Re: Orbital Colonies
The hurdle is getting the map generator to avoid placing the specialized planet entry, while allowing a planet generating component to create one.
We can set the Constructed=True for the planetsize.txt entry to stop the planet from being placed by the map generator - but that nullifies the Create Planet ability!
We also know that the value for Create/Destroy planet corresponds to the planet size entry position, i.e., 1 for tiny, 2 for small, etc. However, changing ringworld to constructed=FALSE (and even after special ability to zero) and using the Create Planet value of 6, it still did not create a single ringworld in many tries. Hmm, what does this mean? Not sure.
Also, the size of the planet create IS BASED ON the size of asteroids that it is made from!
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