Thread: Mod error
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Old December 13th, 2002, 03:42 AM
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Default Re: Mod error

Original facility choice is hardcoded. The game will place 1 facility with the Spaceport ability (if your race requires spaceports), 1 with the Supply Generation ability (i.e., resupply depot), 1 with Space Yard ability, one with organics generation, one with radioactives generation, and then splits the remaining about half and half between minerals production and research production. Of course, with some tricky playing with the abilities, you can tweak what appears on each planet (see Proportions Facility.txt for examples).
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