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Search: Posts Made By: Deathstalker
Forum: Space Empires: IV & V August 16th, 2002, 02:46 AM
Replies: 9
Views: 2,163
Posted By Deathstalker
Re: Thanks, Malfador and Shrapnel, for continued support

I'll second that. http://forum.shrapnelgames.com/images/icons/icon7.gif MM/Shrapnel you have my thanks as a hardcore gamer who hasn't been hooked on a game this bad in years! Your support and...
Forum: Space Empires: IV & V August 11th, 2002, 06:24 PM
Replies: 3
Views: 1,876
Posted By Deathstalker
New Modd Idea: Players Modd!

Just skimming the Honor topic and reading the books when an idea came to me (not very original but an idea none the less http://forum.shrapnelgames.com/images/smilies/rolleyes.gif ). What if we...
Forum: Space Empires: IV & V August 9th, 2002, 06:00 PM
Replies: 87
Views: 9,567
Posted By Deathstalker
Forum: Space Empires: IV & V August 3rd, 2002, 04:10 AM
Replies: 387
Views: 72,393
Posted By Deathstalker
Re: Devnull Mod Gold: updates and discussion

"Deathstalker, dunno, I kinda like it that you don't have to research mines to be able to sweep them, but your idea does have merit (and I do like crossover techs ). Are you saying that you would...
Forum: Space Empires: IV & V August 2nd, 2002, 11:12 AM
Replies: 387
Views: 72,393
Posted By Deathstalker
Re: Devnull Mod Gold: updates and discussion

Another Mine Proposal: Normal PDC could sweep ONE mine per PDC. Research Mines and it would give you access to an advanced PDC that would up the level of sweeping (and replace normal PDC on ship...
Forum: Space Empires: IV & V July 30th, 2002, 11:46 PM
Replies: 387
Views: 72,393
Posted By Deathstalker
Re: Devnull Mod Gold: updates and discussion

Rollo, the MountMod and the D-Mod are seperate entities. D-Mod uses a 'skeleton' Version of the MountMod (as I added gatling guns etc to the techs for it instead of the mounts). Most of the stuff...
Forum: Space Empires: IV & V July 30th, 2002, 01:44 AM
Replies: 387
Views: 72,393
Posted By Deathstalker
Re: Devnull Mod Gold: updates and discussion

If you want to add/change/include anything from the latest Versions of my MountMod (or my other one the 'D-Mod') you are welcome to. (I'd love to see the engine mounts and new ship sizes added to...
Forum: Space Empires: IV & V July 29th, 2002, 06:06 AM
Replies: 2
Views: 1,322
Posted By Deathstalker
Re: TDM races

Long term. I usually play against the Aquilaeians (sp?), Xi'Chung, Rage, Praetorians (sp? again http://forum.shrapnelgames.com/images/icons/icon12.gif ) and of course the Orks and the Vaxin. The...
Forum: Space Empires: IV & V July 28th, 2002, 09:41 PM
Replies: 49
Views: 8,198
Posted By Deathstalker
Re: Whence Your Moniker?

Mine comes from the series by Simon R. Green (main character was Owen Deathstalker). Absolutely amazing series. I came onto the shrap Boards and saw all these neat names and realized I had to put...
Forum: Space Empires: IV & V July 28th, 2002, 09:31 PM
Replies: 4
Views: 1,297
Posted By Deathstalker
Re: Question about Weapon Mounts!?!?

When you go into the ship/unit design screen click the 'weapon mounts' section. This gives a list of options and where they can be applied (IE, Large weapon mounts for small weapon platforms, Huge...
Forum: Space Empires: IV & V July 23rd, 2002, 07:58 AM
Replies: 28
Views: 4,291
Posted By Deathstalker
Re: Lord Kodos

"Oh man. Please don't tell me Kodos got a hold of LCC's medication again."

Man I miss that guy http://forum.shrapnelgames.com/images/icons/icon10.gif ...
Forum: Space Empires: IV & V July 22nd, 2002, 03:44 AM
Replies: 10
Views: 2,542
Posted By Deathstalker
Re: Engine destroying weapons

IMO the big problem was when they fixed the "no supplies= no shields and no weapons" problem. All of a sudden engine killers were THE big weapon. You take out a ships engines and they could not...
Forum: Space Empires: IV & V July 20th, 2002, 08:04 PM
Replies: 6
Views: 2,076
Posted By Deathstalker
Re: Small request for MM

Easy way (at least to see your own moons), launch a mine or sat into orbit (or build a base), then you at least see something is there hanging above the planet. (mines work best, no one else knows...
Forum: Space Empires: IV & V July 19th, 2002, 11:28 AM
Replies: 18
Views: 2,848
Posted By Deathstalker
Re: The Namovans have come to rule the galaxy

Nice! Totally different ships (VERY detailed mini's, esp like the Dreadnought and Large Fighter!). They kinda look like chickens though...space chickens that is ...
Forum: Space Empires: IV & V July 19th, 2002, 05:05 AM
Replies: 1
Views: 1,068
Posted By Deathstalker
Return To Orion+Devnull+PBW

Thinking of starting another PBW game (thinking, depends on interest and if I have any sanity left after NWN and Magic:Online sucks what is left of my brain away).

The premise: Like the first...
Forum: Space Empires: IV & V July 19th, 2002, 04:58 AM
Replies: 87
Views: 9,567
Posted By Deathstalker
Re: Return to Orion- Sphereworld PBW game.

Nah, no team mode. Only 4 ai players and one of them about 6 sectors away from my home planet http://forum.shrapnelgames.com/images/icons/shock.gif . Could have been worse (I think, though I...
Forum: Space Empires: IV & V July 19th, 2002, 04:26 AM
Replies: 75
Views: 8,496
Posted By Deathstalker
Re: The List of all Races

Shame, I kinda liked the old Canadian one (I know, biased I guess being one and all http://forum.shrapnelgames.com/images/icons/tongue.gif ). Luckily I still have it on the old p133 computer. ...
Forum: Space Empires: IV & V July 19th, 2002, 04:24 AM
Replies: 87
Views: 9,567
Posted By Deathstalker
Re: Return to Orion- Sphereworld PBW game.

Oh definitly war with the bugs, they declaired it after I said 'hello'. As far as the other race it is quite 'murderous', and in my home system to boot. Gonna be fun ...
Forum: Space Empires: IV & V July 19th, 2002, 02:30 AM
Replies: 87
Views: 9,567
Posted By Deathstalker
Re: Return to Orion- Sphereworld PBW game.

*******************************
Alert! Alert! Priority One Distress!
*******************************

"General! Ships entering Home Sector!

"Scanners Ensign! Who and What are they!"

"Data...
Forum: Space Empires: IV & V July 17th, 2002, 12:07 AM
Replies: 71
Views: 8,010
Posted By Deathstalker
Re: Magic Mod

NWM Multi-Play? Havn't tried it yet, and for that matter I rarely have the time. PBW is good enough for me for my Online gaming these days.

One more thing. Different races could be implimented...
Forum: Space Empires: IV & V July 16th, 2002, 03:42 AM
Replies: 12
Views: 5,674
Posted By Deathstalker
Re: Wing Commander - Confed Ship Sets

Oh, I'm definitly interested! http://forum.shrapnelgames.com/images/icons/icon10.gif Wing Commander I and II (along with Civ I) are memories of my University years. Just wish I spent as much...
Forum: Space Empires: IV & V July 16th, 2002, 03:40 AM
Replies: 71
Views: 8,010
Posted By Deathstalker
Re: Magic Mod

"Do you mean you are making a NWN mod, or just spending all your time playing it?"

Right now just playing the standard game (plus the dozens and dozens of user made modules). Once I have a better...
Forum: Space Empires: IV & V July 16th, 2002, 01:53 AM
Replies: 71
Views: 8,010
Posted By Deathstalker
Re: Magic Mod

I don't know much about the 'Runesword' game (yeah, one of the 'other forums' http://forum.shrapnelgames.com/images/icons/icon12.gif ) but could you use the pic files from there?? (maybe some of...
Forum: Space Empires: IV & V July 15th, 2002, 05:25 AM
Replies: 13
Views: 3,456
Posted By Deathstalker
Re: 4 x games in 2002: the big three.

"at least theres NeverWinter Nights. we can mod SE4 to have a ground map background instead of stars, and cities instead of planets, and have a land war simulator. then we can mod NWN to have...
Forum: Space Empires: IV & V July 13th, 2002, 06:03 PM
Replies: 87
Views: 9,567
Posted By Deathstalker
Re: Return to Orion- Sphereworld PBW game.

And we are off! http://forum.shrapnelgames.com/images/icons/icon7.gif Any questions/comments/general player annoucements don't hesitate to post here/pbw site or email me....
Showing results 201 to 225 of 500

 
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