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Old December 28th, 2002, 08:32 AM
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Atrocities Atrocities is offline
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Default Re: Star Trek (ASTmod) NEW v1.7 (Feb-10)

Thanks guys.

Kwok, your ship recommendations are very important to me. Please post them. If you have images that will work, please let me know. I will have to give you a alternate email for large downloads.

I had planned to add more components, weapons, and facilities as the mod progressed. I wanted to start the mod off with an equal footing for all the races. I have many more ideas for the mod, but wanted to be sure that people had the chance to play it and give recommendations.

At this point, any recommendations for weapons, componets, facilities are welcome and incouraged.

The mod is intended to be a general trek mod, not to compete with your STNG mod that will kick *** over all other mods. I just made the mod because I wanted to see how the process was done, and to learn. I like playing it too, and find that I make a lot of little tweaks to it each and every time I play.

Quote:
1.1
1. Changed Facility Group Federation to Federation Technology in Starfleet Command I
2. Updated GETTING STARTED read-me file
3. Reduced "Energy Stream Weapons" from Max Tech Level 15 to 5
4. Added Tech Area/Level Energy Pulse Weapons / 12 to Phased-Energy Weapons (Laser weapons must be researched before Phasers can be researched)
5. Added Tech Area/Level Enegry Pulse Weapons / 4 to Energy Stream Weapons (Laser weapons must be researched before Disrupters can be researched)
6. Changed Enhanced Disruptor I - III Tech Req 3 (Energy Pulse Weapons) from 12 to 4, 6, 8
7. Changed Enhanced Phasers I - III Tech Req 3 (Energy Pulse Weapons) from 12 to 4, 6, 8
8. Removed duplicate mounts in CompEnhacement.txt
9. Reduced the Tech Level Req 1, 2, 3 for Advanced Components to 3 each
10. Reduced the Tech Level Req 1, 2, 3 for Engine to 3 each
11. Added Small Mount for use with ship sized 200kt and up.
See what I mean.

[ December 28, 2002, 06:36: Message edited by: Atrocities ]
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