Thread: Mod error
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Old December 15th, 2002, 09:36 PM
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Default Re: Mod error

Hmmm, in order to track down this error I took the stock facilities file and put it in place for my mod (after changing all the facility tech requirements to "Hull Constrction x" as the mod has a significantly altered tech tree).

Result? Same error. So what else could it be doing half-way thorough the player placement? I haven't played with planet size or sector type files (or for that matter the sytem/Quadrant data - which would have had a problem during quadrant creation anyways)in fact it has to be one of: CompEnhancement, Components, DefaultColonyTypes, DefaultDesignTypes, DefaultStrategies, Events, (Facility), IntelProjects, RacialTraits, Settings, TechArea or Vechicle size.

I guess I'll have to replace them with the originials one-by-one until I find the culprit...
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