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But they might well surrender to someone ELSE who (in their judgement) would let them preserve their identity more completely than the current enemy trying to conquer them. I agree that this is a very interesting feature of MOO that really ought to be included in SE's AI behavior.
Surrendering to an ally should not be allowed. Or if it is, it should not work as instantly and as completely as it does in the game, and it should be called something else. Let's pretend that during the war with Russia Afghanistan tried to become the 51st American state. The Senate would have thought it was a joke if you mentioned it to them. During the Napoleonic wars, had Prussia or Spain tried to surrender to England instead of to France, both the British and the French would have just laughed, you don't surrender to an ally, it's just not done. If you do try such behabvior, it's not called "surrender" which is a term explicitly referring to losing a war.
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