
December 26th, 2002, 06:03 PM
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First Lieutenant
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Join Date: Apr 2002
Location: California
Posts: 790
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Re: "Gamey" tactics like "Rock, none" races
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Originally posted by Zarix:
I don't see any problem with maintenance. It helps a lot in long games but in short ones it is totally useless. For example if you meet a race with high maintenance reduction it only means that you have to attack fast so the race doesn't have time to benefit from the low maintenance cost.
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No, it still helps in short games - you can expand more quickly, and you can support bigger fleets. This is always advantageous. The only time it might not help is if you get rushed. But that is pretty rare, since rushing tends to hurt the rusher...
Everyone should take Maint Reduction to 110%. And you can't attack everyone you see on sight.
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The balance problems aren't an issue to me. There has to be some bad tactics and some good ones. If the game were in perfect balance it would be much less interesting.
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I disagree. Balance doesn't take away strategic options, it gives you more. What you want are tactics that are good in situation 'X', but not so good in 'Y'.
[ December 26, 2002, 20:59: Message edited by: spoon ]
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