Thread: Dave's Mod
View Single Post
  #4  
Old January 19th, 2001, 01:59 AM

igoblin igoblin is offline
Private
 
Join Date: Jan 2001
Location: Elkton, MD, USA
Posts: 23
Thanks: 0
Thanked 0 Times in 0 Posts
igoblin is on a distinguished road
Default Re: Dave\'s Mod

To back up the data files:
In Windows Explorer 95/98 select the
Space Empires IV\Data folder and CTRL+C it then I just pasted it (CTRL+V) in the backup directory in the SEIV folder. I then did the same thing with the Ai folder. That way I can just copy those back instead of reinstalling when I want to use a different mod.
OR
You could also install SEIV again in a different directory (if you have a lot of hard drive space) and just mod that Version.


I have played parts of a few games with Derek's mod it's really cool as it makes missiles and fighters a lot stronger to compensate for tactics like outrunning missiles and Point Defence hitting more than one fighter per shot. The engineering department is neat but I don't think it can repair components on the ship it is on. (I believe repair is the same way right?)

Also the computer players don't use some of the ship hulls correctly like the Ark Ship nor do they utilize the new components. This is because the AI design creation files weren't modified to go with the new files. Though the AI does use ECM and combat sensors with this mod.

I definately think it would be fun in multiplayer though. Just not sure if the new missiles and fighters are balanced with the old weapons.
Reply With Quote