Re: Way TOO Intelligent
Zanthis - good idea; makes psychic and temporal racial techs more attractive (which is good, since organic and crystalline are still the most powerful racial techs; although my personal preference is temporal, just because I like the concept).
One way to implement part of this would be adding the "Combat To Hit Offense/Defense Plus/Minus" factors to the various sensor components. Then a ship on passive would be harder to hit in combat, ships on active would be easier, etc.
Not certain how to implement outside of combat, though. Probably something along the lines of what happens in nebula/storm systems. And it would have to be applied to warp points somehow, since you can see all warp points in a nebula system now (although you can't see a planet in a nebula system unless you own the planet...)
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