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Old December 29th, 2002, 04:22 AM
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Default Re: Star Trek (ASTmod) NEW v1.7 (Feb-10)

Quote:
Originally posted by Captain Kwok:
I see someone has been reading my treknology list!
Not really, though, I do apologies if what I’m suggesting has already been posted somewhere (or something similar). I’m aware of your mod (and looking forward to it) but I’m not familiar with the specifics of it. Anyone looking at the available component abilities would come to a similar conclusion if trying to recreate Star Trek ship movement.

You may be correct about the excessive combat board speeds. How would one create a situation where ships can travel fast from one system to another while keeping the Combat Movement low?

If you where to give the Nacelles and Warp Core "Bonus Movement", and give the Impulse Engine "Standard Movement(1)" and "Combat Movement" would this solve the combat board problem?
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