Re: fighters
See fighters in Proportions mod.
Mainly, make it so most weapons can't hit fighters because they have such high defensive bonuses, and even PD should hit them only rarely. Then, give fighters enough of an attack bonus to be able to hit each other. Finally, reduce fighter weapon damage until they won't vaporize ships. Offer a range of fighter weapons with different accuracies and damage Ratings, for anti-ship or anti-fighter use.
In Proportions, fighter weapons good enough to hit other fighters do about 2-5 points of damage per shot per turn.
PvK
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