Re: Are you tough enough to be the "King of the Hill"?
A random thought occurred to me when thinking of game balance: what about making domed planets a bit more useful than average? Currently a breathable planet has five times as many facilities as a domed planet, which is quite a difference. The latest Version of FQM reduces this gap to about three times as many facilities, making domed planets a bit more useful.
Obviously, this will only help to reduce the effects of tough luck when it comes to breathable planets, and so is definitively not the panacea. It would less drastic than the Balance Mod as the game is still random instead of being predetermined, so there is still the luck of the draw, but you will know these non-breathable planets are a tad more useful than before.
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