10th, 2001, 02:57 AM
Replies:
26
Supply questions
Views:
4,839
Posted By
Spyder
Re: Supply questions
I believe that you can use the transfer supplies option to move stuff between ships...you MAY have to be at a planet to do it, not sure on that, but, I moved troops from one troop ship to another...
Forum:
Space Empires: IV & V
February 9th, 2001, 11:04 PM
Replies:
39
Next Patch Suggestion
Views:
7,452
Posted By
Spyder
Re: Next Patch Suggestion
Well, I've prob forgotten more statistics than I care to admit that I knew http://www.shrapnelgames.com/ubb/images/icons/icon7.gif but:
=========================================...
Forum:
Space Empires: IV & V
February 9th, 2001, 10:28 PM
Replies:
39
Next Patch Suggestion
Views:
7,452
Posted By
Spyder
Re: Next Patch Suggestion
Well, I didn't look at the spreadsheet, but, his forumlae (and theory) look ok....what descrepancies did you see, Raynor?
Paul E. Mason
Senior VMS Systems Administrator
Forum:
Space Empires: IV & V
February 9th, 2001, 03:00 PM
Replies:
26
Supply questions
Views:
4,839
Posted By
Spyder
Re: Supply questions
Opps...spoke before I thought...I hate that...
There isn't a way that I know of to move SUPPLIES. The movement I mentioned above (besides the bowel movement in my brain at the time ...
Forum:
Space Empires: IV & V
February 8th, 2001, 03:07 PM
Replies:
23
Would anyone be interested in more planet development?
Views:
4,427
Posted By
Spyder
Re: Would anyone be interested in more planet development?
Personally, I LIKE lots of things to build & research. I didn't mind the tons of building & management in MOO2 & Civ. However, if there were a tool that would allow you to build a certain item on...
Forum:
Space Empires: IV & V
February 7th, 2001, 10:18 PM
Replies:
1
Mining Stations
Views:
1,215
Posted By
Spyder
Mining Stations
Ok, I can't figure out how to build a mining station and get it to the planet/asteroid field I want. I don't seem to have a ship(yet, have researched to cruiser & light Carrier) big enough to hold a...
Showing results 176 to 195 of 195
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