
July 29th, 2003, 10:14 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: PvK Balance Mod Version 1.1 posted (for SE4 Gold Version 1.91 - Patch 4)
Quote:
Originally posted by Phoenix-D:
Then why increase the cost of the -positive- value? Why not just drop the cost of the negative value?
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The only way to get different positive and negative costs for the whole range is to drop the threshhold to 1 (0 means there is no threshhold, so it is always the cheap cost). Although, I just made this change:
Characteristic Repair Aptitude Threshhold Pct Cost Pos := 15
Too much of a change? just right?
[ July 29, 2003, 21:16: Message edited by: Imperator Fyron ]
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