
December 17th, 2002, 11:45 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: SE4 by Committee
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A player who is denoted a General will be given the option to command fleets in tactical combat for the empire. This requires an Instant Messaging Client (MSN/ICQ/IRC preferred, Yahoo, AOL possible too) and to be available often.
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Sometimes Combat happens unexpectedly, too, and there may be multiple engagements per turn.
I will simply IM orders and reports back and forth with the general as the battle happens.
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Mortality, Game location
That's gonna be one big administration, keeping track of where everyone is in the universe, if they can do certain action or not
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There will simply be a troop unit that is loaded, unloaded and moved around in game, leaving SE4 to take care of it all.
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What managing is there to do with ships in orbit?
Retrofit and disband (and maybe tactical combat).
They can't be moved, cos then the governor will lose jurisdiction over the ship.
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I know its not much, but if you don't want the job, don't take it. Deciding which ships to retrofit first, and whether to release a ship or finishe repairs would fit.
You may be overruled by a bigger minister and/or the senate, but you will surely get a block of votes, and make an impact.
Signups:
#1: Geo. (Local Planetary Minister)
#2: Arckon. (Science Minister)
#3: Matryx (General)
#4: Dead meat (Defense Minister)
#5: LazarusLong (Senator)
#6: TerranC (R&D Minister)
#7: Lemmy (General [so you can command/fly ships])
#8: Tesco Samoa (General)
[ December 17, 2002, 21:51: Message edited by: Suicide Junkie ]
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