The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 9 of 20
«
First
<
7
8
9
10
11
19
>
Last
»
Showing results 201 to 225 of 500
Search took
0.01
seconds; generated 68 minute(s) ago.
Search:
Posts Made By:
Cyrien
Forum:
Space Empires: IV & V
October 23rd, 2003, 06:58 PM
Replies:
6
12hr game
Views:
1,107
Posted By
Cyrien
Re: 12hr game
Hrmm... the Last turn I played and submitted was 2400.6
Forum:
Space Empires: IV & V
October 23rd, 2003, 05:34 PM
Replies:
292
PBW server is back up.
Views:
33,674
Posted By
Cyrien
Re: PBW server is back up.
Out of the four games I am playing 3 already have backups setup for the games to continue! I think I can survive for a few weeks on three out of four games. ...
Forum:
Space Empires: IV & V
October 23rd, 2003, 04:58 PM
Replies:
8
big game newbs wanted
Views:
1,378
Posted By
Cyrien
Re: big game newbs wanted
BWAHAHAHA! Then my forces can finally wipe yours out! http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum:
Space Empires: IV & V
October 22nd, 2003, 03:54 PM
Replies:
17
12hr Game Story
Views:
3,270
Posted By
Cyrien
Re: 12hr Game Story
2400.6
"Captain, the ship is moving. Plotting course now."
The captain waited silently for the scanners report. After half a month they had started up their own drives and headed into the...
Forum:
Space Empires: IV & V
October 22nd, 2003, 04:37 AM
Replies:
38
Abilities for objects in SE5!
Views:
4,992
Posted By
Cyrien
Re: Abilities for objects in SE5!
Ability for multiple damage types on a single weapon. Instead of only hurts engines how about only hurts engines + skips armor + half damage to shields.
I have a list a mile long but I will just...
Forum:
Space Empires: IV & V
October 22nd, 2003, 04:01 AM
Replies:
6
Range Check Error
Views:
1,975
Posted By
Cyrien
Re: Range Check Error
Hrmm... you could also try going into the Game Menu (the clipboard icon/F2 key) then options and turning off show ship movement lines. I vaguely remember a post in the past on some older Versions of...
Forum:
Space Empires: IV & V
October 22nd, 2003, 03:52 AM
Replies:
17
12hr Game Story
Views:
3,270
Posted By
Cyrien
Re: 12hr Game Story
The thoughts of the crew were in confusion. They had passed through this warp point as they had others in the past. But on through this one lay not just another system with planets, moons,...
Forum:
Space Empires: IV & V
October 21st, 2003, 04:36 PM
Replies:
163
(N)GC4 - Game Story Thread
Views:
15,591
Posted By
Cyrien
Re: (N)GC4 - Game Story Thread
I would be interested in the game. http://forum.shrapnelgames.com/images/icons/icon12.gif I have learned quite abit from my current ongoing PBW games...
Maybe I could even make the map and...
Forum:
Space Empires: IV & V
October 21st, 2003, 04:32 PM
Replies:
15
OT - kinda late, but i got over 2000 Posts!
Views:
2,398
Posted By
Cyrien
Re: OT - kinda late, but i got over 2000 Posts!
Ever since its invention and heavy use in WW2 Spam has been the state food of Hawaii if not officially then at the very least unofficially. http://forum.shrapnelgames.com/images/icons/icon12.gif ...
Forum:
Space Empires: IV & V
October 21st, 2003, 04:27 PM
Replies:
6
Range Check Error
Views:
1,975
Posted By
Cyrien
Re: Range Check Error
I had this problem with the demo and non-Gold Versions of the game as well. However I have never had this happen to me with a patched Version of the Gold. Remember that even the Gold demo is only...
Forum:
Space Empires: IV & V
October 18th, 2003, 02:19 AM
Replies:
27
Stars! comparison
Views:
4,549
Posted By
Cyrien
Re: Stars! comparison
Yes. Head to head against another human would be hotseat for combat. Real fun. http://forum.shrapnelgames.com/images/icons/icon12.gif I remember wooping on my room mate in the original SE4. ...
Forum:
Space Empires: IV & V
October 17th, 2003, 10:36 PM
Replies:
17
Ninja Drones
Views:
4,218
Posted By
Cyrien
Re: Ninja Drones
So far the biggest problem I see is the planet. The AI would no doubt be a big problem and if someone else wants to take that on they can feel free. ...
Forum:
Space Empires: IV & V
October 17th, 2003, 05:00 PM
Replies:
17
Ninja Drones
Views:
4,218
Posted By
Cyrien
Re: Ninja Drones
Actually... I'm not worried about the AI. If I do this it will be as part of a mod I have been working on for abit now designed for PBW to get as much outa the game as possible for humans without...
Forum:
Space Empires: IV & V
October 16th, 2003, 11:28 PM
Replies:
17
Ninja Drones
Views:
4,218
Posted By
Cyrien
Re: Ninja Drones
I've been thinking of working on a mod that turns drones into missiles. Work only in combat with no strategic movement allowing for the customization of missiles with various changes etc. Also...
Forum:
Space Empires: IV & V
October 16th, 2003, 03:05 AM
Replies:
12
Funny log Messages
Views:
2,354
Posted By
Cyrien
Re: Funny log Messages
Oh joy... and this is one of the people that just joined into the same game as me... should I just surrender now? http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum:
Space Empires: IV & V
October 15th, 2003, 11:51 PM
Replies:
19
Attention SEIV Modders and Know it All's- Request
Views:
2,841
Posted By
Cyrien
Re: Attention SEIV Modders and Know it All\'s- Request
Good thing you found SEIV then... otherwise it might be difficult to find a worthwhile 4x in space. And lets not even mention those dreadful 5X's.... ...
Forum:
Space Empires: IV & V
October 15th, 2003, 11:32 PM
Replies:
19
Attention SEIV Modders and Know it All's- Request
Views:
2,841
Posted By
Cyrien
Re: Attention SEIV Modders and Know it All\'s- Request
<font size="2" face="sans-serif, arial, verdana">Can't do with the current system. Would be great for SEV.
<font size="2" face="sans-serif, arial, verdana">You could do something with this by...
Forum:
Space Empires: IV & V
October 14th, 2003, 05:51 PM
Replies:
29
FQM Damaging WPs
Views:
4,178
Posted By
Cyrien
Re: FQM Damaging WPs
Hrmm... another feature for SEV! I can see it now... the only game that allows you to make mods of mods! Maybe we should add in a third tier! Mods of mods of mods! WOO! ...
Forum:
Space Empires: IV & V
October 14th, 2003, 05:44 AM
Replies:
17
12hr Game Story
Views:
3,270
Posted By
Cyrien
Re: 12hr Game Story
<font size="2" face="sans-serif, arial, verdana">First. They aren't plants. They are closer to insects. The sunlight development was by necessity and not due to a direct relation to plants.
...
Forum:
Space Empires: IV & V
October 14th, 2003, 05:12 AM
Replies:
23
Intel Comms Mimic Question
Views:
4,388
Posted By
Cyrien
Re: Intel Comms Mimic Question
Causes a declaration of war between two empires. So you can see how that could be bad if the allies don't have good communication or are counting on the trade income. ...
Forum:
Space Empires: IV & V
October 14th, 2003, 04:57 AM
Replies:
17
12hr Game Story
Views:
3,270
Posted By
Cyrien
Re: 12hr Game Story
Fleet locations? What? Can't you see them from your homeplanet? Oh wait... darn those cloaking devices...
Forum:
Space Empires: IV & V
October 14th, 2003, 03:34 AM
Replies:
17
12hr Game Story
Views:
3,270
Posted By
Cyrien
Re: 12hr Game Story
The idea is basically the same as a planet. Each one is a self contained eco-system, the basic resources for which are garnered during the egg stage from the leftovers of the dead parents and...
Forum:
Space Empires: IV & V
October 14th, 2003, 12:06 AM
Replies:
29
FQM Damaging WPs
Views:
4,178
Posted By
Cyrien
Re: FQM Damaging WPs
I love the Devnull mod. http://forum.shrapnelgames.com/images/icons/icon12.gif It and AIC are my Favorites. http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
October 13th, 2003, 11:26 PM
Replies:
29
FQM Damaging WPs
Views:
4,178
Posted By
Cyrien
Re: FQM Damaging WPs
There should be a Version of FQM that has everything the same except the damaging WPs. That would be good.
Forum:
Space Empires: IV & V
October 13th, 2003, 10:43 PM
Replies:
29
OT - Is the universe finite in size?
Views:
4,372
Posted By
Cyrien
Re: OT - Is the universe finite in size?
Yes I have heard that one. http://forum.shrapnelgames.com/images/icons/icon12.gif
And you only get two atoms if you split a heavier atom. If you were to split a hydrogen atom (is that...
Showing results 201 to 225 of 500
Page 9 of 20
«
First
<
7
8
9
10
11
19
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
11:48 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.