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Search: Posts Made By: Mustang
Forum: WinSPMBT April 6th, 2006, 03:28 PM
Replies: 4
Views: 1,454
Posted By Mustang
Re: Questions on the Map editor in full version...

Yes, I guess the cut and paste feature makes it all worthwhile. But other than that, the extended map editor doesn't do anything substantially helpful, and as long as you are just designing single...
Forum: TO&Es April 5th, 2006, 10:53 AM
Replies: 15
Views: 4,294
Posted By Mustang
Re: Shermans vs T-34s

Yeah, but the T-34 had a lot more armor, and it was well-sloped. No variant of the M4 was particularly well-armored, so it dosen't matter in my opinion what the armor was on any of the Sherman...
Forum: TO&Es April 5th, 2006, 10:49 AM
Replies: 13
Views: 3,269
Posted By Mustang
Re: Why not jet AOPs?

I never figured out how you use the propeller planes to call fire. Do you just select them and then go to the bombardment menu to call artillery for it?
Forum: WinSPMBT April 5th, 2006, 10:46 AM
Replies: 4
Views: 1,454
Posted By Mustang
Re: Questions on the Map editor in full version...

Personally, I don't see what the big deal is with the extended map editor even though I have the CD version. The random map generator helper is nice if you're in a hurry, but I rarely use that or the...
Forum: TO&Es April 4th, 2006, 03:05 PM
Replies: 15
Views: 4,294
Posted By Mustang
Re: Shermans vs T-34s

Of course, we're talking about the M4A3 medium-heavy tank here, which was only present in large numbers near the end of the war. Pit an early-model T-34 against an early model Sherman (like the...
Forum: Campaigns, Scenarios & Maps April 3rd, 2006, 10:09 AM
Replies: 18
Views: 7,339
Posted By Mustang
Re: New Campaign! - UNIFE 2013

I was a playtester for this campaign, and it's great. Nice storyline and fun missions. Thanks for the compliment, and I hope that other people have fun with this campaign too.
Forum: WinSPMBT April 3rd, 2006, 10:02 AM
Replies: 9
Views: 2,945
Posted By Mustang
Re: Damage to tank fire control systems

Well, the main armament knockout rate should be increased, because I know that in WWII, for example, artillery HE would often knock out tank FC systems. This is really an important part of a battle,...
Forum: WinSPMBT April 1st, 2006, 06:06 PM
Replies: 9
Views: 2,945
Posted By Mustang
Re: Damage to tank fire control systems

Mobhack or DRG, do you have anything to say?
Forum: Campaigns, Scenarios & Maps March 31st, 2006, 04:46 PM
Replies: 7
Views: 3,607
Posted By Mustang
Re: Official Scenario & Campaign Editing Tips Thre

Dirt Tracks

When making maps, a lot of times you will want to design dirt tracks. You can do this by laying down bare earth, beach sand, or one of many other terrain types. Here is a picture of...
Forum: WinSPMBT March 31st, 2006, 01:39 PM
Replies: 9
Views: 2,945
Posted By Mustang
Re: Damage to tank fire control systems

I didn't suggest two different fire control ratings, per se. I recommended that a tank's fire control be halved. As most modern tanks have an FC of about 40-50, it would make sense if their FC was...
Forum: WinSPMBT March 30th, 2006, 12:32 PM
Replies: 50
Views: 11,141
Posted By Mustang
Re: This may be O.T but i was just wondering...

How was the German Army? I heard after 1945 it was made more beaurucratic along US Army lines and lost a lot of its old Prussian and WWII skill. Is this true?
Forum: WinSPMBT March 30th, 2006, 12:31 PM
Replies: 9
Views: 2,945
Posted By Mustang
Damage to tank fire control systems

I've noticed in the game that a tank will ocasionally get it's main gun knocked out by a large-calibre hit, but this isn't a very good way of representing fire control systems knocked out. It seems...
Forum: Campaigns, Scenarios & Maps March 30th, 2006, 11:15 AM
Replies: 7
Views: 3,607
Posted By Mustang
Re: Two things about map labels, one tip on map de

I didn't notice it before, but Achilles/Pyros also has a tip thread at SZO. Here it is:

http://www.strategyzoneonline.com/forums/showthread.php?t=33999
Forum: Campaigns, Scenarios & Maps March 29th, 2006, 04:59 PM
Replies: 40
Views: 13,098
Posted By Mustang
Re: CARIBBEAN CRISIS - NOW AVAILABLE!

It's very rare that small arms fire is able to hit a helo, much less shoot the whole thing down. I think I did loose a couple of Uh-34s, but to 23mm flak, and probably their infantry also. But like I...
Forum: WinSPMBT March 29th, 2006, 04:54 PM
Replies: 34
Views: 8,265
Posted By Mustang
Re: What are your favorite units in the game?

No, I just like the explosion it makes. And it would likely be carrying lots of small arms reserves anyway, as the crew would be firing howitzers, machine guns, and other army ammunition.
Forum: WinSPMBT March 28th, 2006, 12:06 PM
Replies: 34
Views: 8,265
Posted By Mustang
Re: What are your favorite units in the game?

It looks to me like just another prototype. It'd be terribly unsurvivable in combat (no anti-missile defenses, and when anything substantial hits this big floating target all of the howitzers and the...
Forum: Campaigns, Scenarios & Maps March 27th, 2006, 02:53 PM
Replies: 7
Views: 3,607
Posted By Mustang
Two things about map labels, one tip on map design

Attached is a map of the area west of El Alamein, Egypt, and grid-map showing how I made it. I've seen that most people use Pyros's way of desiging maps, but I like mine better (I've never tried his,...
Forum: WinSPMBT March 27th, 2006, 02:31 PM
Replies: 34
Views: 8,265
Posted By Mustang
Re: What are your favorite units in the game?

Wow, an armed cargo ship. It's really a very simple idea that noone's tried before. I'm going to make a China-invades-the-world campaign later on, and I might use one.
Forum: Campaigns, Scenarios & Maps March 24th, 2006, 11:40 AM
Replies: 7
Views: 3,607
Posted By Mustang
Official Scenario & Campaign Editing Tips Thread

A link to the parallel thread at SZO:

http://www.strategyzoneonline.com/forums/showthread.php?t=39542

This should be made a sticky if we get enough good advice. This thread can help everyone...
Forum: WinSPMBT March 24th, 2006, 11:02 AM
Replies: 34
Views: 8,265
Posted By Mustang
Re: What are your favorite units in the game?

I like certain units also, but I don't buy them all the time. For some reason I like the Russian Chiormy Oriol (found under Export Tanks in the Russian armor purchase screen) a lot. It's actually a...
Forum: WinSPMBT March 23rd, 2006, 04:39 PM
Replies: 50
Views: 11,141
Posted By Mustang
Re: This may be O.T but i was just wondering...

I'm surprised that soo many of you are in the combat arms considering 50% of the people in the army do rear-area stuff. Or maybe it's just because WinSPMBT dosen't appeal to logisitics managers and...
Forum: WinSPMBT March 23rd, 2006, 04:35 PM
Replies: 34
Views: 8,265
Posted By Mustang
Re: What are your favorite units in the game?

Where did you hear the thing about third world countries mounting Grads on boats? If you just noticed it in the game, it's probably just there to represent naval missiles because the game dosen't...
Forum: Campaigns, Scenarios & Maps March 23rd, 2006, 04:32 PM
Replies: 40
Views: 13,098
Posted By Mustang
Re: CARIBBEAN CRISIS - NOW AVAILABLE!

This campaign also gave me a whole new way to look at airmobile. It showed me how powerful they really can be in game terms. I know this kind of operation is way too complex to ever work in real...
Forum: After Action Reports March 22nd, 2006, 03:09 PM
Replies: 41
Views: 25,077
Posted By Mustang
Re: Best way to use airmobile and panzergrenadiers

The top attack ATGM work well against the more expensive tanks, even if they have ARENA or VIRSS (because those run out of shots quickly). What I don't like is that a lot of these ATGM PCs cost...
Forum: WinSPMBT March 22nd, 2006, 02:55 PM
Replies: 34
Views: 8,265
Posted By Mustang
Re: What are your favorite units in the game?

The problem with modern tanks is that you have to worry about them getting killed by all kinds of top attack missiles and helicopter ATGMs. The Merkava 4b is nice because it has both VIRSS and LAHAT...
Showing results 176 to 200 of 352

 
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