Re: PvK Balance Mod Version 1.1 posted (for SE4 Gold Version 1.91 - Patch 4)
Just some ideas - not really tested...
Double point costs for research, construction, and minerals.
Increase Maint Reduction to 200 per point.
Halve point costs for ground combat.
Let repair range from 50% to 200% - cost maybe 5 points per point of repair, with no increase in cost. (so 200% repair would cost you 500 pts, dropping to 50 would save you 250 pts) (it could probably cost less than that, but 5 is such a nice even number...)
Suggest maxing Defensiveness at 110%, allow aggressiveness to go to 120%.
Eliminate Bezerker, or give it more penalties (less consruction seems good). Ditto with Merchant (suggest more ship combat penalties)
Good luck!
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