Much useful information here.

Thanks.
A few additions:
1: I meant "What exactly do all the values in the AI files (especially design creation) do?"
3: I was looking to implement a colonizer for each atmosphere type (using the other component pictures) as a way to expand the total number of colonizable planets without immediately affecting the beginning of the game.
7: What happens if the families (either kind) overlap?
8: I have read through the entirety of Modding 101 (it has been very helpful) and was hoping for, not just a list of the abilities, but where they can be used. This would be to clear up "Can you MOD a facility with the remote mining ability so it would mine orbiting moons?" and "Can ships\bases produce resources with the solar resource generation ability?" type questions en-masse.
- LostCommander Conquest
