Well, I couldn't get them up by turn 50. All but one or two will be done by turn 90, so I won't be able to max them out. That's why I picked them over the sphereworlds. Of course, I can max out a domed ringworld, but not by much and the micromanagement and resource drain on maintaining 1000+ ships and building 50 sphereworlds at once would've bankrupted my economy. Micromanagement hell, I tell ya, MM hell.
BTW: emtpy cargo ships aren't good for your bases, because you're overloaded on the minerals in your design. You can't build them as fast either. I preferred to use organic armor and weapons to keep things balanced and be able to build one of them per turn by the planets, and 1 per 3 turns by my space base yards. All I need are a few hundred construction bases, and I don't even need space yards on my planets for the Last 10-20 turns. Besides, space yards don't generate resources, so they're a waste of space on my planets once I'm done building. When you're trying to max score, you end up doing a lot of odd things.
-Drake
[This message has been edited by Drake (edited 07 February 2001).]