Re: Mod Mystification-- plz help!
Hello,
Welcome to SEIV.
Firstly don't use my race characteristics mod as it won't work properly as I found out later. I will make a new Version eventually as I've learned a lot of new things about SEIV in the process.
I've tried out Derek's Mod which includes many new missiles and hull types and incorporates many of the mods together. Unfortunately the AI hasn't been changed yet to use the new components (actually it hardly uses any of the special weapons that come with game for that matter, so it's probably not too important).
I am just putting on Mephisto's Mod now but havn't had a chance to try it out. His includes one new race and fixes a lot of general problems with the AI.
I did try TampaGamer's Darlok race but later in the game, to my dismay, I find out they were stuck behind a black hole.
I'm working on a new Quandrant type called 'Computer Player Heaven'. It eliminates black holes and makes sure there are enough good mineral planets to keep the AI happy. I should have it up shortly.
All the data files are pretty straightforward but there can be a lot of unforseen changes that will occur with mods. I think any of the modders would like to hear from players what they liked about them or any bugs they found in them.
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