Re: Crystalline Armor stacking bug!
If you were firing those beams from maximum range, and the damage per shot ended up being less than half the crystalline ability, and less than the hitpoints of a single armor component, then the crystalline can negate the entire amount.
Solutions:
1) Move a bit closer - do more damage per shot than the components can handle.
2) Use a larger mount - same as above.
3) Use any special damage type weapon. Shield skipping, armor skipping, X - only; crystalline has no effect on these. Quad to Shields will cut through the crystalline effect very efficiently.
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Things you want:
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