Re: PvK Balance Mod Version 1.1 posted (for SE4 Gold Version 1.91 - Patch 4)
One of the main goals of the mod is to make it so that there are no obvious choices. If there are "freebies" that give more points than they are worth, then that is exactly the kind of imbalance this mod corrects.
There are still thousands of points available by reducing attributes - but now, to get a lot of points back, you actually have to incur a meaningful disadvantage.
Even in a 5000-point game, you shouldn't be able to "get all the good stuff" without taking some major disadvantages that can be exploited somehow. Otherwise, empire setup is unbalanced and limited to the "best" choices. The theory behind this mod is that by giving the "best" and "worst" empire traits balanced costs, most empire setups will be fairly even if played in a way that uses their advantages against enemy weaknesses.
PvK
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