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Originally posted by kirbyef:
Dumbluck...
I have been play testing AOW v0.81 in SEIV Gold v1.78 and here are the results:
- System names
- Do not like numbers in system names (especially numbers first in names, e.g. '80 Uma').
- Do not like system with long system names, e.g. 'Torcularis Septentrionalis'.
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The System Names file came straight from the Eyecandy mod. I'm too lazy to make my own...
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- Medical Bay II, III, IV and V are not special mounts like "Sick Bay".
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I debated long and hard about making the Medical Bays be Crew Areas (maintenance reducers). In the end, I chose not to because someone could put a Medbay 1, and a Medbay 2, AND a medbay 3 etc. on a ship to get extra maintenance reductions. Since they aren't Crew Areas, they don't get the CA mount. Medbays should still be stock. I think. Did I remember to reduce their size back to stock?
Anyway, I'm prolly going to take the Crew Areas mounts out in the next Version; I don't need them anymore.
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- New Space Yards are discovered more than one at a time (got V & VI with the same research level-Space Yards II).
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This is most likely a result of cross-referencing techs. SY 4, 5, and 6 require Space Yards 2 as well as the relevent Ship Construction tech. SY 7, 8, and 9 require SY 3 as well as the relevant Ship construction tech. If you researched Ship Construction 5 before researching SY2, you won't get new SY components/facilities.
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- AI players don't build ships.
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From the start, this has been a Humans Only mod. The AI is (quite literally) non-existant.
ALL: Ok. Thanks again for the playtesting, guys. I appreciate the bug reports. But I have noticed a distinct abscence of comments about the balance of the new economic model. I would really appreciate some, it's where my modding ability is probably the weakest.
Hopefully, I'll have time soon to examine the data that some of the testers have sent my way. After I get that done, (barring any glaring bug fixes), I plan on starting work on the next big project for this mod: Balancing the fighters/seekers/PDC issues. Now, if work would just stop scheduling overtime.... (not that I'm complaining about the paychecks...
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