If you raised the ratio for damage per population killed to 100, and then raised the damage amount the neutron bomb inflicted, would that make 'glassing' more doable? Assuming you don't hit that cap on damages.
Also, does that ratio affect how weapon platforms and other cargo gets destroyed, or just population? I've noticed a damage meter for planets, which I think adds the 'points' of damage a planet's population can take before the planet is destroyed.
Those people who use napalm on WPs probably were playing against the computer. If I spotted a ship with napalm on it that would be the priority target of my first missile salvos.
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"What do -you- want?" "I'd like to live -just- long enough
to be there when they cut off your head and stick it on a
pike as a warning to the next ten generations that some favors
come with too high a price. I would look up into your lifeless
eyes and wave like this..." *waggle* "...can you and your
associates arrange that for me, Mr. Morden?"