Re: Orbital Colonies
thats not so bad. we can solve that a few ways:
find and replace on "huge" with "large"
create a duplicate "huge" planet type, resulting in a possible error, or double the number of huge planets out there
create a planet size larger than huge, so that planets specified as huge will be the next size up (maybe).
this does beg the question though: are planets that are specified as "tiny" (like moons) now being represented by the smaller sized asteroid things? do we need to change this to 'small?'
and what does this do to planet selection at game creation? do poor and great starts still give you the same planet types?
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|