Re: Retrofitting Captured Ships
In terms of retrofit resource costs, you have to consider:
- the build price of the new ship
- the retrofit cost for swapping components
- the maintenance costs while repairs are conducted
- the unmothball costs if you use it to save money on maintenance.
Some other questions:
- Is it worth tying up a yard's queue to rebuild a ship if it can be retrofitted instead? If resources are not critically low, two ships are better than one.
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